
Develop your newspaper and become New York’s new media mogul! In this tycoon, build and manage your newspaper from printer to toilet. Create your editorial line and lead your journalists through unique 1930's stories and dig out the latest scoops!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.88/day in the week to Jul 21 → 4/day in the week after.
About

In News Tower, dive into the chaos of 1930s New York in a management tycoon game where you build and manage your own newspaper.
From the Great Depression to the brink of World War II every Sunday brings a new deadline, and every article is a strategic decision. Between editorial dilemmas, newsroom breakdowns, and political pressure, you’ll shape the future of your newspaper to start your media empire!

Start with a blank floor and shape your newsroom from the ground up. As your newspaper grows, unlock new levels and transform each one into a fully functional hub of journalism. From printing stations and compositing desks to the legal corner for damage control, every workstation is key to keep the presses running.
Smart layout choices: walls, elevators, pneumatic tubes directly impact how efficiently your team works under pressure. And because morale matters too, add coffee machines, posters, and the essential indoor green plant to ensure your employees’ well-being!

Reporters, photographers and janitors without forgetting the unexpendable ads salesperson… Lead a diverse team across 30+ unique job roles each with their own traits, needs, and expertise.
Juggle hunger, focus and logistics to maximize productivity. Unlock dozens of upgrades from gramophone to slot machines, to turn your dingy tower into a prestigious workspace. A happy newsroom is a productive newsroom, especially when Sunday is always just around the corner.

Each week begins with one goal: getting your edition ready for Sunday’s deadline. Assign leads to your reporters, choose your editorial approach, influence public perception through your chosen tone and tags, and compose your newspaper.
Cover key topics like Crime, Politics, or Sports, and refine your story’s angle to match your editorial line. Well-researched articles or eye-grabbing headlines, will you aim for respect or reach?
Every choice impacts your readers’ perception, reactions, and sales. Nail the mix and profits soar or miss the mark and you risk backlash, lawsuits, or courtesy visits from the mob...

Four major factions partake in the city’s power struggle: the Mayor, the Mafia, the Military (in 1.0), and High Society. They’ll push their own agendas and offer shady deals in exchange for cash, influence, exclusive rewards, and vital new connections across the Big Apple. Whose truth will you print, and whose secrets will you bury?
Not everyone is in favor of freedom of the press…

Publish your newspaper across NYC districts, from Harlem to Wall Street. Each borough has its own reader profiles, preferences, and rewards. To grow your subscriber base, tailor stories to local tastes while staying ahead of two aggressive rivals: the Empire Observer and Jersey Beacon. They’ll steal your precious scoops but by targeting the right interests, you can win their audiences and become New York’s most influential publisher.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 870 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Muy recomendable. Al principio al jugar la demo me costo entender como funcionaba el juego, pero de apoco le vas agarrando la mano. Realmente me impresiona la cantidad de funciones y mecanicas que tiene, es impresionante y demasiado entretenido. (contraten buenos periodistas)
Très chouette jeu avec une super bande son qui nous immerge totalement dans l'ambiance de l'époque ! J'ai adoré aussi les graphismes. Et, aussi surprenant que cela puisse paraitre, le côté peut être répétitif du jeu ne se sent pas du tout ! Je n'ai qu'une envie : faire progresser mon journal.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese
Hours played at review time, across 874 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I like it! EDIT: I really enjoy the game. The game loop is simple but addictive, there is room for mirco management, but also exploit, there are pros out there who are killing the scores but even if you just want to play casually the game is something for you. The topic and theme is rare, the news you print are REAL TIME events and the devs are very active. Totally recommend it!
👍
It's a fun management game. Some of the mechanics might need to be clearer such as when an article doesn't get finished what is the holdup. At the moment it's a bit difficult to figure out for example where the holdup is in the chain. Is it assemble or typesetting, even though I have staff things still don't get done, which can be a bit frustrating. Overall though I really like it. For future wishlist I would like an overview of how of each staff you have hired to easier see what skills I have or not instead of shifting between clicking on each staff member :)
Extremely satisfying game loop with more chew than you might think. After 30 hours I'm not halfway my first run. 10/10. I do wish the business relations weren't mutually exclusive. For a game about influencing people with freedom of press and shady business deals it feels strangely boxed in on that account.
[b]Marre d'avoir toujours le même gameplay ? [/b] -> ruez vous sur cette pépite ! De tres bonnes mecaniques de jeu qui necessitent une 10aines d'heures pour les optimiser ( Ne skippez pas le tutoriel !! ) Une micro gestion des étages, des employées, des "peeks", des nouvelles etc... à choisir. Une pression financière ressentie et une strategie dans les choix de publication qui en découlent. Une ambiance artistique dans les couleurs, les themes, les musiques qui donnent une immersion totale. Et bien d'autres choses... Seul petit (tres petit) point noir, apres un enchainement d'heures, on peut ressentir un poil de monotonie à "refaire" certaines tâches, mais je n'ai pas encore tout débloqué, ni les deux nouveaux modèles de tour. Pour le prix, franchement foncez. C'est frais, c'est novateur, c'est esthétique.
A cosy newspaper 'em up. Build your building from the literal ground up, source stories, hire staff with different skills, survive. My favourite part? Customise where your headlines are in the paper.
Играл до выхода в 1.0 в Зелёном Стиме, с выходом решил взять в обычном. Поаутировать вечерами -- прямо отличная вещь, затягивает хорошо.
Lovin it so far. Unique.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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