
Develop your newspaper and become New York’s new media mogul! In this tycoon, build and manage your newspaper from printer to toilet. Create your editorial line and lead your journalists through unique 1930's stories and dig out the latest scoops!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.88/day in the week to Jul 21 → 4/day in the week after.
About

In News Tower, dive into the chaos of 1930s New York in a management tycoon game where you build and manage your own newspaper.
From the Great Depression to the brink of World War II every Sunday brings a new deadline, and every article is a strategic decision. Between editorial dilemmas, newsroom breakdowns, and political pressure, you’ll shape the future of your newspaper to start your media empire!

Start with a blank floor and shape your newsroom from the ground up. As your newspaper grows, unlock new levels and transform each one into a fully functional hub of journalism. From printing stations and compositing desks to the legal corner for damage control, every workstation is key to keep the presses running.
Smart layout choices: walls, elevators, pneumatic tubes directly impact how efficiently your team works under pressure. And because morale matters too, add coffee machines, posters, and the essential indoor green plant to ensure your employees’ well-being!

Reporters, photographers and janitors without forgetting the unexpendable ads salesperson… Lead a diverse team across 30+ unique job roles each with their own traits, needs, and expertise.
Juggle hunger, focus and logistics to maximize productivity. Unlock dozens of upgrades from gramophone to slot machines, to turn your dingy tower into a prestigious workspace. A happy newsroom is a productive newsroom, especially when Sunday is always just around the corner.

Each week begins with one goal: getting your edition ready for Sunday’s deadline. Assign leads to your reporters, choose your editorial approach, influence public perception through your chosen tone and tags, and compose your newspaper.
Cover key topics like Crime, Politics, or Sports, and refine your story’s angle to match your editorial line. Well-researched articles or eye-grabbing headlines, will you aim for respect or reach?
Every choice impacts your readers’ perception, reactions, and sales. Nail the mix and profits soar or miss the mark and you risk backlash, lawsuits, or courtesy visits from the mob...

Four major factions partake in the city’s power struggle: the Mayor, the Mafia, the Military (in 1.0), and High Society. They’ll push their own agendas and offer shady deals in exchange for cash, influence, exclusive rewards, and vital new connections across the Big Apple. Whose truth will you print, and whose secrets will you bury?
Not everyone is in favor of freedom of the press…

Publish your newspaper across NYC districts, from Harlem to Wall Street. Each borough has its own reader profiles, preferences, and rewards. To grow your subscriber base, tailor stories to local tastes while staying ahead of two aggressive rivals: the Empire Observer and Jersey Beacon. They’ll steal your precious scoops but by targeting the right interests, you can win their audiences and become New York’s most influential publisher.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 870 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩
A very solid business management game with the additional payoff of reading news headlines from an ERA of news reporting; Bootlegging, Mafia, Corruption, Depression, Invention, etc. The European headlines are especially eye catching. Early game moves swiftly and fairly easily, but if you do not plan well (or rush your tech) you will find yourself slowing down with each turn and having to do some micromanaging to get things done on time, and find yourself juggling space until you unlock more. Example; I rushed ahead to unlock key technologies and found myself without the physical space unlocked to have everything NPC operated at all times in order to make the deadlines. I'm killing it in the gameplay and goals, but drowning in the Time For Completion. I'm having loads of fun, though and that's what matters the most. Pro-Tip. You're eventually going to need 2 floors dedicated to your printing press, and you're going to be getting influence (your tech currency) primarily from the European Headlines. Those are VERY important technologies to unlock.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese
Hours played at review time, across 874 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A comfortable casual simulator for running a publisher. Reading over the historical headlines is a lot of fun. The styling and movement of the UI is very satisfying and the jazz is a smooth listen. There's a few rough corners that you can catch yourself on, such as reporters caring about all their skills to be flexible but any other employee really just needs the one; where flexibility isn't really supported by UX. Its also not apparent that the most efficient way to gain influence is European news items and that the 3X multiplier in Layout is very powerful both for influence and for obtaining tags for faction missions.
Top
Jogo cativante!
Ist ein nices Spiel, aber Achtung!!! Krasse Suchtgefahr.
主要的每周引报纸的玩法本身有很多冗余重复的部分,但是因为作为桌游玩家太喜欢每周间隔上在大地图的发展策略。竟然也一路玩下来。不强烈推荐吧。 音乐超级好听!
Muy buen juego, mostrando que no necesitas unos super graficos para programar un buen juego
Un juego muy divertido, entretenido y sobre todo adictivo muy simple pero a la vez con cierta complejidad si tienes una mala gestion de recursos el juego se hace complicado y es muy dificil salir de las deudas, pero es una dificultad que no es extrema al nivel de frustar ni tampoco muy facil es un punto medio tirando mas a lo complicado pero un juego muy disfrutable y con muchas horas de entretencion
I would loose track of time if i didn't have a clock in front of me
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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