
Laura is on a new mission to discover the history of the mysterious fantasy-world paintings, unaware of the monstrous plan behind this evenings mystical events. She can't handle such a difficult mission alone!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Korean, Dutch, Polish, Russian, Ukrainian, Czech +1 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]IT ALL STARTED WITH A NEW YORK MYSTERY[/h1] Five BN Games are in a different league than all other HOPA developers. No other developer in this genre is able to produce games that even come close to the quality of entertainment Five BN provides! New York Mysteries: Power of Art is a perfect example of how entertaining a HOPA can be when the developer doesn't spew out a new game every month as other developers do. We have waited 5 long years for a new game in this series, so I thought I'd recap the storyline of the previous games in order. [h1][b] New York Mysteries: Secrets of the Mafia[/b][/h1] New York, 1955 had become a dangerous and corrupt city. Tensions escalated with the disappearance of five Mafia bosses, but when children began to disappear one by one, the city began to panic. This mysterious case drew the attention of Laura James, an up-and-coming journalist from "The Daily News" determined to solve this seemingly unsolvable case. When Laura's investigation starts to unravel the threads of a secret society hidden in a vast network beneath the city, she soon realizes that she is the one under a microscope and has been since the beginning! [h1][b] New York Mysteries 2: High Voltage [/b][/h1] Officially working for the White Stone Order disguised as an ordinary journalist, Laura is tasked with solving a series of murders with the same bazaar phenomenon. Witnesses recall seeing a ball of lightning just before the victim disintegrates into a pile of ash as if they spontaneously disintegrated! Obviously, the biggest mystery/conspiracy had already been solved in Secrets of the Mafia, so High Voltage doesn't have quite the impact emotionally on the player; but nonetheless, the case itself is extremely unique. [h1][b] New York Mysteries 3: Lantern of Souls[/b][/h1] After the brutal murder of a wealthy attorney's wife, the investigation takes a dark turn as it pushes toward the fringes. It appears the murder victim has risen from the dead to enact sweet revenge, a perfect case for the renowned Laura James! [h1][b] New York Mysteries 4: Outbreak[/b][/h1] There has been an outbreak of a strange disease that is killing hundreds of thousands of New York residents. Laura teams up with a doctor who specializes in plagues as they race against the clock to stop the deadly epidemic. Could a mysterious artifact stored in the Order's archives have anything to do with the outbreak? Could ground zero be in their own backyard? I have literally played thousands of HOPA games and Outbreak was, and always will be one of my favorite plots... Who doesn't love an apocalyptic scenario? [h1][b] New York Mysteries 5: Power of Art[/b][/h1] Director Bishop receives a frantic call from the gallery's director explaining there has been a robbery. Of course, an ordinary robbery would be a case for the police, but this was no ordinary theft because the painting itself wasn't stolen, the monster within the painting was stolen! For me personally, the story was a bit cheesy, and at times boring until Laura began doing what Laura does best...snoop! In the original game, Secrets of the Mafia, Laura's investigations kept exposing details that seemed more like conspiracy theories. She uncovered secrets that were purposely hidden from the public for years: the further she drove the investigation, the more mysterious the case became. It was this "snooping" that drove the story. I wanted to uncover conspiracies but it felt like I was just solving another case with no twists or turns for far too long. It does pick up, and Laura's investigative snooping does become more intense, eventually. A new character is introduced towards the end and I love this character and hope to see more of him in the future. [h1][b]Gameplay[/b][/h1] Five BN never disappoints when it comes to gameplay or features! They have amazing Collectibles in several categories, and some of the best Morphing Objects any HOPA has ever offered. I love that previous scenes must be revisited after finding an inventory item sometime later. Often times I have forgotten all about a task when it finally dawns on me that I have to go back several scenes. [h1][b]Mini-Games[/b][/h1] I love that the puzzles and mini-games require a bit of thought to solve. I don't know how Five BN does it, game after game, but they always offer unique puzzles that requires a bit of strategy. Don't get me wrong, some of these mini-games are maddening! One of my favorite mini-games was a simplistic game with the most basic goal of landing any square block on the X. This game seemed to take forever to solve, as I used blocks as bumpers and set up the playing field. I was totally engrossed in the game, it was challenging but really fun. (it was probably a game that only took 4-5 moves to solve correctly 🤣) These are the kinds of mini-games that make you feel like you have accomplished something afterward, you feel a sense of pride that you solved it and didn't have to peek at the Strategy Guide! [h1][b]Hidden Object Scenes:[/b][/h1] I refer to these as [b]"Progressive-Interactive-Hidden Object Scenes[/b] because they are far from a typical HO scene. These are highly interactive puzzles you solve by finding an item that matches the silhouetted shape shown and using that item within the scene to help you progress. Other developers have tried to create a similar concept, but they pale in comparison! There are also "Multiples of the Same Object" & "Find & Replace" Hidden Object variations as well as the Progressive Interactive HO's. One of my favorite HO scenes in this game was the Cowboy & Indian HO scene, where you have to find and replace objects logically in a Cowboy & Indians scene. Although it wasn't as tricky as some of the progressive scenes, it was still a fun kind of challenge. Another feature in the HOS that I absolutely love is having to search for multiple clues or codes to solve a puzzle within the scene. It's so much more gratifying than having a sticky note with the solution slapped above the puzzle...what's the point? [h1]Kudos to the Graphics Department[/h1] Lastly, I want to give a shoutout to the graphics department whom we often take for granted. They always focus on the details; how often do we overlook the fact that objects are covered in rust or have grease, dust, dirt, and even cobwebs covering them to make things realistic? How many other games have you played where you dig up an object buried in the dirt and pull out a bright and shiny object? Graphics can make or break a game and the fact that they pay attention to the tiniest of detail is what sets their game apart from ordinary HOPAs! [quote][quote][h1]MY REVIEWS[/h1] Check out my Group/Curator page at https://steamcommunity.com/groups/thewoodsforum[/quote][/quote] [quote][quote][h1]JOIN MY FORUM[/h1] Join the fun at my nature-themed game forum at https://thewoodsforum.boards.net/[/quote][/quote]
For the usual line of Big Fish type games, this one definitely stands out! It had lots of locations, the puzzles were a very good mix of easy, medium & challenging. There were many characters all with voice overs and just the right amount of talking. There were cozy cutscenes and almost every single object made sense in its place. It was plenty long and while there was fantasy most of it took place in the real world, which I prefer. Definitely an excellent game!
Almost 3 Hours of gameplay for 9€ is too much in my opinion. Its worth buying this game at a huge sale, but this game is fine do.
I was kinda worried about 5-BN Games. Their offices in Ukraine were nearly bombed. They disappeared for a while but to my surprise they came back not long ago with Lost Lands: Sand Captivity. Not their best work, imo, but it sure was good to see their work again. NYM is not my favorite series but it offers some solid enjoyment. This one has a decent storyline about a monster that escaped from a painting and was captured by unknown persons. It amuses me that the female protagonist stays so coiffed and together while rummaging around in sewers and exploring in the rain. Hidden objects are both static and interactive and offer a good challenge. Mini games are a mixed bag with some almost impossible to suss out without help. There's a strategy guide in the Menu. Cut-scenes are an improvement over the previous. The various scenes are lovely, with tiny animations thru-out. The atmosphere is hushed and waiting, which I love when I disable the music. Morphs and collectibles, plus the interactive map, make this a decently enjoyable game. If interested, there's a demo. Now I'm waiting for an updated Darkness and Flame and/or a Legendary Tales.
EHHHHHHHH......... I really liked everything they had going in the previous games. Especially the ones before they made a new "Nancy Drew" looking Laura and a Shaggyfoot Will. Now Laura is back to looking like her old self (and much older too) and... WILL IS GONE. >.> But that's not all that's gone. Actually everything that made this series good? THAT [i]FEEL[/i]? It's gone too. This one [i]feels[/i] odd and not like the others at all. It [i]feels[/i] like it's either tired or it was just put together with nothing of substance behind it. I nearly forgot what the story was even about and YOU NEVER forget what the mystery was about!!! I also didn't give a damn about the new characters they put in. They were on screen for one moment and then... Done and gone. They even had a "replacement" for Will.............. ALL THE WAY AT THE END!!! WHY?! Where is WILL WITH HIS FREEZY CROSSBOW?! Okay that "replacement" guy got some awesome moves n stuff... But it's off screen... And why was he inserted last minute again........? And don't get me started on Mini-Games. They are all......... The ones that take 100x MULTIPLE moves to even solve a portion!!!!! Okay, some H.O.Gs do that... But... NOT CONSTANTLY! This one feels like it's constant... To a point where you just take a good nap in the middle of it all. While "Ancient" H.O.Gs had some hardcore mini-games and even 5-10min "spend time in a mini-game" Achievements... They at least had a purpose. This one... This game....... It's all gone. This could've been the "LAST BLAST". Aka the series that ends it all! We could've had something GLORIOUS! We could've had a conclusion with Laura and WILL....! HELL! WE COULD'VE HAD even more INFORMATION about the ORDER!!! ANYTHING! To make it good... But eh... I guess everyone gets tired. Okay. I get it. Then to that I say: I will count this as a "Bonus Game". A standalone that doesn't belong in the series and I will just go back and enjoy the others once again. Yeah. That sounds wonderful! (Also... Just remembered that they introduced a new "Enemy" in this game... And it ends in a cliffhanger... Must be a really unimportant enemy. Double Also: THEIR SECURITY SUCKS!!!!!!!!!! For a "high level enemy"... A single older woman can freaking GET IN WITH NO PROBLEM!!! Aha. Sure.....) (This was all just a dream sequence... Wasn't it? Goodness gracious!)
Molto carino, con tante location da esplorare e diversi enigmi, alcuni + semplici altri + ingegnosi!
my least favorite NY Mystery game. Choppy chapters instead of cohesive gameplay and overly spatial puzzles (which some people may like- my brain just doesn't work that way).
만약 전작때문에 살 고민이 있다면 고려하세요...커서가 아주 개판입니다...퍼즐에서 리셋을 시킬수가 없어요. 그냥 바로 나가기로 되어버려서 리셋버튼이 있어도 거기로 커서만 옮기면 그냥 뒤로가기가 되어 버립니다...정말로 짜증이 나네요
es ist anders als alle anderen durch die drei Kapitel. Interessant und es macht Spaß es zu spielen. Mir gefällt das jeder mitdenken muss da es manche kleine Fallen hat.
Отличная, детективная игра.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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