
Neuroshima Hex is a post-apocalyptic tactical game from the designers of Neuroshima, the board game. It is all about strategy and tactics on one hexagonal battlefield. The game offers many different units, technologies and special abilities that can be used for an effective strategy.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Neuroshima Hex is a tactical turn-based strategy game based on a bestselling board game set in a unique universe that has gained recognition among players worldwide. Now, for the first time, it's available on PC in a full digital edition – featuring single-player, local multiplayer, and online PvP modes.
Take command of one of the factions and face off against rival armies – including the legendary Moloch, a network of automated machines that have rebelled against humanity. Every match is a fast-paced, intense battle of tactics, planning, and anticipating your opponent's moves.
Step into the role of a faction leader and lead your units to victory. The reason for the fight? The classics: water, fuel, weapons, survival – everything that’s precious in a world engulfed by rust, dust, and toxins.
The game’s mechanics revolve around strategically placing unit and module tiles on a hexagonal board. Choose, combine, deploy, and activate – every decision matters. It’s a fast-paced yet mentally demanding turn-based game where good planning is key.
At launch, you’ll have access to 10 diverse armies, each with its own playstyle, strengths, weaknesses, and unique mechanics. Every faction offers a different tactical approach – from brute force to precision counters and mechanical traps.
Base game armies include: Moloch, Hegemony, Borgo, Outpost, Steel Police, Smart, Vegas, New York, Beasts, and Mississippi.
Additionally, we’ve added 3 more armies as DLC: Neojungle, Sharrash, Uranopolis.
Over time, we plan to add more expansions known from the board game version.
Whether you're playing for relaxation or in competitive mode – there's something here for everyone.
The game includes:
Advanced solo mode with AI
Story-driven campaign
Local multiplayer on one computer
Online PvP battles
That makes Neuroshima Hex perfect for both casual home play and intense online combat.
The game is available in 17 languages, including Polish, English, German, French, Japanese, Korean, and Chinese – making it accessible to players around the world.
A must-have title for:
fans of board games and turn-based strategies
players who value deep tactics and asymmetric factions
fans of the Neuroshima universe – now also on PC!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Turkish, Czech, Japanese, Korean +3 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I have the physical version with almost all armies. I have fond memories of playing this in pubs with friends. So I'm willing to be forgiving, because this is something I already know I like. But the implementation is shoddy. There are bugs upon bugs upon bugs. In the Adventure Mode (pseudo-campaign), the AI commentary voice lines are "inverted", ie. when you hit their HQ, they say the line for my HQ being hit and vice versa. Multiplayer is dead, I only managed to get one automatch. There seem to be no turn timers... is it supposed to be asynchronous? The opponent can just go AFK and you're stuck unless you forfeit? The worst bug (...so far), is that in Quick Mode (vs. AI, both armies picked randomly), it can randomise both sides to have the same army. I just got Vegas vs. Vegas. And then... The game is stuck in an undefined state. You cannot cancel the match because you can only forfeit on your turn, but AI Vegas is stuck and does nothing. I tried reinstalling the game - still stuck. I spent 14 years testing software, the first 5 of which was testing games. I know how the process looks like, the cost cutting, the deadlines, the understaffing. I've missed bugs myself, so I'm trying really hard not to throw stones in glass houses. But this is just beyond the pale. EDIT/UPDATE: As a workaround, Quick Mode being stuck can be fixed by launching a new game from Create Game. Apparently they share a state, and I didn't know because I was only playing Quick Game. Still should be fixed. For people who don't know Neuroshima Hex: the base material being ported here, the game, it's mechanics and armies - it's super fun. I... still recommend it, for the most part. The thumbs down is my expression of professional disapproval of the state the game was released in (and not patched).
I have the physical Neuroshima version and I've known this game for a while now. It once had an Android/iOS version which was very good. Then they "upgraded" to Neuroshima Hex 3.0 and that's when everything went downhill for the digital version. There are currently 19 factions to play with in the physical version (plus the 4 basic ones included with the base game) yet in this one you only have access to 9 + 4 (if you have all the DLCs). The game has a lot of bugs (UI/mechanic-wise) which makes it quite unbalanced (especially if you play against Steel Police). The devs have been informed about most of them a while ago but they won't be releasing a patch anytime soon because, quote "they need to focus on games with a higher earning potential". So if you like to own and play half-finished products go ahead and buy Neuroshima Hex. If not then don't bother even if it's on sale.
Neuroshima Hex is my favorite board game. It's actually my favorite game. It's tactical, fast-paced, and fascinating. The game currently features 23 factions (but only about ten on Steam so far), and yet I find them all balanced, despite the randomness of the draw deck! It's truly a puzzle game where you feel that every action and every position counts. There is indeed some randomness in the game, but it's not about luck to study it in such a way that randomness doesn't determine the game. Of course, I've already been frustrated on a turn or even a few turns during a game, but the same thing happens to my opponent, and in the end, that's where the game really comes into its own, like a dice wargame. This is where a seasoned player will make all the difference compared to a novice; it's someone who knows how to handle randomness by better positioning their army and putting obstacles in the opponent's way that makes the difference. It's easy to learn and difficult to master, and that's why it's my favorite. It's a game that certainly won't appeal to everyone. You have to like planning, strategy, and positioning games, but for those who like this genre, you don't even have to hesitate. Many of us have games on the pile of shame... games that never make it back, that make a splash in their first year and are then quickly forgotten. Yet this game has been around for over 20 years, it has already released several Android and PC versions, and new factions are constantly being released... the game has proven itself and is still here today. Of course, the community is stronger in Poland, but I still have hope that it will diversify because the game truly deserves it.
What a challenge, to release that 18 year old boardgame on steam, when its momentum has seriously slowed down ! And long after the traumatic smartphone app "update" which is still in many memories... But the game is there, with a load of content (10 armies. or 13 with the DLC) for very a fair price. Which is great ! And for now (3 month after the release), there is a support. The tiles and deck description are very accessibles and easy to understand too. The UI is a bit cluncky though... Are all of these dialogs really required ? I'd rather press undo the few times i make a mistake, rather than confirm 2 dialogs every time I move... So the game seems to be worth it. But it is still a bit rough
Far from perfect, still an amazing game despite the bugs
Digital versions of Neuroshima Hex seem cursed. Every new release repeats the same mistakes: bugs, poor UI/UX, and a generally low-budget feel, bad sound design, low quality unit images. This is just a lazy cash grab. It's especially disappointing because the core mechanics are actually very good. A solid, tactical game buried under another mediocre digital implementation.
Played this over a decade ago on ipad, not sure what took so long for desktop, but love the game!
Not a very good implementation, particularly for online matches. The game hasn't been updated in a very long time so I doubt we will see more armies coming over or anything being improved - it's not even possible to do 4 player games. Only decent to play directly with some friend or practice a little bit against the AI, nothing more
Planszówka sama z siebie jest w dechę. Niestety wersja cyfrowa, choć ma potencjał, jest trochę zaniedbana przez twórców, ale i tak warto zagrać.
Was really looking forward to playing this, but the game would not even let me register an account. It kept saying my email was incorrectly formatted even though I checked and retyped my email a half dozen times. I even restarted my Steam deck, restarted the app, and tried a different email, all to no avail. If anyone is attempting to play this on Steam Deck it’s likely you will not even be able to create an account. Super frustrating and super disappointing.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| The You Quiz | $27.2K | 98 | 94% | $9.99 |
| Ragdoll: Fall Simulator | $27.2K | 96 | 73% | $9.99 |
| BORIS THE ROCKET 🚀 | $27.2K | 97 | 98% | $9.99 |
| Fairune Collection | $27.2K | 129 | 89% | $9.99 |
| OK/NORMAL | $27.2K | 600 | 81% | $2.99 |
| Zero Chastity: A Sultry Summer Holiday | $27.2K | 97 | 81% | $19.99 |