
NEMESIS DISTRESS is a unique multiplayer Sci-Fi horror experience that aims at creating unforgettable, cinematic moments. Remember – this is NOT a shooter, in Nemesis you are not the hunter. You are the PREY.
Modeled estimate, not a reported figure. How we estimate →
About
NEMESIS DISTRESS is a unique multiplayer Sci-Fi horror experience that aims at creating unforgettable, cinematic moments. Remember – this is NOT a shooter, in Nemesis you are not the hunter. You are the PREY.
What you can hope to achieve is to survive and complete your secret objective as well as main mission. But beware – in multiplayer experience you are not playing a full co-op. Any other player MIGHT be a traitor and will aim at sabotaging you.
Sneak your way around the ship, find useful items, take advantage of the noise mechanic and all the tricks around the ship.
Key Features:
True Horror experience
We wanted to craft a really thrilling environment, where every sound and movement around the ship will get you on the edge of your sit. There are different types of enemies, with the most dangerous Adult, that can one-shot you.
Unique semi co-op
You will need to find a fine balance between collaborating with your team-mates (as otherwise you will not survive) and not trusting them fully, as some of them might have some nasty secret objectives. This creates an interesting dynamic and add a bit of extra layer on the horror experience.
Noise management
Since the alien species on the ship is blind, you will need to be very careful about the sound that you make. But you can also use it to your advantage - throw items to distract enemies and sneak past them…
… or just use flamethrower to scare them away.
Fresh items idea
Since Nemesis is not a shooter, don’t expect too many weapons. Instead, you will have a different “arsenal” – noise detector, hacking tool or good-old pipe will come in handy in various situations.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
3/10 ran poorly on highest and lowest settings. was playing alone finished tutorial play 1st level destroy 10 cocoons no idea what they look like or how to destroy them at no point well playing until i died did i damage a single one had a flamethrower and a shotgun. played another game and it was destroy 15 eggs. never found any tired to destroy a few things i thought were it both times but nothing was never able to find a heal of any kind both times i played - kicking does no damage to all the medium sized bug things, even thought in the tutorial you could damage them the same way and the game told you do do it... - pausing in single player does not pause
I can see a huge potential. Complex spaceship with lots of interactables. BUT! Performance is nowhere to be found. Game is laggy as it can be, and it is all an performance issue. Devs please invest in occlusion culling or soemething. Rendering only rooms that you are in and adjacent should do the trick. Some more/better SFX and user feedback on action would be welcome. Overall solid foundation, but lacks tons of polish.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Now that this game has gotten an update that fixes issues with actually playing the game with friends, i can heartily say that yes id recommend getting it and playing. This game is already fun with great potential to be an indie hit in the future. I know I'll likely be dragging some of my friends into it as soon as i can. Basic premise of the game, think of the alien isolation game fused with some among us elements. No imposter, unless you play the spy game mode, but there's always a main goal, a personal goal, and random event goals that are normally something like "stop ship from hitting asteroids.
After 3 years of silence (2023-26) this game might just manage to return from its grave.
Abandon all hope ye who enter here.
Just released this week. Hunt or be hunted a dangerous alien species is lurking nearby
Hace mas de 1 año sin actualizaciones.
Dead game lol
dead
potential, but abandonware.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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