
Nekojishi is a visual novel about feline beast-men, Taiwanese folklore, and the pressures and consequences that come with navigating the world of gods and spirits.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Concurrent players on Steam, one reading a day at about 15:00 UTC since Aug 16, 2026. Before then readings were taken at different times of day, spanning 3 hours, and Steam concurrency runs about 1.8x higher at its daily high than at its low — so some of the movement across that stretch is the clock, not the game.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| F2P | 4.8K | 87% | Free | |
| approximately $171.3K | 158 | 85% | $44.99 | |
| approximately $29.9K | 80 | 80% | $12.99 | |
| approximately $14.9K | 33 | 79% | $17.99 | |
| approximately $563.5K | 362 | 89% | $64.99 | |
| approximately $17.5K | 362 | 92% | −50%$2.49reg. $4.99 |