
Neko Odyssey: A Game for Cat Lovers You Can't Miss! Here’s a slightly unusual Casual Adventure game where the main gameplay centers around taking pictures of cats. The pixel art graphics in a 3D setting create a charming atmosphere reminiscent of Japanese animation.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Thai
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A chill game about a girl that goes on vacation on an japanese island populated with many cats. Explore the town, speak with locals, and most important, take photos of the many cats, and don't forget to pet them
Котики. Много котиков. Фотографировать котиков, гладить котиков, кормить котиков. Люблю котиков
Visit a Japanese island in your holidays, enjoy the rural society, economy, people in general, but mostly the several dozens of cats that roam this place. Yes, the cats. Play with them, pet them, give them food and toys. Take photos, and share them with the world - all while exploring what mystery this place might hide. Generally liking the game, but it's quite buggy and unrefined. Feels more like a proof of concept at this point than an actual polished game. To think that this is version.... 1.1.4, well... I hope there're still actively working on this. Thoughts: The art tries this merger between low texture 3D and pixel art for characters. The shading doesnt really work tho. The animation itself is cute. Tho, I'd actually prefer there to be a few outfits to pick from. Miki runs around for 10 days straight in the same ugly coat and shirt combination, I dunno. Bugs I ran into so far: Occasional Interaction triggers being half across the screen. Once with a cat and once with a map transition. Some cats / interactions being unable to reach, or non-existent. Being out of food energy skipped two days in a row once so far, instead of just to the next morning. One of the cat photos was repeatedly just a full white images. Even the same cat several in-game days later. The fishing catch fanfare always just cuts off several seconds ahead of where it should, so the game falls silent for a few seconds before it resumes. Made me think it had crashed when it happened the first time. The game also can't math properly - if a day gives me 37k Yen, it's just going from 67k to 87k - unless taxes are involved, I don't know. I also saw some pictures not registering for upload, and some uploaded pictures not giving any likes. Sure, that'd be realistic, but I doubt that's intended. Clunkiness so far: The story. Screeching to a halt like an ingame week in. Also, why not make Miki <spoiler>mute by choice - it'd fit the narrative so far and build a lot more empathy with her. Also, 7 sorta shallow, supershort nightmares of basically the same thing without advancing it any further is just a bit weird. Am I supposed to emphasise with her on this little info given? Was it her fault? Is she innocent? Who knows, the game stopped giving more info 2 nightmares in. - oh, they did. It just didn't carry over well enough, because she looks like she's talking at times. Guess she didn't. And the NPCs didn't comment on it or anything.</spoiler> It eventually picks up again, thankfully, but still, you got to 'waste' entire ingame days on just running around the town in one big circle, snapping cat pics that might not do anything for your progress. NPCs have little to nothing to say. To the point where I was just ignoring them and focusing on the cats instead. Maybe that's intended, I don't know. Oh, and that text chat with that Gato character - I have to look away when text pops in, because it is constantly jumping up and down when the ... gets shown, then it vanishes and then eventually the new text baloon comes in. I wish that was smoother animated. Performance isn't very good. A game like this should run well on a PS2. Let alone my machine, which can run PS5 games without issues in 4k. I'm surprised it actually has loading times. The entire game looks like it should fit in 4GB RAM... The UI is not prepared to show follower numbers 10k+ since the numbers overlap the icons then. All in all, it feels like just the bare minimum of QA went into this game. Things I expected / wish the game had: Lil fancy things like hovering translations for the excessive Japanese writing everywhere. I can read some but am rusty on a lot of Kanji. Someone with less exp in the language might be even more alienated than that. Little +numbers for the likes and subs and stuff would be nice, that slowly fade upwards from the counters would be neat. A better looping, generally longer and more varied music track would be nice. Or more music in general. Been listening to this one for hours now... The wall clocks you see in some of the backgrounds to actually depict the actual ingame time, not just being a fixed part of the image. A lot less or faster loading times, or none at all, tbh. Musings for a successor of this: I'd love it if the devs'd expand the whole "taking photos of cute cats" a bit more. I was thinking like, making each of the cats a little star of Miki's cat-blog-whatever. With each cat having its own personality, and its own fans amongst the general followers. Stuff like that. Engagement, you know. Miki learning how to deal with people by being a cat-pic-caterer. Miki needs more clothes options. A lot more than just one. Cover various moods, at the very least colour options if it'd still be pixel art. Player agency and all that. Various hairdos or even just ways to do ponytails or use different (coloured)) ribbons / scrunchies whatever would be welcome. Why still a thumbs up? Because in the big picture, and despite that I'd love for all these issues getting dealt with, this is all just nitpicking. The game still manages to engage to a degree, and it didn't crash yet. It does its thing, and it tries its best to tell its story. Overall, 6/10. Lots of time wasted doing nothing. The intrigue made me push on, even tho I wouldn't call it fun. The finale is okay. Do better next time.
被可爱治愈风格给骗进来玩到了最后,说实话玩得非常痛苦,总而言之就是BUG很多非常多,不是猫咪伴随我到了最后,是BUG缠着我到了结局,通篇大量文本不显示对话不显示、文本显示对象错误、拍照照片不出现、不玩小游戏就可以直接拍猫咪照片、拍照卡死、交互卡死、打开背包或手机后人物可以移动背包手机界面不消失、人物穿模至2楼、结算画面不停顿、一天过后结算金钱不到账、小游戏QTE不一定要按对应按键、设置窗口模式回到标题自动全屏、NS手柄标题界面不适用等等等等等;不过最为恶心的BUG是这游戏通关其实只要5-6小时,知道为什么我的游戏时间是9小时么,玩了前3小时关了电脑后隔了一天发现存档不见了,本地和云都没有,太绝望了!!!至于游戏剧情节奏等等问题也是多到吓人,这游戏岛上支线就3-4个,后面全都是陌生人要你去拍各种猫,一开始鱼叉任务搞得剧本有些深度后面一下子就内容级别断层了,这游戏明明只和支线的NPC打过招呼(我琢磨着女主这个设定,你也没拿纸笔怎么和别人交流的),但全岛的人都知道女主,路过就让女主帮忙,要和女主一起玩(女主不是来猫岛养心的吗?),中间恶魔教育老师那段讲的话甚至还很有道理,搞得神猫像反派,最后结局也是莫名其妙,战斗各种捏他,混杂着搞笑成分,但BOSS却一本正经,讲话头头是道,猫咪和反派分裂敢特别强,然后女主和神猫笑得那两次让我觉得瘆人。 游戏BUG没处理好、脚本没打磨好、节奏没安排好,但里面塞了一些知名“梗”?或者说感觉像作者自带的私货,与其说这是一款游戏作品,不如说像是一个人想展示“我能做游戏+我有一定的想法+我最近喜欢看哪些动画”的一个大杂烩电子拼盘
哈基米,哈基米,南北路多~,这是什么不灭之握 拍照!,这又是什么暗黑基米学 拍照!!,冲进店里社交的手腕,拍照!!!走进餐厅叮咚的秘密 拍照!!!! 回到街上猫儿这个可爱,猫儿这个乖巧,猫儿这个肥硕,猫儿这个忧愁。拍照拍照统统拍照。 什么拍照要猫粮?启动圆头形态‼ (哈气) ねこ、ねこ、かわいです(笑)
meow meow nya nya
Este videojuego es una pequeña joya. Desde el primer momento me atrapó su estilo adorable y lo bien que están diseñados los niveles. Explorar con los gatitos protagonistas es súper relajante, y siempre hay algún detalle curioso que te saca una sonrisa. Es perfecto para desconectarse un rato y pasarla muy bien. Definitivamente lo recomiendo.
⢠⠊⣉⠒⠤⢀⡀ ⡐⢁⠴⢜⢄ ⡎⢸ ⠉⠐⠢⢌⠑⢄ ⡸ ⡆ ⠣⠱⡀ ⡇⢸ ⣀⠗ ⠉⠉⠁ ⠙⠢⠤⡀⢃⢱ ⡇⠘⣄⢀⠔⠉ ⠈⠁⠘⡄ ⢇ ⠁ ⠘⡄ ⢸ ⢀⣀⣀⡀ ⢀⣀⣀⡀ ⢣ ⡸ ⢴⣾⡿⠿⠽⠇ ⠘⠛⠛⠛ ⠈⢄ ⠰⡁ ⢠⠒⠢⡀⠈⠒⠊ ❤ ⡠⢄ ⡘ ⠱⣀ ⢀⠜ ⠇ ⢀⠔⠁ ⡏ ⠑⠤⢄⣀⠔⠁ ⡜ ⠊⠁ ⢀⠜
猫猫可爱 剧情答辩 TAT
Fun enjoyable game.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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