
Mint and her friends return in NEKO-MIMI SWEET HOUSEMATES 2! In order to save her family, a girl will defy fate itself and become the personification of miracles...
Modeled estimate, not a reported figure. How we estimate →
Media

About
In the spring, I met the half-beast, half-angel, Mint, who was banished from the heavens and left to fend for herself. We then became a couple and started to live together.
Life with this bundle of cheerful energy was a joy and when Lily, a half-human, half-demon girl from the otherworld and Cacao, another half-beast, half-angel arrive, our chaotic but exciting days continue.
The seasons changed and soon summer arrived. I then meet Kuro, a mysterious girl with animal-like ears and tail yet no halo or wings.
Kuro was rather wary of others but seemed to have some sort of goal she wished to accomplish. Mint wants to help her and drags everyone along to do so when a sinister presence makes themselves known and looks to interfere with Kuro's goals...?!
Alongside angels, demons and a girl who is neither, all crossing paths. Mint's chaotic summer vacation fills with twists and turns!
Follow Mint, a popular girl from the doujin circle "Animal Herb," as her story continues in this heart-warmingly comedic game series!
Single route, kinetic visual novel
Character designs by illustrator, Yano Mitsuki
Live2D animation brings the characters to life
English, Simplified Chinese, Japanese language options
Full Japanese voice acting (except for protagonist)
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 38 reviews with recorded playtime.
Reviews
家喵二我其实不是很喜欢,主线塞hcg有点太出戏,剧情量比前作大一点,但是也是5小时内就能推完的单线剧情,克洛和黑的翻译是我打差评的最大原因,一个人的名字能有两种翻译真的有好好校对吗,希望尽快完善中文翻译问题。
唉,为了一只小笨猫和她的笨蛋主人操碎了心
四年了!你知道这四年我怎么过来的吗! 我需要更多的薄荷!
111
我们需要更多薄荷
好玩
这一作是真的很无聊啊,剧情还有点难蚌,全靠画风和饴川紫乃的配音撑着我推完的
l2d神中神,但是文笔和配音感觉用力过猛了,稍微平淡一点会更可爱
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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