
Save Atlantis in this unique physics-based Match-3 game!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Swedish, Portuguese - Portugal, Russian
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Well I've played over 50 hours of this game, I think it's past time for a review. It's kind of match 3 with physics! You have to drop the (pearls, as they call them but you can call them balls or orbs, whatever) orbs and hope it hits two or more of the same color so they match and disappear. With the physics, though, the orbs move around and aiming can be tricky sometimes. There are still two levels I have not been able to get all 3 stars on, so what does that tell you! Some of those levels are devious! I think half of my playtime was getting all the 3 stars, along with some zen mode play (easy). Each level has 3 objects that you must achieve to get the stars. They change depending on the design of the level. Sometimes it's "finish within 3 minutes". Stuff like that. The designs are ingeniously made to be difficult, which is a good thing for people like me who love a challenge like this. If you are an achievement hunter looking for an easy 100% then look elsewhere cuz this game has one achievement where you have to play zen mode 1,000 times! That will take awhile. I havn'et even hit the halfway mark, though I bet I'm close. If you could care less about achievement and want a brilliant puzzle game then look no further! Story: Story? What story? Oh, yeah, something something about getting pearls to rebuild the bubble shield around Atlantis on the bottom of the sea. Something cracked the shield and water is getting inside, oh no! That's about it. Sorry for those of you who love a story along with the puzzle gaming. THis is about the barest story I've ever seen. There's more holes in this story than swiss cheese! Bonuses: What would be a match 3 game without some form of bonus you unlock as you play?! In this game you rack up stars by finishing levels (1,2,or 3) based on difficulty, and once you get twenty you can unlock one of the bonuses. And they can be very helpful indeed. Once unlocked they randomly appear in certain levels and in the zen mode. So getting 3 stars on a certain level will be easy if you have the bomb bonus. The bonuses will appear inside an orb and when you match it then the it overrides the next color orb and instead puts the bonus (bomb, etc.) to drop. Let me list the bonuses: The BOMB obviously blows up, but you have no control over when it blows. It will blow a second after hitting any orb. The LIGHTNING one is another of my favorites. Once dropped it will activate as soon as it hits another orb and send out lighting all over and any orb it touches will disapper. The RAINBOW orb will make all the orbs of one color disappear as soon as it touches one of that color. (I forget what they call this next one) The LINE orb will zap a horizontal line as soon as it touches any orb. Can be helpful if used strategically. The BOUNCY orb will bounce around and sometimes bounce out of the playfield and fall off into the black nothingness. So be careful when using the bouncy one! The SWITCH one I don't find helpful. When it hits an orb it will swap that orb with the bottommost orb. Gee so helpful, thanks. Another one I don't find all that helpful zaps a vertical line when it hits and orb. And the line it zaps is only one orb wide, so it doesn't really zap as many as it looks like from the graphical display. Music: soothing, I still like it even after 50 hours of listening to it repeat. My mind gets focused on the puzzle and I tend to ignore music. I mean, it's not the greatest zen music of all time but it fits the game and is decent. Special effect sounds are also okay, not annoying. One feature I found in this game that I have not found in some others is the ability to have more than one player's saved data. You can have up to five people who are playing the game, not all at once but have their data saved. When you first start it shows you five icons (fishy things) that represent the saved data files and asks you to choose which one you want. What else? Post a comment if I missed something. Oh, and I bought this on Steam when it was on sale.
[h1] Atlantis:Pearls of the Deep [/h1] [i]This is a Wonderful very relaxing & addictive match 3 game using differant coloured pearls as drops. This game is very much like "League of Mermaids" but with a differant story & extra added hidden object levels.[/i] http://steamcommunity.com/sharedfiles/filedetails/?id=760450879 http://steamcommunity.com/sharedfiles/filedetails/?id=760451168 [i]Game runs well on windows 10, & I'm enjoying my casual free time playing it. Collect & earn as many stars as possible to earn achievements. Also game has trading cards and so on.[/i] Wait for a nice sale if you think the price is out of your price range. None the less for me its a very nice game & I wanted it :P , now I will continue to play and enjoy my time with this game till I 100% complete it ;D .
Le concept de base est superbement maîtrisé et les niveaux du "mode histoire" sont intéressant même s'ils sont conçus de façon à ce que les pouvoirs finissent par être indispensable pour avoir toutes les étoiles. Mais les deux gros défauts de ce jeu sont : - Le système de sauvegarde multiple est représenté par le fait qu'il y est quatre "profils" préenregistrés à travers quatre différentes icônes dans le menu de départ. Ce choix donne déjà l'illusion que le contenu est bien plus important qu'il ne l'est réellement vu qu'il faut tester au moins deux différents profils pour se rendre compte que leur contenu est identique. Et comme on ne peut faire en soit chaque profil qu'une fois, le jeu est réellement limité qu'à quatre "sauvegardes". - Le succès des 1000 tableaux du mode zen. C'est un mode facile sans réelle difficulté avec génération de la composition du tableau aléatoire. Et comme on met en moyenne 2 min, ça fait 2000 min pour terminer le succès soit plus de 30 h. Et c'est un mode de jeu qui devient rapidement ennuyeux car il faut juste enlever toutes les perles sans aucun autre défi et sans limite de temps. Ce défi est donc incroyablement inutilement long. Je vous aurais déjà de base d'attendre un peu les soldes s'il n'y avait pas le deuxième défaut, mais là, je ne peux le recommander qu'à ceux qui n'ont pas l'intention de faire les succès. Pour les chasseurs de succès comme moi, passez votre chemin.
ONE-THOUSAND LEVELS ON ZEN - One-thousand levels to get the last achievement. If you are the even a little bit OCD, do not buy this game. One thousand levels, and there's only a couple of tens of different screens to get through. By the time I was five-hundred screens in, it was too late to give up. I had to keep ploughing onward. It was alright up until the zen bit. The main levels are fun, the challenge levels are nicely thought out. Maxis Marble Drop was a better game in almost every way, but this does its best. The game feels as if some designer sat in a room and said "How about we take Columns and cross it with Pachinko and then make it really slow" - currently I resent every second I spent on this game, but it's not that bad to be honest ... but a thousand levels, really?
Very relaxing and casual game. Interesting mix of match-3 and physics-based puzzles. Zen mode is very chill, no timers, no pressure. Low payout of in-game currency needed to buy power-ups, but if you aren't looking to fly through the levels for achievements, Zen mode is very useful for just building up coin to buy every power-up, to make the regular and challenging levels easier to clear with 3 stars. Good progression of difficulty, increasing skill needed on the regular levels. Zen levels progress at about the same pace, without the pressure of timers or "clear all of the xyz"goals. Not a quick and easy achievement hunter game- there will be grind, but if you just want it as a time-killer, the grind is fairly relaxing. Just over 5 hours in at the time of this review, so I may feel like I need to come back and update it once I get into some of the expected difficulty in higher levels, but I am not expecting things to get rage-inducing. I am more expecting things to get a bit boring, with a good bit of repetition. This is likely to just be a time-killer game for me, no rush to 100% it. Graphics are pretty, if a bit boring. Music is repetitive, but not obnoxious, appropriate background music for the game. Not many settings to customize the game, people who have any form of colorblindness may have problems with the pearls being too close in color (the yellow and orange pearls are sometimes hard to tell apart), or in general, with red-green or blue-green pearls sitting side by side. No colorblind mode available. Music and interaction sounds are pretty much just for ambiance, the game is playable, no issues, with no sound, so a good casual game for Deaf and HoH players. some thinking required to work out the physics (which can be a little wonky at times) to solve some of the puzzles, but nothing too tough, and you can replay levels at any time t try to clear all with 3 stars. Good at a discount, full price may be a bit much, though if you do want to unlock all achievements, the price/hr even at full price isn't bad. Looking at global achievements though, it shows that most players seem to lose interest before clearing about half of the achievements. If you are looking for fast action, this isn't going to be for you. Looking for a chill time-killer to start your day, sure, get it.
Atlantis: Pearls of the Deep is a match 3 game which uses physics. Much like in another game by the same studio, League of Mermaids, you clear boards by dropping coloured pearls on top of existing pearls. A match of 3 (or more) will clear it and gradually empty the board. Boards are not just rectangular pits but are of very different sizes and include obstacles such as gears, rotatable platforms, or balls which must be unlocked first. There are multiple upgrades, which have to be earned by clearing boards with 1 to 3 stars, 3 being best. You earn stars by doing optional objectives on each board which range from clearing it within a specific time, clearing all pearls instead of just the ones containing items, or collecting additional star objectives. Every five levels the gameplay is broken up by a simple hidden object game where you need to find shells, sea-horses, gems and the like. There is a story, which is told by static images. It didn't interest me at all but it doesn't hurt either. Copying from my review for League of Mermaids here: If you're still not sure what this game is like, think of a cross between Bubble Bobble, Peggle, and a basic match 3 game. Add some relaxing music and cute graphics, and you have Atlantis. If I were to have to pick between the two, Atlantis currently gets my selection since it has more variation in gameplay than Pearls.
A fun little game for $2, until you reach the hard levels and a bug shows up that makes all your dropped pearls veer off when they land.
Ótimo passatempo. Jogo e música relaxante!
No cloud saving even though the page says it has. Maybe the steam update broke it.
If you're just looking for a casual time killer, then this may be up your alley. If you're a completionist, AVOID. Game was enjoyable for a large part of it, and then became a MASSIVE grind to be able to 100% That can be said for many games, and I can appreciate the difference between finishing a game and FINISHING a game. Some of the levels you have to complete in this game to get 100% though, are so HEAVILY dependant on random luck it's insane. Levels have to be played OVER, AND OVER, AND OVER, AND OVER. just hoping things will break your way.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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