
Race to the top, definitely don’t flop. Outsmart the cops, and enter weekly qualifiers for The Grand: the ultimate street race. Pack your garage with precision-tuned, custom rides, and light up the streets with your style.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 15.57/day in the week to Sep 14 → 14.17/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.79−86% | 60.5Kreviews | 60% | — | $9.3M |
| $84.99 | 41.4Kratings | 59% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2183 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
sb游戏,初始车辆手感一坨,怎么久也不修cpu,gpu调度bug,隔一会就卡成ppt,扫码EA,rnm退钱!
this game feels like fever dream, and not the fun one actually. I miss that pretty time I spent on it
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 9.29/day in the week to Jul 30 → 46.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean, Polish*, Portuguese - Brazil, Simplified Chinese*, Traditional Chinese*languages with full audio support
| $69.99 |
| 12.2Kratings |
| 48% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
My character looks like a mature man and talks like 5 years old kid. Idk who wrote those dialogues. I don’t know anyone talk like that. I dislike the new handling style. Nfs used to be fun. Really disappointed.
Игра тотальное говнище. Меня как будто обкололи анастезией и дали в руки инди говнище. Только вот дело в том, что я ничего не употребляю. Физика - говнище, стили несочетаемые ну ни как. Игра с нулевой секунды пытается вызвать у тебя чувство рвоты и разочарования. Добейте меня
Все время проблема с сохранениями зря деньги тратил на это
每次开游戏 都会把我设定好的键位重置了 到现在都没解决
I was too harsh on NFS Heat. - Music's bad, - map design's bad, - graphics ain't even remotely close to NFS 2015, and to be honest sometimes looks worse than ProStreet. (And no, ProStreet is my most favorite NFS, i am talking about the age, how Unbound can look worse than something that came 19 years ago.) - bunch of unnecessary obscuring visual fidelity effects, - Physics is pathetic. - Cops can marry the physics of this game, because apparently physics and cops share the same pathetic flair. - Story is so desperately trying to be MW '05, fails miserably. - Multiplayer content is bland and barely worth your attention. It's a grindy mess with challenges, that made me attend CBT after unlocking Mclaren F1 on a McLaren 600LT. - Online progression directly breaks singleplayer one, - No fundamental fixes with 9 VOLUMES of updates, - But hey, let's add motorcycles, yea, we Criterion, we're out of ideas, let's go with motorcycles because Burnout Paradise went well with those, so why not? - Even mods won't make the game better, like UNITE did with 2015/Payback/Heat (ESPECIALLY HEAT, BECAUSE O MAH GAWD THIS SHI LOOKS GOOD AND PLAYS GREAT WITH UNITE!) Go buy yourself something nice instead.
худшая часть в которую я играл..
holy good game absolute goat
Dieses Spiel ist der größte Müll, genauso wie EA. Euer Scheiß-Gummibandeffekt geht mir einfach auf den Sack!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
| $11.9M | 129K | 85% | $6.99 | |
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| — | 20K | 83% | — | |
| $5.1M | 29.7K | 69% | $7.49 | |
| $4.5M | 32.4K | 85% | $7.79 | |
| $24 | 1 | 0% | $1.07 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.2M | 27.7K | 88% | $19.99 | |
| $9.2M | 9.2K | 79% | $29.99 | |
| $9.3M | 8K | 61% | $26.24 | |
| $9.3M | 21K | 93% | $29.99 | |
| $9.3M | 26.9K | 99% | $19.99 | |
| $9.2M | 9.3K | 88% | $29.99 |