
Set in the underworld of Fortune Valley, you and your crew were divided by betrayal and reunited by revenge to take down The House, a nefarious cartel that rules the city’s casinos, criminals and cops. In this corrupt gambler’s paradise, the stakes are high and The House always wins.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.86/day in the week to Sep 14 → 6.33/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.79−74% | 32.4Kreviews | 85% | — | $4.5M |
| $19.99 | 76.4Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1418 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
10 de 10 la historia, no se porque le tiran mucho hate... si el juego es super completo
i like the story and the game is nostalgic.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Jul 30 → 17.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Spanish - Spain*, Italian*, German*, Japanese*, Polish*, Portuguese - Brazil, Russian*, Simplified Chinese, Traditional Chinese*languages with full audio support
| $19.99 |
| 5.6Kratings |
| 64% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这代漂移手感真不错,主线流程又不算又臭又长,一直被诟病的抽卡系统我觉得也没有特别肝啊,我反正每隔段时间就去调教店买零件,金币呢也不怎么用的完,完成一个赛事呢也给了很多金币,帅的车呢也不难买,我也是直接拿下了迈凯伦P1好吧。反正在玩极品飞车之前,我一直都觉得自己不太喜欢这种赛事类的赛车,总害怕自己开的不好,不会漂移,从而拿不到第一之类的会有挫败感,所以之前一直都是玩的地平线和飙酷车神在大世界乱转,但玩了极品飞车20后发现还挺喜欢玩赛事呢,可能是极品飞车简化了很多操作吧,让我觉得车很好开,比地平线啊其他之类的赛车游戏都要好开,而且开的很爽,游戏内也区分了很多赛事,比方说公路越野直线加速漂移还有逃遁任务,反正我最喜欢的是越野,爽死了。这代地图看着很大但实际上很空,也没有啥风景,真不适合大世界到处乱转,而且很多地方都是撞不烂的围栏和石头挡着,有些车他妈的撞一下就坏了直接重置,这个点比较恶心,还有就是赛事里公路上塞一堆车,他妈飙车漂移好好的突然前面来辆车给你撞一下,这真容易红温,其他的倒也没啥了
The gane is verry good,but i would like an extended story line or a secondary one about the Broker
Such a Goated Game! absolutely love it!
Kalitesiz Kontrolleri Var. Oyun eğlenceli değil. Grafikleri güzel yarış oyunu havası var açık dünyası aşırı yavan. Tavsiyem NFS MW 2005 i bir şekilde steame çıkarmaları. NFS serisinden beklenen orta halli hikaye ve rekabet, bu oyunda sırf Forzanın başarısını kıskandıkları için b**ktan açık dünya işine girmişler . Kontrolleri çok kötü Klavyede oynanılmasın diye yapılmış, Heat de aynı b*k. Umarım çeki düzen verirler ve piyasada NFS adını düzgün bırakmak için MW tarzı bir oyun sergilerler. Drift viraj almaları falan aşşırı kötü, Yarış oyunu ya amk ben birçok mobil oyun uyarlaması oynadım telden pc ye geçen onlar bile daha kaliteli olm paranız var nasıl böyle sıkıcı b*ktan bir oyun yapmışlar hayret ya. Tabi MW2005 i getirseler online yok skmsonık paketler satamayacaklar uzaklaştılar e iyi toplulukta bile sürekli eski görsellerle insanlar seriden kopmak istemiyor görmezden gelin ne diyim. Para israfı tavsiye etmiyorum.
buen juego
This is the kind of racing experience I’ve been missing. Cruising around the open world and doing random things was enjoyable. The map size is just right—it doesn't go overboard. I really enjoyed playing it; it’s a game that deserves the praise.
I love everything<3
jogao
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 20K | 83% | — | |
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| $1.2M | 10.7K | 76% | $6.99 | |
| $16.3M | 99.7K | 78% | $8.99 | |
| $24 | 1 | 0% | $1.07 | |
| $0 | 33 | 67% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.5M | 18.3K | 78% | $9.99 | |
| $4.5M | 5.1K | 87% | $24.99 | |
| $4.5M | 17.2K | 96% | $9.99 | |
| $4.5M | 4.6K | 91% | $39.99 | |
| $4.5M | 6.8K | 88% | $19.99 | |
| $4.5M | 33.8K | 91% | $4.99 |