
The open-world action in Need for Speed Most Wanted gives you the freedom to drive your way. Hit jumps and shortcuts, switch cars, lie low or head for terrain that plays to your vehicle’s unique strengths. Fight your way past cops and rivals using skill, high-end car tech and tons of nitrous.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.71/day in the week to Sep 14 → 11.17/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−75% | 28.1Kreviews | 77% | — | $1.9M |
| Free | 44ratings | 96% | — | not modelled |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1492 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]Need for Speed: Most Wanted 2012 - Не рекомендую[/h1] [b]Коротко о главном:[/b] [i]Купленная по скидке аркадная гонка с хорошей графикой, которая за 12 часов прохождения превращается в унылый рандом из-за нечестного AI, навязчивых кат-сцен аварий и абсолютного отсутствия сюжета.[/i] [hr][/hr] [h2]Плюсы и минусы[/h2] [b]Плюсы:[/b] * [b]Геймплей:[/b] Приятное аркадное управление - автомобили легко входят в управляемый занос, ощущаются тяжелыми, но при этом остаются отзывчивыми. * [b]Визуальный стиль:[/b] Очень красивая и технологичная для своего времени картинка с отличным освещением, детализированными моделями авто и эффектными отражениями на мокром асфальте. * [b]Саундтрек / Атмосфера:[/b] Выраженных плюсов в данной категории нет. [b]Минусы:[/b] * [b]Оптимизация и баги:[/b] При стабильных 60 FPS на максимальных настройках присутствует критический баг с потерей 100 000 SP (2 часа впустую), а также сломанный скрипт: машина побежденного соперника за 3 место в Черном списке так и осталась на карте. * [b]Баланс и монотонность:[/b] Из +-30 гонок на маленькой карте приходится делать около 100 заездов по одним и тем же маршрутам. Агрессивный rubber-banding соперников сводит на нет попытки их устранить (через 2 секунды они снова таранят вас сзади), а нескипаемые 3-секундные кат-сцены аварий при любом касании трафика занимают половину всего времени игры. * [b]Скучный автопарк и погони:[/b] Погони уступают игре 2005 года - уйти на улицах невозможно из-за скриптового спавна копов, а в гонках они каждые 5 секунд толкают вас в стену. Машины просто разбросаны по улицам, интересные авто упрятаны за DLC, хотя по скорости и параметрам все машины в игре практически идентичны. * [b]Отсутствие визуального тюнинга:[/b] Модификации ограничены только железом (шины, нитро, кузов, передачи). Цвет авто меняется исключительно случайным образом на автомойке. [hr][/hr] [h2]Оценки по критериям[/h2] * [b]Игровой процесс:[/b] 2/10 - Езда по кругу по 30 трассам, полная зависимость победы от случайного спавна трафика за углом и отсутствие нормальной мотивации в соло-режиме (список из 10 безымянных машин). * [b]Графика и визуал:[/b] 8/10 - Качественная, эстетичная картинка и проработанные модели автомобилей. * [b]Оптимизация:[/b] 4/10 - Фреймрейт идеален, но баги ломают прогрессию и сохранения. * [b]Звук и музыка:[/b] 2/10 - Однообразный и скучный саундтрек, ни один трек не запоминается. Лучше сразу включать свою музыку. * [b]Сюжет / Логика мира:[/b] 1/10 - Сюжет отсутствует, сделан чисто для галочки. [i]Важная деталь / момент по сюжету:[/i] [spoiler]Из 12 часов прохождения около 6 часов уходит на просмотр нескипаемых кат-сцен того, как ваш автомобиль разбивается от малейшего касания. Из-за бага игры можно потерять весь набранный прогресс SP.[/spoiler] [hr][/hr] [h2]Целевая аудитория[/h2] * [u]Подойдет:[/u] тем, кому нужен красивый визуальный ряд и базовая аркадная физика на пару заездов без претензий на сюжет. * [u]Пропустить:[/u] фанатам Need for Speed: Most Wanted (2005), любителям глубокого внешнего тюнинга, продуманных полицейских погонь и честной сложностей без всесильного «подтягивания» AI. [hr][/hr] [h1]Вердикт[/h1] [b][i]Совершенно не стоит потраченного времени и денег[/i][/b] Игра не оправдывает потраченных денег и 12 часов времени. Прохождение превращается в рулетку: вы будете перепроходить один и тот же маршрут десятки раз, пока игра сжалится и не заспавнит перед вами машину из-за угла.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 6.57/day in the week to Jul 30 → 48.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Dutch, Japanese*, Polish, Russian*, Traditional Chinese*languages with full audio support
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
One of the first more realistic games I have played. Played this for years on my WII u, and its nice to come back to it in 2026!
Um bom jogo para quem não espera que seja igual ao Most Wanted de 2005. De início o jogo te deixar meio perdido, não tem história, apenas o objetivo de vencer 10 corredores mais procurados. Para poder disputar com eles, é necessário ter reputação, essa que se consegue através de corridas com diversos carros encontrados pelo mapa. Um dos pontos negativos para mim no jogo, não há sensação de conquista ao achar um veículo, rapidamente pode se ter um dos carros mais rápidos do jogo. Isso estraga a sensação de progressão, uma das coisas que pode manter isso é ter o objetivo pessoal de concluir todas as corridas com cada carro, pois cada carro encontrado possui suas próprias corridas. Entretanto, muitas das corridas são repetidas em diversos carros, isso torna a experiência bem repetitiva. Uma das piores coisas para mim foi a falta de personalização, não é possível sequer escolher uma cor para o veículo, muito menos personalizações mais radicais. O máximo que se pode fazer é alteração de performace, adicionar nitro, trocar pneus, etc. Para adquirir essas melhorias é necessário vencer as corridas do carro em questão. OBS: Para que a cor mude é necessário passar por um posto onde o carro irá se consertar e a cor irá mudar aleatoriamente. A sensação de velocidade do jogo é muito boa de se ver, mesmo que a quilometragem não tenha me parecido bater com a velocidade mostrada. Cada carro é bem único, alguns sendo mais rápidos, outros tendo um controle melhor e alguns serem mais ideais para pistas terrosas. Outro ponto que detestei foi a facilidade de estourar o carro com pequenos impactos, mal se pode bater em uma barreira policial e surge uma cena do seu carro se quebrando, atrapalhando a fuga. Se ao menos pudesse desativar esse foco na destruição, ajudaria, mas não é o caso. Por fim, é um jogo de corrida bem bacana, por mais que tenha me incomodado em certos aspectos, foi um jogo que me divertiu do começo ao fim.
i love this racing game i fell in love with it!
Fairhaven City with zero loading screens meant pure, uninterrupted driving — you were always one turn away from a new race, jump, or cop chase. Hunting down the 10 Most Wanted rivals and taking their cars gave real progression and swagger, and the cop chases were some of the best the series has ever had — tense, chaotic, addictive. Even the crash clips took too much time. It's the arcade racer that defined a college era for a lot of us. Still holds up as one of the most fun, replayable open-world racers ever made.
Имба
Lwk great game had a ton of fun great open world car game the controller delay was a bit ah but still solid 8.5/10
Graphically, the game looks amazing, wish it stuck to the old NFS MW style with story, but it is still fun, wish it also had manual transmission.
guzeloyun ama arabaları satmayın aq
best game ever
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $4.5M | 32.4K | 85% | $7.79 |
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