
Hustle by day and risk it all at night in Need for Speed™ Heat Deluxe Edition, a white-knuckle street racer, where the lines of the law fade as the sun starts to set.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best PL #68, worst BR #78 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 35.14/day in the week to Sep 14 → 39.57/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.99−90% | 129.1Kreviews | 85% | — | $11.9M |
| $59.99 | 78.7Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3204 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
NFS-Underground 2 war damals für mich das Maß aller Rennspiele. Dieses Gefühl beim Tuning, die nächtliche Stadt und die Musik – da kommt bis heute kaum ein neuer Teil wirklich ran. Need for Speed Heat schafft das für mich zwar auch nicht komplett, ist aber nichtsdestotrotz sehr nice gemacht und gehört definitiv zu den besseren neueren Teilen der Reihe. Tagsüber ist Palm City noch relativ normal. Man fährt offizielle Rennen, verdient Geld und steckt es direkt wieder in neue Autos oder bessere Teile. Neben den normalen Rennen gibt es Drift-Herausforderungen, Geschwindigkeitstests und Weitsprünge. Außerdem kann man Werbetafeln zerstören, Graffiti sammeln und diese bescheuerten Flamingos suchen, alles für den Fortschritt. ^^ Nachts sieht das Ganze komplett anders aus. Dann geht es um illegale Rennen, Reputation und darum, die Karre irgendwie wieder heil in die Garage zu bekommen. Gerade die nächtlichen Verfolgungsjagden machen richtig Laune. Anfangs lassen sich die Cops noch ganz gut abschütteln, aber mit steigendem Heat-Level wird es schnell unangenehm. Da hast du schnell paar mehr Cops am Arsch, nur weil man noch schnell wegen ein paar Rufpunkten dieses eine Rennen gestartet hat. Die Autos steuern sich angenehm arcadelastig und lassen sich schön durch die Kurven werfen. Logisch, NFS-Heat keine realistische Fahrsimulation, einfach losfahren, driften und Nitro zünden. Beim Tuning gibt es ordentlich Auswahl. Leistung, Felgen, Lackierung, Karosserieteile, Unterbodenbeleuchtung und auch der Klang des Motors kann verändert werden. Da gehen in der Garage schnell mal mehr Minuten drauf als beim eigentlichen Rennen. Die Story gewinnt hier keinen Preis. Sie dreht sich um Straßenrennen, eine junge Crew und korrupte Polizisten. Ist okay, aber ziemlich kurz und einige Dialoge wirken so, als hätte jemand besonders cool und jugendlich schreiben wollen. Funktioniert nicht immer, stört beim Fahren aber auch nicht großartig. Grafisch kann sich Need for Speed Heat trotz seines Alters noch sehen lassen, vor allem nachts mit Neonlicht, Regen und spiegelnden Straßen. Am Tag wirkt Palm City dagegen etwas leer und weniger beeindruckend. Auch bei den Rennen wiederholt sich mit der Zeit einiges und der Soundtrack dürfte nicht jeden Geschmack treffen. An Underground 2 kommt es für mich nicht heran, aber das ist mittlerweile sowieso eine Messlatte, an der sich die Reihe seit Jahren selbst die Zähne ausbeißt. Need for Speed Heat ist trotzdem ein guter Arcade-Racer mit starkem Tuning, coolen Verfolgungsjagden und genug Nebenbeschäftigungen. Sehr nice gemacht und definitiv einen Blick wert. In diesem Sinne, habt Spaß :)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 20/day in the week to Jul 30 → 87.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Arabic, Japanese*, Polish* +1 more
| $59.99 |
| 10.7Kratings |
| 60% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Absolute PEAK racing
Лучшая часть из всех новых нфс и очень жаль, что разрабам не дали её допилить. Копы в меру сложные, физика хорошая, не шикарная но хорошая, много машин с добротным тюнингом, сюжет норм, пойдёт. Потратил на игру 44 часа и думаю точно вернусь чтобы закрыть длс с маклареном(когда оно будет по скидке) и закрыть игру на 100%
realmente insano loco
NFS Heat is a visually beautiful game, it is well optimized and the concept is good as it follows the street racing DNA of the NFS games of the past. However, I did not like the handling especially the forced mechanic of drifting. My dislike for the car physics may be because of my simracing hobby. Whenever I drive the cars in this game, it feels like it wants to do something else even if I don't want it to do so. The disparity in control where it forces your car to lose traction to drift even if you are not inducing it feels invasive for me. Overall nice arcade game especially for casual players who want a race and go game!
Top!
Although this is the best post-Rivals NFS game, it starts to feel like a chore to play. I am not sure if anyone really playtested this -Awful damage balancing, hitting cops deliberately chips more damage than you and all the cars are extremely fragile even with upgrades -Progression feels like strapping a car battery to your reproductive organ. The car you spent hours saving money for could not be upgraded and has worse rating than the car you used previously -The music is so bad I was hoping for a cop chase to start just to stop it. Feels so ghetto in every bad way possible -Theme overall and handling feels a lot like Forza but with cops, especially playing this right after 2012 Most Wanted and drifting feels so clunky -All the movie cutscenes are bugged and there is no fix for that -Awful optimization, Battlefield 6 with it's intense effects are less demanding than the basic rain effect in this game -YOU HAVE TO DOWNLOAD MOD LAUNCHER JUST TO TURN OFF THE GOD AWFUL FILM GRAIN, CHROMATIC AND VISUAL NOISE If you are ever going to play this game, buy an original copy at discount and download an overhaul mode
早晨级别
i love it clean cars make your on and feel the car!!!!
Do not pay full price wtf
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 10.7K | 76% | $6.99 | |
| — | 20K | 83% | — | |
| $5.1M | 29.7K | 69% | $7.49 | |
| $4.5M | 32.4K | 85% | $7.79 | |
| $9.3M | 60.5K | 60% | $9.79 | |
| $638.4K | 8.6K | 63% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.9M | 6.9K | 49% | $59.99 | |
| $11.9M | 10K | 79% | $59.99 | |
| $11.9M | 7.8K | 79% | $49.99 | |
| $11.9M | 86.9K | 90% | $4.79 | |
| $11.9M | 10.1K | 87% | $49.99 | |
| $12M | 56.4K | 90% | $6.99 |