
An adventure that will test your skills using only 2 buttons!
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Languages: English
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
paid the pat tax
Thanks Patty
Cool little minimalist metroidvania so far. Some of the execution seems really difficult but the respawn system seems very forgiving which makes the tough stuff pretty satisfying and fun.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good game, banger soundtrack. Interesting mechanics interact with each other in clever ways, hard platforming was frustrating at times but never felt impossible, it was (almost) always just a matter of getting good. Would recommend! One thing I don't like is that there's a section in the final optional challenge that is not skill based and requires button mashing, which makes going for 100% deathless a nightmare. Poor level design in one specific room.
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Brace yourself for a challenge. This game is all about overcaming room by room with instant checkpoints right before the action. It's a metroidvania platformer as stated, but I must say that is frustrating, apparently as intended. Within each platforming puzzle there oftenly a "voilà" moment when you finally understand that how you here trying to accomplish something was 3x harder than the alternative. At the time of this writing I'm fighting what I believe to be the final boss (red). I must say I'm very frustrated and feeling helpless, but then again I felt the same on every souls like game I ever played. Game design and music of this game is just suberb! 10/10 would recommend (if you're strong-willed)
Muito divertido, viciei total. Musica muito alinhada com a vibe do game, bem parecido com jogos tipo Superhexagon
Level design and music are excellent! Very fun and accessible to speedrun - highly recommend it.
It's good! And mean! But good. Just uh. Those are not optional collectibles. Those are mandatory for opening doors.
I was a part of the game's beta. It's honestly one of my favourite games that I've ever speedran. It's a grind to get through on the first attempt, it took me two hours, but once you're good enough to get through most of it deathless, it's incredibly satisfying and very replayable. Highly recommend.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.