
Necronator: Dead Wrong is a deck-building roguelike with an RTS twist. Build a powerful deck. Collect and deploy undead units and raise a unique army. Master each commander’s playstyle and conquer the world. Change the game with rule-bending relics. Unlock new decks and do it all again.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Simplified Chinese, Korean, Portuguese - Brazil
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Enjoyable, but a bit basic. The animations are cute and the gameplay is fun, but the dialogue already started looping fairly quickly. I upgraded a couple of cards and each time it gave me the same little story about how the monsters were racing eachother... So within 10 minutes I'm already skipping text. The gameplay is enjoyable, if a bit hectic at times. It's like an anti tower defense, with a card mechanic. And that's pretty cool, I like that. I did the first level, it took a little while but it went by without a hitch... Then the next ten levels were basically instant and I absolutely mullered the enemy. Which felt very boring... Just as I got my army built up to storm all at once, a single scout I sent out earlier destroyed the enemy castle on their own... Oh... that's disappointing. I'm sure it gets harder as you go on through the game, but to have to play through something this boring and simple before I get to the fun bit, isn't a great first experience. The game has the potential to be great, but the early game is boring. I'm going to keep playing it later and will amend this review as I advance. But right now, the only difficulty seems to be that the enemies come from lot's of different directions, and there's a cooldown on changing the directions your troops move, hence, hectic... But ultimately, it's easy and you don't really need to bother thinking ahead. A bit disappointed to be honest. I like the game, and do recommend it, but get it on a discount. As it's a bit basic.
Игра интересная но как рогалик не работает совсем. Визуал приятен и в целом игра выполнена компетентно. По скидке рекомендую может затянуть если немного подкрутить сложность.
无尽模式一只普通怪血量比精英怪还厚,就离普
As a tower defencse game, it really isn't. Fake advertising.
Having bought this game VERY early in its life, it was relatively fun! A roguelike deckbuilder/RTS hybrid was a unique concept when this game first came out, and despite its simplicity, I enjoyed it. That being said, this game is sadly abandoned- it hasn't been updated since 2021, and Toge Productions has since moved on to other ventures, both as a developer and a publisher. As someone else also mentioned in the reviews, it hasn't been updated to account for Unity's security vulnerability issues- and while it's highly unlikely to put your computer at risk due to being a six-year-old game, I certainly wouldn't rule it out.
I really love this game. It has lovely textures, i love the isometric look. The game mechanics are awesome. As you can see in my playtime, i REALLY love this game. I hope the dudes and dudettes release another update, a dlc or a sequel. If you can grab this game full price, do it. If you are not sure: just wait for a sale und grab it. it is worth every cent.
This is a roguelite deck builder where you build troops to send to the enemy camp, but have to choose the paths that they take. There are only a few characters to choose from, and card options felt limited. It's a cute game though, but leaves much to be desired for a roguelite. This game also has a lot of bugs with cards not triggering correctly
Its like a tower defense game where both sides are sending units, where arrows affect units direction. You only have one building but it shoots bombs. The enemy usually has more and destroying them brings additional resources for cards. The map is 3d but units are 2d. This is not very well balanced, which is its worst quality. You can only pick one hero in the beginning and you have to use the starting deck which sucks. Not sure why they would limit it this way. Why not offer a pool of cards that the person can choose from instead of forcing a lame deck? The game is ok, nothing crazy or unique. Would recommend it on heavy discount, but thats it.
사 지 마 라
git
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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