
Necken is a tilebased roguelike set in the Swedish forest. It focuses on resource management and tactical decisions, rather than deep complex game mechanics. Movement is not turn based - everything moves freely, but the modular combat is. Necken is a small, simplistic roguelike hybrid.
Most likely between $761 and $7.6K. How we estimate →
Checked against 8 developer-reported games
Necken has sold an estimated approximately 567 copies on Steam, for about approximately $2.5K in gross revenue.
About approximately 567 copies on Steam (mid estimate), modeled from its 31 reviews — low confidence. Not a figure the developer has reported.
About approximately $2.5K gross, most likely between approximately $761 and approximately $7.6K — roughly approximately $1.7K net to the developer after Steam's cut. Low confidence. How we estimate →
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $6K | 14 | 100% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| approximately $2.1M | 2.7K | 92% | $25.99 | |
| approximately $143.6K | 345 | 81% | $17.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $2.5K | 135 | 31% | $0.99 | |
| approximately $2.5K | 180 | 94% | $0.99 | |
| approximately $2.5K | 120 | 82% | $0.99 | |
| approximately $2.5K | 84 | 54% | $1.99 | |
| approximately $2.5K | 68 | 90% | $1.99 | |
| approximately $2.5K | 52 | 81% | $6.99 |