
There is a legend about an ancient pyramid, great treasure and mighty emperor who was damned by the gods. Play as an archeologist studying the pyramid. The earthquake during the expedition blocked the entry. Try to find the exit... or search for the treasure of the Pharaoh? It's up to you!
Modeled estimate, not a reported figure. How we estimate →
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About
There is a legend about an ancient pyramid, great treasure and mighty emperor who was damned by the gods. Play as an archeologist studying the pyramid. The earthquake during the expedition blocked the entry. Try to find the exit... or search for the treasure of the Pharaoh?
It's up to you!
Features:
The damned horde tracking you all the time
Atmospheric sound design
Unique locations
Simple gameplay
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Парни выручайте, не хватает 7000 очков для профиля Dying Light, закидайте наградами пожалуйста.
⣿⣷⡶⠚⠉⢀⣤⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠋⠠⣴⣿⣿⣿⣿⣶⣤⣤⣤ ⠿⠥⢶⡏⣸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠋⢀⣴⣷⣌⢿⣿⣿⣿⣿⣿⣿⣿ ⣍⡛⢷⣠⣿⣿⣿⣿⣿⣟⠻⣯⠽⣿⣿⠟⠁⣠⠿⠿⣿⣿⣎⠻⣿⣿⣿⡿⠟⣿ ⣿⣿⣦⠙⣿⣿⣿⣿⣿⣿⣷⣏⡧⠙⠁⣀⢾⣧ ⠈⣿⡟ ⠙⣫⣵⣶⠇⣋ ⣿⣿⣿⢀⣿⣿⣿⣿⣿⣿⣿⠟⠃⢀⣀⢻⣎⢻⣷⣤⣴⠟ ⣠⣾⣿⢟⣵⡆⢿ ⣿⣯⣄⢘⢻⣿⣿⣿⣿⡟⠁⢀⣤⡙⢿⣴⣿⣷⡉⠉⢀ ⣴⣿⡿⣡⣿⣿⡿⢆ ⠿⣿⣧⣤⡘⢿⣿⣿⠏ ⡔⠉⠉⢻⣦⠻⣿⣿⣶⣾⡟⣼⣿⣿⣱⣿⡿⢫⣾⣿ ⣷⣮⣝⣛⣃⡉⣿⡏ ⣾⣧⡀ ⣿⡇⢘⣿⠋ ⠻⣿⣿⣿⢟⣵⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣌⢧⣴⣘⢿⣿⣶⣾⡿⠁⢠⠿⠁⠜ ⣿⣿⣿⣿⡿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣦⡙⣿⣷⣉⡛⠋ ⣰⣾⣦⣤⣤⣤⣿⢿⠟⢋⣴⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣌⢿⣿⣿⣿⣿⢰⡿⣻⣿⣿⣿⣿⣿⢃⣰⣫⣾⣿⣿⣿ ⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡆⠿⠿⠿⠛⢰⣾⡿⢟⣭⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿
игра кал, но зато фон ахyeнный
[b][quote][url=https://en.wikipedia.org/wiki/Asset_flip]Warning: GameGuru Asset Flip![/url][/quote][/b]Dark Egypt is a what Valve calls a "Fake Game". The "developer" bought the GameGuru first person shooter construction kit (no coding required, it's just a GUI!) and cobbled out a map or two using stock GameGuru assets... nothing in this game can really be called the creation of the developer, and yet they also failed to credit GameGuru or acknowlegde any of the GameGuru assets. They're trying (badly) to pass someone else's work as their own. It's just a bunch of random GameGuru assets dropped around a really lazy, stock textured GameGuru map template. Let's be clear, GameGuru is a completely godawful construction kit. If you try to take it seriously as a game, you'll find no resolution or graphics tweaks, no controller tweaks... it's horribly optimised and will be sluggish even on high end rigs. You can make the argument that GameGuru exists to just make demos and little experimental games to pass around with friends, but that's not what's happened here... the developer is seriously trying to scam people into paying money for this construction kit copy+paste asset flip. That's not okay! As always with GameGuru asset flips, there's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers, or gamers using AZERTY or other international keyboard layouts. Reviewing SteamDB to check how popular this game was with players reveals a surprise... there's a very healthy spike in player counts for the game. But this only appears around the same time that trading cards were applied to the game... so this is just card idlers getting their cards and moving on. A closer look at the numbers shows the game just has a couple of players every week running up the game and idling it for cards, then deleting it. We must ask how it benefits gamers for there to be so many games like this, with no merit as a serious game, that only generate sales from people idling and selling the trading cards. Dark Egypt is relatively cheap at $1 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend.
[quote] RUS / ENG [/quote] [h1] ТАСИ ТРИАНОН - ДО ТОГО КАК СТАЛА ИЗВЕСТНА! [/h1] Проекты GDNomaD — это идеальные примеры того, как трудятся инди-разработчики (не говорю за всех, а за большинство в Steam). Они лишь клепают однотипные огрызки, не заботясь о качестве, и продают их по "скидке" за 21 рубль. В случае с «Темным Египтом» игра представляет собой всего лишь 15 минут забега по трем уровням, прохождение которых может затянуться до часа. Почему? Дело в том, что если вы умираете во время игры и пытаетесь загрузить сохранение (которые надо делать вручную), игра крашится КАЖДЫЙ раз. Сравнение с Таси Трианон из Amnesia: Rebirth здесь не случайно. «Темный Египет» БЕЗ РОФЛА, пример того, как действительно мог бы выглядеть ориг. проект Frictional Games (конечно же, в версии nuttshell): мрачный, атмосферный и психологически напряженный, а не солнечный и бездушный, как мы имеем в итоге. Несмотря на ужасное качество «Темного Египта», разработчик хоть и пытался затронуть тему жадности и сокровищ, добавив пару "головоломок" и пару побегушек от монстров, приправляя это смехом похожим на Sonic.exe и дискомфортным эхо эмбиентом, увы, он облажался. И, конечно, не обошлось без "поддержки" Куплинов Плей — на стартовой локации можно найти его фотографию на верстаке на втором этаже дома. Это, пожалуй, единственное, что может вызвать улыбку, но никак не соответсвует своему жанру. И наконец, условность ради условности. По сути, на первом уровне вам нужно собрать инструменты чтобы спуститься в пирамиду. Однако, по сути, кроме зажигалки нам ничем не дают пользоваться, что также вгоняет во фрустрацию. Негативные оценки игры полностью оправданы. P. S. Также, поддержите мое руководство по этому "шедевру". Скиньте награду, поставьте лайк, добавьте в избранное, если все же купили ЭТО. https://steamcommunity.com/sharedfiles/filedetails/?id=3561496240 [h1] TASI TRIANON - BEFORE IT BECAME KNOWN! [/h1] GDNomaD projects are perfect examples of how indie developers work (I don’t speak for everyone, but for the majority on Steam). They only paste the same type of studs, not caring about quality, and sell them at a "discount" for 21 rubles. In the case of «Dark Egypt», the game is a 15-minute race through three levels that can last up to an hour. Why? The thing is that if you die during a game and try to load save (which have to be done manually), the game will crash EVERY time. Comparison with Tasi Trianon from Amnesia: Rebirth here is not by chance. «Dark Egypt» WITHOUT ROFLS, an example of what could really look like OG project Frictional Games (of course, in the nuttshell version): gloomy, atmospheric and psychologically tense, not sunny and soulless as we have in the end. Despite the terrible quality of «Dark Egypt», the developer even tried to touch on the topic of greed and treasure, adding a couple of "puzzles" and a couple of monster sprouts, seasoning it with a laugh like Sonic.exe and uncomfortable echo ambient, alas, he failed. And, of course, did not come without the "support" of Kuplinov Play - at the starting location you can find his photo on a stacking table on the second floor of the house. This is perhaps the only thing that can cause a smile, but it does not fit your genre. Finally, conditionality for the sake of conditionality. In fact, at the first level you need to collect tools to go down into the pyramid. However, in essence, except for the lighter we are not allowed to use anything, which also drives us into frustration. The negative ratings of the game are fully justified. P. S. Also, support my guidance on this "masterpiece". Throw the reward, put the like, add to the favorites if you still bought IT. https://steamcommunity.com/sharedfiles/filedetails/?id=3561496240
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
Spielt es nicht
Сама игра неинтересная, это просто бесконечное блуждание и поиск.
Извечная борьба душевного и материального богатства. Что же выбрать? Одному бывает сложно в этой борьбе, но вдвоем уже значительно легче идти по жизни
Неплохая задумка, чудовищная реализация)
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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