
Or were you deaf or were you blind when you left your two fine legs behind, Or was it sailing on the sea when you got the cannonball to your knee, I too was young and I was slim and I had a leg for every limb, But now I’ve got no legs at all, they were both shot away by a cannonball.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About

Admiral John Byng who spent his life sailing the seas for the British Navy, died in 1757, by bullets on the deck of HMS Monarch. Admiral Horatio Nelson, carrying on with the utmost duty, fell similarly to a French musket shot in 1805.
Now it is YOUR turn to sail the seas of the Age of Sail.
But it would be wise to approach the subject cautiously: practice, improve your skill and your ship and connections with allies. Then you can commandeer best vessels: crush your enemies, see them driven before you and hear lamentations of their women in global chat.
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Naval Action is a hardcore, realistic, and beautifully detailed naval combat game immersing players into the experience of the most beautiful period of naval history - when sailing ships ruled the seas.
Age of sail combat is a personal affair with no dirty tricks, corner camping, or hiding in bushes: you see the enemy from 20km and so do they. Just like in boxing you have to get close; and use all your tactical knowledge of wind, your ship to slug it out face to face. Broadside weight matters, but even a smaller vessel can overcome the superior enemy by focusing on the enemy weak spots.
No game has come closer to the replication of the Age of Sail sailing mechanics and combat. Thats why Naval action was named one best releases from early access in 2019 by Valve!
Beautiful ships – We have been painstakingly recreating the beautiful ships of the Age of sail period. Accurate hull models, sail plans, guns, internal upgrades, historical speed trials were used in the creation of vessels. The game features 50+ ships from small cutters to large 100+ gun 1st rates allowing the player to experience every possible role of that era.

Realistic sailing – Advanced wind and physics model provides for realistic portrayal of ship’s performance in the age of sail. Yard angles, ship angle to wind, fittings and ship condition affects speeds and turning rates. Correct tacking, boxhauling, clubhauling and other elements of realistic sailing will help you win battles in most adverse conditions.
Conquest and PVP Activities Fight for the domination of the West Indies, recreated based on 18th Century maps and navigational charts. Build ships, trade, attack enemies of your nation almost everywhere and capture their ships and Open trading outposts in the ports governed by your clan.
Damage model – Every cannonball is tracked in the air and after it hits the target. Leaks, structural damage, torn sails, demasting, raking, fires, explosions and all other hazards that were possible in that era. Damage is positional: hit the gun and you might destroy it. Gunnery crews are placed deck by deck. Shot can pass through the balcony, ricochet of the gun, hit a crew member and then fly out of the gunport splashing into the water. Armor thickness and wood types affect strength of the hull and cannonballs will ricochet from the hulls at extreme angles.
Built for PVP: Absolutely no hackers.
Hacking is a killer of fun in PVP games. From the start we have built the tech around one main goal - complete elimination of hacking from PVP. Naval Action is one of the few games where hacking is made impossible by design. Every battle action is calculated on the servers, even water and wave shapes. Yes - you have heard it right: there is a special server that calculates and replicates waves to all users in battle. When fighting in Naval action you can be sure you are only facing skills and ship fittings.
Gunnery and weapons – Major types of naval artillery are implemented: from long guns to mortars to carronades and obusiers. Fort and land batteries will provide you with support during battles near shores. Mortar vessels can destroy fortifications, though they may require an escort.

Each gun has realistic ballistics and penetration performance based on historical gun charts and admiralty tests. Heel and wind affect the shooting distance and will require a change in tactics.
Thank you, Captains for Attention
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
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Engagement
Reviews
Themes across 905 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I Really liked this game when it first came out was fun and challenging but not overly so now with a lot of the changes its nearly impossible to play now. You no longer have unlimited cannon balls and now have to purchase them and gunpowder. But to be honest the game lost its appeal to me awhile ago when it lost the trade runs where you could go port to port and buy and sell cargo. I truly Enjoyed that it was a way to make me plan my routes and i would see alot of the map by traveling around buying stuff that was worth it to bring home to sell. This game Has or had alot of fun aspects like the Crafting was fun now it seems so tedious and time consuming the combat was fun but now without the free ammo its to tedious to get into the big fleet fights the game has become such a time sink its not worth the time for the small amount of pleasure i get from it now. I miss a lot of the old systems and the old gameplay loops where it wasn't such a chore. I can't recommend the game in its current state If some of the Changes made where reverted I could see myself back to playing and recommending it. This game was a great game where I spent many hours enjoying it. Hopefully one day it will return to be playable to me.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Spanish - Latin America
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 908 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
tODO DE MAL EN PEOR, DESPUES DEL RESETEO SE PERDIO TODO, NO RECOMENDADO
Literally go buy anything else. Anything would be more fun than this
Im doing my part! Down voting till things change.
Ship is sinking, leave
Overpriced garbage! Extremely unintuitive Ui and mechanics. It's frustrating to the point that you uninstall in rage. Seeing the price of dlc and ships is also just hilarious :P. I've tried, I really have, to like this game and have been coming back with the mindset that I might have been too impatient with it but this was the last reinstall. Go buy toilet paper instead
Played it for the first time today, i like it its a good game. i really like the battles and yes it seems like a grind but thats alright its no big deal.
Almost unplayable for solo players, the start is abysmal and the only way to play at all is to rely on the generosity of other players, you start with no money at all, running cargo without cannons (because you don't have the money for them)
Returning player, A once golden game - Now i return and all items I worked on on peace server have been wiped, changed and lost- I cannot believe how far this game has fallen
j'ai acheter un DLC 20 balles pour que le jeux me dise vous ne pouvez pas l'utiliser super jeux de merde
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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