
Or were you deaf or were you blind when you left your two fine legs behind, Or was it sailing on the sea when you got the cannonball to your knee, I too was young and I was slim and I had a leg for every limb, But now I’ve got no legs at all, they were both shot away by a cannonball.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About

Admiral John Byng who spent his life sailing the seas for the British Navy, died in 1757, by bullets on the deck of HMS Monarch. Admiral Horatio Nelson, carrying on with the utmost duty, fell similarly to a French musket shot in 1805.
Now it is YOUR turn to sail the seas of the Age of Sail.
But it would be wise to approach the subject cautiously: practice, improve your skill and your ship and connections with allies. Then you can commandeer best vessels: crush your enemies, see them driven before you and hear lamentations of their women in global chat.
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Naval Action is a hardcore, realistic, and beautifully detailed naval combat game immersing players into the experience of the most beautiful period of naval history - when sailing ships ruled the seas.
Age of sail combat is a personal affair with no dirty tricks, corner camping, or hiding in bushes: you see the enemy from 20km and so do they. Just like in boxing you have to get close; and use all your tactical knowledge of wind, your ship to slug it out face to face. Broadside weight matters, but even a smaller vessel can overcome the superior enemy by focusing on the enemy weak spots.
No game has come closer to the replication of the Age of Sail sailing mechanics and combat. Thats why Naval action was named one best releases from early access in 2019 by Valve!
Beautiful ships – We have been painstakingly recreating the beautiful ships of the Age of sail period. Accurate hull models, sail plans, guns, internal upgrades, historical speed trials were used in the creation of vessels. The game features 50+ ships from small cutters to large 100+ gun 1st rates allowing the player to experience every possible role of that era.

Realistic sailing – Advanced wind and physics model provides for realistic portrayal of ship’s performance in the age of sail. Yard angles, ship angle to wind, fittings and ship condition affects speeds and turning rates. Correct tacking, boxhauling, clubhauling and other elements of realistic sailing will help you win battles in most adverse conditions.
Conquest and PVP Activities Fight for the domination of the West Indies, recreated based on 18th Century maps and navigational charts. Build ships, trade, attack enemies of your nation almost everywhere and capture their ships and Open trading outposts in the ports governed by your clan.
Damage model – Every cannonball is tracked in the air and after it hits the target. Leaks, structural damage, torn sails, demasting, raking, fires, explosions and all other hazards that were possible in that era. Damage is positional: hit the gun and you might destroy it. Gunnery crews are placed deck by deck. Shot can pass through the balcony, ricochet of the gun, hit a crew member and then fly out of the gunport splashing into the water. Armor thickness and wood types affect strength of the hull and cannonballs will ricochet from the hulls at extreme angles.
Built for PVP: Absolutely no hackers.
Hacking is a killer of fun in PVP games. From the start we have built the tech around one main goal - complete elimination of hacking from PVP. Naval Action is one of the few games where hacking is made impossible by design. Every battle action is calculated on the servers, even water and wave shapes. Yes - you have heard it right: there is a special server that calculates and replicates waves to all users in battle. When fighting in Naval action you can be sure you are only facing skills and ship fittings.
Gunnery and weapons – Major types of naval artillery are implemented: from long guns to mortars to carronades and obusiers. Fort and land batteries will provide you with support during battles near shores. Mortar vessels can destroy fortifications, though they may require an escort.

Each gun has realistic ballistics and penetration performance based on historical gun charts and admiralty tests. Heel and wind affect the shooting distance and will require a change in tactics.
Thank you, Captains for Attention
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 903 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Buying ammo plus gun powder is lame, trying to find all types of ammo in one port is not a given, its expensive and grindy, I've had to play for a few days running trade missions just to work up enough money to buy ammo plus gun powder,. I'm actually getting bored of the game play before I even get to actually play. I'm a new player account, and a return player to Naval Action from years prior, I've played many pirate games, i don't understand why they made such a core function of the game, fighting other ships, take days to engage in. Gunpowder is so extra, and ammo should be plentiful, cheap and not take up much cargo room. This one thing overshadows everything, making the whole game pretty boring, and feel more like a job to play. i'm not sure how long i'll be able to keep grinding before I switch to something more entertaining. Pretty disappointing after reading the many great things they did to bring balance back to ship to ship battles, to have such a difficult time to play.
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Spanish - Latin America
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 906 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Dear Devs. LOOK at your recent reviews. ♥♥♥♥♥♥ the game already! What you did with having to grind gunpowder and cannonballs makes the game outright unplayable. I stopped playing because of it. And what you did to trading is just ridiculous! Nobody wants to grind for literal days just so they can parttake in some combat.
game was hardly worth playing when it was free, now they charge. DONT BOTHER
So i tryed the game for a while but to be honest, it feel's horribel. The game feel's extremly unaccesible. Besides how you steer your ship nothing is explained and it's a constant search trough the option's and menu's and often a dissapointment cause you don't know why thing's aren't working. Asking in the ingame Chat is a waste of time eighter you have people there that troll you or no one is answering your questions. From all my question's i asked a single one was answerd after a guy trolld me. Also the chat is pretty toxic and feel's extremly elitist. You eighter a player that alway's was there or you lost. If i had to compare it to other game's it feel's way more complicated than EvE Online but has a depht of a leave of paper. Player's complain about the low population number's. Maybe take your finger's to your nose would be a good first step to identify the problem. Cause if the game doesen't teach you how to play it and the player base waste's time by insulting each other and trolling new player's, who the F would like to stay there???
Seit dem letzten Patch spiele ich nicht mehr. die Änderungen im Kampfsystem machen es nicht spielbar. Um aufzusteigen muss man npc - Schiffe versenken die jetzt nur noch vor gegnerischen Häfen sind. sehr schnell sieht man sich mehreren Gegnern gegenüber. die Gegner können jetzt auch sehr lange dem Kampf beitrete. Ich nehme einen Kutter und tagge eine Victory. Meine Freunde können 45min. lang dem Kampf beitreten. Die Victory oder was auch immer hat keine Chance. das Game ist seit dem Patch völlig unbalanced. Ständig ändert sich Grundlegendes. Hat man sich daran gewöhnt kommt plötzlich ein neuer Patch voll Mist. Was soll dass?
This game has been broke and not fun after the 2025 update. I wouldn't bother coming back or trying to play it for the first time.
This could have been a great game if the lead devs knew how to make it interesting in the long run. I have played 600 hours in the game early life and droped it years ago when it was going down the slippery slope. By the lead dev own words "I dont listen to players with negative reviews :))", that would explain a lot in retrospect. Reading this recently made me post this negative review, since the "score" is the only thing they are interested with. Dead game, sorry.
This game used to be THE best wooden ship simulator but seems like someone got to greedy and it all went down hill from there
With every new update it seems like the devs are trying harder and harder to kill the game.
Came back to naval action briefly, a game that was fantastic at one point. I love the naval combat still... But the pure fact that it take over 8 hours from a fresh start to even get the basic resources to fight in ship battles is atrocious. Remove the cannon balls and gunpowder, or make them even cheaper. DLC ships used to come with cannons equiped, now they do not. Neither does your starter ship. They need to rename this game to "Naval Inaction" as it FORCES you into trading, and crafting. Killing PVE ships is no longer profitable either soooo good luck there. At this point "Alt+F4" is your best friend and so is "Uninstall". Don't waste your time on this game, the devs ruined it, and they are so blinded by EGO that they ban you from the discord if you don't like their poorly thought out and implemented changes.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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