
Battle as a team of 4 to compete against other teams online! Graphically, SHINOBI STRIKER is also built from the ground up in a completely new graphic style. Lead your team and fight online to see who the best ninjas are!
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Spanish - Latin America*languages with full audio support
Engagement
Hours played at review time, across 71 reviews with recorded playtime.
Reviews
Themes across 71 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Super fun creating your own character, exploring the Narutoverse in ways you might have had questions on
Nice game i enjoyed playing it even tho it has tons of p2w but other than nice to do some missions and see the characters that u love i recomend it
.ryplrdlhrtdh
el juego es super entrenido y la variedad de jutsus es muy buena lastima que para la mayoria de jutsus hay que pagar y que el juego ya no lo juega nadie
I can't say this is a bad game. The combat is fun, matches can be enjoyable, and playing with friends is entertaining. However, for me, this no longer feels like the Naruto games I grew up with. The Naruto identity started fading after Naruto Shippuden: Ultimate Ninja Storm 4. Back then, you bought the game, unlocked characters by playing, learned the mechanics naturally, and enjoyed the experience. It felt rewarding. Coming back years later—my last Naruto game was on the PS3—I was honestly shocked. Instead of jumping in and learning the game, I was greeted by a wall of DLC. Characters, mentors, jutsu, skills... everything feels like they're locked behind additional purchases. It almost feels like collecting Pokémon, except you have to keep paying to expand your collection. What's even more frustrating is that if you're a returning player, you're expected to relearn the controls from scratch. Yet many of the best mentors and training options are tied to DLC, making the learning process feel incomplete unless you spend more money. Instead of rewarding players for playing, the game constantly reminds you that more content is available—for a price. Another issue is the technical side of the game. I understand this is an older title, but it still lacks proper fullscreen optimization for modern high-resolution displays. Once you go beyond 1440p—especially at 4K or ultrawide resolutions—the game doesn't feel properly optimized, and the overall experience suffers. The online experience is also disappointing because of the number of cheaters. If you enjoy PvP arena matches, you'll eventually run into hackers who completely ruin the experience. It's frustrating to lose against players using cheats, and it's something that has remained a problem for far too long. The gameplay itself is enjoyable, and the core idea has a lot of potential, but the aggressive DLC model, poor optimization for modern resolutions, and ongoing cheating problem make it difficult to recommend without reservations. I miss the days when Naruto games focused on unlocking content through gameplay instead of opening your wallet. Rating: 6.5/10 A fun multiplayer game with enjoyable combat, but it has lost much of the classic Naruto experience by putting too much emphasis on paid DLC, while technical issues and hackers continue to hurt the overall experience.
esta lleno de dlc estafas este juego
покупать ее нет смысла уже лет 6, онлайна нет, все построено на донате, играть на контроллере невозможно управление для уебанов
play it or i will be sad
-
GOOD
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Skullgirls 2nd Encore | $5M | 32.2K | 88% | $24.99 |
| Action! - Gameplay Recording and Streaming | $5M | 7.5K | 85% | $29.99 |
| Supreme Commander: Forged Alliance | $5M | 14.3K | 97% | $12.99 |
| Plague Inc: Evolved | $5M | 64.8K | 94% | $2.99 |
| Afterimage | $5M | 10.2K | 77% | $24.99 |
| Atelier Sophie 2: The Alchemist of the Mysterious Dream | $5M | 2.6K | 94% | $59.99 |