
Mysterious House is a logic platformer filled with puzzles and obstacles, where you must use teleporters and protect your helpers to overcome traps and reach your goal.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 27 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Engagement
Reviews
имба темка
it's garbage
Typical 2D platformer. Game in classic style. Complete tasks, defeat enemies. Everything was done well, I recommend it!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Portuguese - Brazil, Hungarian, Vietnamese, Greek, Danish +91 more
Hours played at review time, across 27 reviews with recorded playtime.
boring game
Mysterious House - захватывающий квест с увлекательными головоломками и атмосферой. Увлекательное приключение, заставляющее думать и разгадывать тайны.
Mysterious House is a compact yet thoughtfully designed indie puzzle platformer that places logic and planning firmly at the center of its experience. Developed and published by ShadowGate Studios, the game presents itself as a straightforward platforming challenge on the surface, but gradually reveals a deeper focus on spatial reasoning and methodical problem-solving. Rather than testing reflexes or precision jumping, it asks players to slow down, observe their surroundings, and carefully consider each move before committing to it, creating an experience that feels more cerebral than kinetic. The core structure of the game revolves around navigating a series of enclosed stages filled with hazards, barriers, and teleporters. Each level functions as a self-contained puzzle, where the goal is clear but the path to reaching it is rarely obvious. Teleporters play a central role, often requiring precise positioning and timing to use effectively, and they quickly become tools that must be mastered rather than simple shortcuts. The game introduces new mechanics gradually, allowing players to learn the logic behind each element before combining them in more demanding ways. This steady escalation makes the difficulty curve feel fair and engaging, even as the puzzles grow increasingly intricate. One of the more distinctive mechanics in Mysterious House is the inclusion of helper characters that mirror or support the player’s actions. These helpers are not passive objects; they must be guided, protected, and positioned correctly to solve certain puzzles. Their presence adds a layer of complexity that transforms many stages into multi-step logic challenges, where success depends on anticipating how multiple entities will interact with the environment. Mistakes often come from overlooking a helper’s vulnerability or misjudging their movement, but when a solution finally clicks, the sense of accomplishment is substantial. Visually, the game adopts a clean and colorful art style that prioritizes clarity over detail. Levels are easy to read, with hazards, platforms, and interactive elements clearly distinguished from one another. This visual simplicity is a deliberate strength, as it minimizes frustration during repeated attempts and keeps the player’s focus on problem-solving rather than deciphering the environment. The cheerful aesthetic contrasts nicely with the increasingly demanding puzzles, maintaining a light tone even when the challenge intensifies. The pacing of Mysterious House is measured and respectful of the player’s time. Levels are concise, encouraging experimentation without overwhelming the player, and the game rarely wastes time on filler content. Each stage introduces a new idea or twist, ensuring that progress always feels meaningful. While the game does not offer a narrative framework or character-driven story, it doesn’t need one; the satisfaction comes from mastering its mechanics and unraveling each puzzle through logic and observation. The absence of story elements reinforces its identity as a pure puzzle experience. Technically, the game is solid and functional, with responsive controls and consistent performance. There are no flashy effects or ambitious presentation choices, but everything works as intended, which is crucial for a game so dependent on precise logic. The addition of achievements offers optional goals for completionists, encouraging players to engage more deeply with the mechanics and refine their solutions. Ultimately, Mysterious House succeeds by staying focused on what it does best. It delivers a compact, well-crafted puzzle platforming experience that rewards patience, planning, and careful thought. While it may not appeal to players seeking narrative depth or fast-paced action, it is a strong recommendation for fans of logic-based games who appreciate elegant design and steadily escalating challenges. Its clarity of vision and disciplined execution make it a memorable example of how small-scale indie games can deliver satisfying and intellectually engaging gameplay without unnecessary embellishment. Rating: 6/10
Прикольная игра-платформер с логическим уклоном. Аккуратно прорисованная графика. Приятный, ненавязчивый саундтрек. Рекомендую.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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