
MycoRelic is a cooperative third person action-RPG set on islands inhabited by tribal mushroom robots. Loot derelict foundries to upgrade your robotic body. Explore ancient temples to infuse your fungus with forgotten elemental powers.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You are a sentient fungus, reanimating the scrapped robotic body of a long-dead machine.
Cooperate with your friends to solve puzzles, defeat bosses, and clear dungeons. Join your friend's world bringing your character and items with you.

Dodge, block, parry, and engage the hostile tribes and creatures of the island. Master a variety of weapons, each with their own move sets and statistics. Equip yourself with armor that suits your playstyle and aesthetic.

Start with a decrepit, moldy frame. Replace it to overcome the dangers of the environment, support your combat style, or enhance elemental effects. Expand your stamina, boost the integrity of your frame, and increase the potency of your fungal magic.

Infuse yourself using the elemental power within each fungus. Combine effects to produce explosive results. Use fire to burn your enemies and scorch a path through barricades. Cast healing water to rejuvenate your friends and block roaring flames. Call upon the spiritual essence of the world and empower your allies.

Jump, air-dash, and mantle over obstacles. Hone your platforming skill and discover new pathways across stony cliffs, burning magma, noxious mangroves, and spore riddled chasms.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is amazing but some of the bosses are completely unplayable. I have 8 hours in the demo so in total as of right now I have around 16 hours played. Its very good with the adventure aspect and level design, but everything else is super clanky and the bosses are the worst I've seen in any game that I've paid for. The ones I hate are all the pink and purple ones. The enemies deal far to much damage and so do the bosses. The hitboxes are also very inaccurate, but only for the bosses. I think the game could teach you its mechanics better. Obviously this game is still in early access and basing my gameplay off of that, it's great. Seriously, it is one of my favorite early access games I've played, up there with Half Sword. But since it cost money, I have to view it as a full game. Especially when it costs $15. Get the demo for sure and play that. If you love it then buy the game. The demo is the first part of the game (I think). Anyway I still have to give it a good review because the game is in early access. I will keep playing and it seams to be getting free constant updates so I have high hopes. I like the idea and the mechanics and it runs very smooths on my PC with 0 crashes. Also I found out about this game from IronPinaple. Edit: I think that it is actually very important to mention that I played my entire playthrough up until now only in single player. There is multiplayer but I don't have anyone to play this with.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English**languages with full audio support
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $238.1K | 473 | 70% | $19.99 | |
| $74.5K | 216 | 61% | $12.99 | |
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| $500.2K | 2.6K | 63% | $9.99 | |
| $316.3K | 840 | 89% | $11.24 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $73.9K | 601 | 93% | $6.99 | |
| $73.9K | 177 | 45% | $24.99 | |
| $73.9K | 127 | 69% | $14.99 | |
| $73.9K | 467 | 95% | $9.99 | |
| $73.9K | 360 | 94% | $7.99 | |
| $74K | 867 | 82% | $3.99 |