
MycoRelic is a cooperative third person action-RPG set on islands inhabited by tribal mushroom robots. Loot derelict foundries to upgrade your robotic body. Explore ancient temples to infuse your fungus with forgotten elemental powers.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You are a sentient fungus, reanimating the scrapped robotic body of a long-dead machine.
Cooperate with your friends to solve puzzles, defeat bosses, and clear dungeons. Join your friend's world bringing your character and items with you.

Dodge, block, parry, and engage the hostile tribes and creatures of the island. Master a variety of weapons, each with their own move sets and statistics. Equip yourself with armor that suits your playstyle and aesthetic.

Start with a decrepit, moldy frame. Replace it to overcome the dangers of the environment, support your combat style, or enhance elemental effects. Expand your stamina, boost the integrity of your frame, and increase the potency of your fungal magic.

Infuse yourself using the elemental power within each fungus. Combine effects to produce explosive results. Use fire to burn your enemies and scorch a path through barricades. Cast healing water to rejuvenate your friends and block roaring flames. Call upon the spiritual essence of the world and empower your allies.

Jump, air-dash, and mantle over obstacles. Hone your platforming skill and discover new pathways across stony cliffs, burning magma, noxious mangroves, and spore riddled chasms.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
esse jogo é simplesmente fantástico, superou muito minhas expectativas, além do fato de que ele tem um grande potencial pela frente. torço pra que o Dev consiga mais jogadores, ele é bem simples no modo de ser, mas funciona tão bem que você acaba se surpreendendo, os controles tem bastante coesão, os ataques tem o peso ideal, a movimentação é satisfatória e o combate sempre é engajante. eu diria que polimento é a única coisa que falta, há momentos em que você olha pra algum lugar específico e o jogo abaixa os fps, mas é algo que não me atrapalhou, os designs são originais mesmo sendo um jogo com capacidade reduzida pra esse feito, jogos lowpoly tem pouca liberdade pra bons designs, o criador desse jogo sabia o que estava fazendo. resumindo, tudo funciona muito bem, mapa, combate, visuais, builds, é mesmo impressionante como um dev indie conseguiu chegar num resultado tão bom de um soulslike, enquanto outros tem bastante dificuldade nesse quesito. valeu a pena cada centavo gasto nele. mesmo tendo jogado apenas 4 horas, eu curti demais, vai ser meu novo game pós trampo
meh
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English**languages with full audio support
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
7/10 its a good game if you enjoy difficult souls like games. i really enjoy the switching parts mechanic to level up it allows for more freedom with what weapons you use. if you wanna slash enemies get some parts that improve slashing. however the magic does not feel useful at all right now. you can get a full magic getup and it will do minimal damage to even the weakest of enemies. the game has its fair share of bugs none game breaking as far as i can tell but many that are annoying and make it so you have to grind alot more or backtrack unnecessarily. the difficulty and progression gets a tad confusing once you leave the starting area but most of that i will be honest is because im stupid with finding stuff in games. overall its a fun game to play solo or with friends
Decent game, good mobility, very nice art direction, fun PvE... when the game is not unbalanced to high hell. Disc Launcher needs a major buff for players, as it's just clunky and unable to be defensive for players. Tank builds seem to have taken a serious hit and been reduced in their capacity to absorb damage and enemies have seemingly gone from being balanced to back to what they were once before. Electricity damage is broken, with it's range being sporadic at best. The water mages in the Storm Temple are still far too hard hitting with their spells, even against heavily armoured players. And then there's the damage of the archers from the grass village, which is just bonkers. The patch before the last one made enemies fair, they had health that wasn't too insane and damage that was punishing but fair, but now, everything has become a nightmare all over again with enemies being supremely powerful and players having to basically plink away at them nonstop from range. The fire temple boss also needs less health, fighting it in a 4 player party was still extremely long and an absolute slog. I wish I could enjoy Mycorelic more, but at the moment, it feels like the game is actively punishing the player for playing it.
정발하고 친구랑 같이하면 좋을거 같은데... 현재로선 비추
I enjoy the aesthetic of the characters and landscapes. Although I normally dislike souls-like games this one doesn't feel like it's dodge spam with a short window for attack with every boss (maybe a skill issue on my part)
Very good souls-like with some strange quirks. These quirks don't bog down the gameplay, I'm playing as a mage right now, with my friends as tanks and it's very fun. Not easy! Good game.
other than the massive lag spikes when hitting parts of the map, it is quite the fun adventure I never thought I'd find.
Дважды отлетели сейвы. 1-ый раз на несколько часов, неприятно но терпимо. 2-ой раз на несколько дней, весь второй остров который я зачистил, после убийства мужика на мосту. Все предметы, весь прогресс, всё пропало. Рака яичек разработчикам за такую халтуру.
Fun co-op
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $238.1K | 473 | 70% | $19.99 | |
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| $0 | 0 | — | Free | |
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| $73.9K | 601 | 93% | $6.99 | |
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| $73.9K | 467 | 95% | $9.99 | |
| $73.9K | 360 | 94% | $7.99 |