
Sent by the Moon Goddess, you arrive in Heaven’s Dale to run a carpenter workshop and uncover its former owner’s fate. Mysterious ghosts drift through everywhere! Live a cozy life planting, fishing, mining, and caring for animals while restoring the town at your own pace.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 7 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Your life ends before its time for an unknown reason. The Moon Goddess herself offers you rebirth. But why does she look so sad?...
Heaven’s Dale is a cozy life sim centered around your carpenter workshop. Restore and rebuild the town, help repair what was lost, grow crops, explore caves, raise seahorses, spend peaceful days fishing or take a travel to the moon!
Explore a brand new world, the Purple Moon! Uncover what happened in Heaven’s Dale, and who you truly are!
The former owner disappeared? You can see the dead? What is happening in the world beyond Heaven’s Dale? Who are the dwarves?
Is the Moon Temple destroyed? Embark on a mission to help the Moon Fairies restore everything!
Collect resources and repair structures around Heaven's Dale
Plant seeds and make nectars using the carpentry barrels
Take care of the happiness of ranch animals
Spend rainy days fishing near your house or in the forest
Find the lost diary and uncover the story of the former owner of the carpentry workshop
Take care of a seahorse ranch in the sea
Collect furniture while exploring and decorate your house
Complete quests, achievements, explore the mines...
Tools change automatically
Invite a homeless person to your barn and decorate his place...
"My Heaven’s Dale started as a casual experiment in 2024. At the beginning, I had zero experience with both art and programming. People started to enjoy what I was making, so I decided to pursue the project as a true ambition in my life."
Engagement
Reviews
Themes across 70 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I like it. Translation is a little rough at times but the gameplay makes up for that. Thus far, I found some elements such as the UI a bit clunky as well, but maybe that's just learning curve.
Pretty well made for what it is. It's simple, but fun.
日本語化Toolを作成しました。 ↓↓ https://steamcommunity.com/app/3708250/discussions/0/592936492464245300/ プレイレビューではなくて、スミマセン... その他ゲームの日本語化情報 https://steamcommunity.com/groups/japanesemod/curation キュレーターをフォローしていただくと、 ストアページから簡単に日本語化Mod/Tool入手先を表示できます。 また、当キュレーターにて日本語化した他の多数のゲームも、 同様にストアページから入手先を開けるようになります。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil
Hours played at review time, across 70 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Recomendo! Joguinho muito gostoso de jogar, tranquilo, sem correria, mas com bastantes missões (para você fazer no seu tempo). Achei o controle fácil também (consegui jogar tranquilamente no controle, coisa que eu nunca consegui em outros jogos - sou péssima no controle). Bons diálogos.
In a world filled with games wanting to be the next Stardew this game really stand out. The art style and charming world remind me of Earthbound. NPCs are colorful in a way I haven’t seen in a long time. My favorite aspect is the RPG elements like leveling of skills that really give you little dopamine hits whenever you do anything. You can see the heart and attention to detail everywhere. I was able to get it to work on Steam Deck following the tip pinned in forum. Some things I don’t like, you can’t save in menu and you can’t see where you or anyone else is on the map. Neither of these are deal breakers, maybe it’s hard to implement. It would make the game better for me though especially the save in menu since I like to log out immediately. I’d also have loved at least a skin color option for my own character but I’m glad at least I could pick gender. Glad I took a chance, the game is more than fairly priced. Some minor localization issues but I don’t care I’m happy they were able to do it in English and paying for translations isn’t a small expense for an indie developer.
The game runs on the deck with the caveat of having to choose the right input (pinned in discussions). The Developer is an actually really diligent and efficient. This is not like those other games where you are lost and are wondering what you should do; since there are a bunch of cozy/farming games like that it’s worth mentioning. The style is a little adept but I rather have a game that plays like a game rather than just looking good but feeling aimless. This is not an expensive game, but it is really compelling. I recommend it over Everholm, Taoyuan Village, and especially Plum grove any day. Any problems you may have are almost immediately resolved by the developer. I felt like I should write this review as they seem like a small developer who needs the engagement. I have all the cozy/farming games but don’t usually write reviews, this game warrants a review and more honestly, it warrants the purchase. I’ve purchased games triple this price without the same satisfaction. I’ve played since it came out yesterday and only now did I decide to take a break.
I love everything about this game except that it doesn't have a pause button. 2D farming sims are my favorite and this one has a mystical twist. I don't like that you can't customize your character but it isn't really a deal breaker. If you like farming sims you'll love this game! Edit: No having a pause button in this game is major... tbh Hopefully Dev adds one. Having to go all the way home to save/end the game is crazy work.
Essa análise pode mudar, pois ainda estou jogando, mas posso adiantar umas coisas muito boas: Apesar de gostar de Stardew Valley, esse jogo melhorou algumas mecânicas dele, como por exemplo, não precisar ficar equipando o machado, picareta e vara de pesca, isso facilita muito a jogabilidade, o jogo tem uma historia muito interessante e faz com que eu queria jogar mais, difícil um joguinho me prender tanto, em poucos dias já estou com mais de 15 horas, eu gostaria muito que esse game pudesse ser mais reconhecido agora que saiu, pois realmente você ver um amor que o desenvolvedor colocou no jogo e sem dizer que você reporta as coisas de alguns bugs e ele é super atencioso e concerta rápido todos os bugs, porém mesmo tendo alguns poucos bugs, isso não me impediu de avançar na historia ou prejudicar de fato minha gameplay. Sinceramente é um game que recomendo muito pra quem gostar de Cozy Games, pois é simplesmente incrível.
As a very long time enthusiast of farming sims (anyone remember SimFarm by Maxis?) I thoroughly enjoy this fun and light-hearted game. In fact as others have pointed out, it's rather a carpentry and crafting game with farming/husbandry as a side. It's also a good fixer-upper, for those who like that aspect. I'd bring especially up some details that make the game feeling fresh, like no need to "load" different equipment - after all, don't we all know what tool to use, without someone always reminding us to not go fishing with an axe? It's not as complex as some highlight games of the genre, instead has found the sweet spot by giving much to do, but not needing careful planning, convoluted spreadsheets or strategizing for a game year ahead (though I enjoy these games too). It's one of those games where you complete a round (game day) and plan to quit, but then tell yourself - well, let's play just one round more, it's not *that* late yet... Cute old-school pixel art is heartwarming, and there are many quirky, clever or just endearing details (look at those cows smiling, aww!) Long-term tasks do not have a deadline and those needing to be completed the same day are "side-jobs" just for extra cash. I don't feel the days grindy bc one has no time to get to every area every day, so for maintaining resources or advancing in storyline one has to choose the main goals / areas to visit for the day. There are many aspects to find out by yourself, e.g. profitability of refined goods or side jobs. As a one-dev indie game it is really incredibly multi-layered and well performed, kudos to DreamingCat! One can see the love and thought poured into this work. Yes, it is true the UI is still a bit stiff sometimes, dialogues a bit off timed, and there are other details to be changed or added, but nothing that'd spoil the fun of playing. Dev has been very receptive and swift to fix problems, so I believe it'll be a polished gem after a while.
Cute little resource gathering game with a cute story, had fun playing it. However, hoping the dev will add a PAUSE function, because not everyone has the luxury of playing undisturbed by pets, kids, siblings, spouse, parents - all the above (If there is such a function it's not easy to find - esc should be sufficient!)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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