
My Friend Pedro is a violent ballet about friendship, imagination, and one man’s struggle to obliterate anyone in his path at the behest of a sentient banana.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−80% | 24.6Kreviews | 96% | — | $1.6M |
| $19.99 | 148ratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 903 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
"My Friend Pedro" joins works such as "The Illiad" and "Catcher in the Rye" as a cultural cornerstone of humanity. The game, while simplistic to a passerby, contains an ocean of nuance and themes that the average consumer may never fully grasp. Our protagonist is nameless, he is a vehicle for the modern player - or perhaps representative humanity as a whole. He knows nothing except what is relayed to him by a flying, phallic, yellow fruit known as 'Pedro'. Not only is this banana's name Pedro, but right away we know that he is 'our friend'. Perhaps by this, the creator intended a meta-commentary on how complacent we are with modern media. This 'Pedro' guides the player in the wholesale slaughter of every other humanoid character in this game. Guns akimbo gradually escalating into a full armory that would make an FPS protagonist blush. The enemies, an obvious stand in for the universe's force of entropy, attempt to kill the player throughout various 'levels'. The player must utilize guns, tables, and frying pans (the table representing disestablishmentarianism and the pan representing the power of the combined proletariat) to defeat these agents of false order. Pedro hovers over the player, encouraging this - yet never partaking. He is but another voice that the player must learn to discern. The player is a force of nature, constantly moving and blasting away like tornado full of buzzsaws. It represents the chaos each of us carries within ourselves and the paths we can take to make it serve the greater good - our greater good. I laughed, I wept, I entered rooms I knew not exist in my memory palace - "My Friend Pedro" made me a better gamer, better scholar, and better lover. It's criminal that this game is not hanging in the Louvre.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Jul 30 → 8.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
| $19.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 905 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Apesar de ser um jogo curto é engraçado e divertido!!!
战斗,爽!!!!!
le gal e barato 11 conto
game is really fun just the levels are short and there aren't as much chapters as you would think a kind of game like this would have but how the shooting is made in this game is way more fun then I thought
好玩
это все сон собаки
Я бы сказал так: мемная инди-игрушка, которая довольно хорошо отбивает свой жанр "Насилие". Сюжет такой себе, я его не сильно понял как-то, графон тоже странный, но для инди ультранасилья - пойдёт. Игра непродолжительная. Мне понравилось потому что это 2D насилие с паркуром и без замудрённых механик.
Как же криво все сделано. Игра из разряда Geometry Dash. Выучи уровень наизусть, чтобы получить высший ранг (а соответственно и ачивки) +надейся, что урон врага не собьет тебе комбо невовремя. Ты должен набрать максимальное комбо, при том, что противники моментально целятся и сносят ♥♥♥♥♥ хп, а в режиме уворота твои пули летят... хммм... куда же они улетели? ♥♥♥ знает... Твой персонаж - максимально медленное уебище, а счетчик комбо сгорает на глазах. Удачи не сгореть самому, когда у тебя не сработает прыжок от стены, который выглядит максимально уродливо. А может ты не дошел миллиметр до точки на ступеньках, где твоя моделька переносится на другой слой изображения и из-за этого твой счетчик сбросился с x30 на x0? хахахахахахахахахха, ну что ж... смело звони матери разработчика, она примет тебя, пожалеет и приголубит. Я бы не был так злобно настроен на того, кто придумал это, если бы не любил высокую сложность и мне было бы все равно на получение ачивок. Но тут буквально все зависит даже не от скилла пользователя, а от удачи+способности запоминать (мышечной памяти). Высокая сложность необоснована. Следовало либо ускорить передвижение персонажа, хотя бы раза в 1.5, либо убрать снижение счетчика комбо при попаданиях по тебе. Вердикт: Разраб долбоеб и сын бляди/10. Игра 4/10. Списки лидеров Педики, играющие с трейнерами/10
Me ha gustado, el jefe final es muy dificil porque esta desnudo pero aun asi me lo pase con una mano sobre una morsa multicolor, 10/10 recomendado
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — | |
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