
The beloved indie rhythm game “MUSYNX” returns! Back to classic gameplay roots—bringing you a pure rhythm gaming experience!
Modeled estimate, not a reported figure. How we estimate →
Media

About
The indie rhythm game “MUSYNX” returns!
Back to classic fundamentals, delivering a pure and authentic rhythm gameplay experience.
Classic Falling-Note Rhythm Mode
Featuring traditional 4-lane and 6-lane falling-note gameplay,
combined with a clear and intuitive interface, allowing you to smoothly perform complex tracks and unleash the thrill of rhythm!
Continuously Expanding Music Library
Currently includes 38 original tracks.
At least 22 additional songs will be added via free DLC over the next six months.
Authentic Instrument Key Feedback
Each note includes dedicated instrument sound effects, paired with low-latency audio technology.
No more monotonous tick sounds — experience true musical performance.
Brand-New 2-Lane Mode – Easy to Start
Play with just two fingers and quickly enjoy the fun of rhythm tapping.
Even beginners can easily step into the world of rhythm!
9 Difficulty Variations for Every Skill Level
Each track includes 2-key / 4-key / 6-key layouts × three difficulty levels.
Whether you're a newcomer or a rhythm master, there's always a chart for you.
Professional Accuracy Indicator & Performance Statistics
Adjustable timing feedback and detailed result analysis help dedicated players continuously push their limits.
Fast Access – Jump Straight into Gameplay
Enter a song in as fast as 10 seconds after launching the game. No waiting, just pure rhythm action!
High-Quality Visuals with 4K Support
A sleek sci-fi military-inspired visual design combined with 4K ultra-high-definition graphics
delivers an immersive and premium visual experience.
(All audio content in this game is created without AI. Some visual assets were created using AI.)
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Traditional Chinese, Korean
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
还是那句话 至少有个osulazer的水平再拿出来卖这个价格吧 都不说跟隔壁malody和djmax比了 我可以为了乐曲授权付费 但不能付费的同时忍受低人一等的游戏体验 皮肤是没有的 判定显示是改不了的 玩家反馈是不听的 产能是拉跨的 建议看到这条的等到至少半年后再说 攒出来的钱可以先请自己几顿疯狂星期四
别的游戏体验我都不说了,曲库我也不做过多评价了,个人不太喜欢,找不到几个想打的曲目 就是你这个UI是谁想出来做的,除了酷炫以外一无是处,字体做那么小生怕我看清楚是吗,设置里也没个选项能改,搞得跟个半成品一样,从进入选歌页面,更改设置,作为音游最基础的易读性没有,纯纯反人类设计,我寻思一代做的不挺好的吗,怎么到二代就开始开倒车了 还有为什么把一代的3D模式界面给删了,你不会真觉得你现在这个3D模式做的很好吧,你这个二代做出来的意义到底是什么,在我眼里看来就是全方面的开倒车
Some strange design decisions were made here. The UI feels unintuitive, the visual art comes across as generic AI-generated content, and the song selection lacks memorable tracks. The charts themselves are solid for the most part, though. I really like the idea of a military / mech / space theme, but the execution just doesn’t work for me. I’d strongly recommend bringing in a UI designer and completely reworking the menus—especially things like song selection and progression display. For example: why doesn’t the game show your best rank directly next to each song? A small EX, S, or similar icon beside the title would instantly make navigation and the overview feel better. That feels like such a basic quality-of-life feature that its absence is hard to understand. Also, if anyone is curious about a comparison point: I’d recommend trying the first Musynx game instead. It has original artwork, a stronger and more memorable track list, more customization options and is more polished in general. I love rhythm games and I clearly have an addiction of 4k/6k games but that's a refund for me.
说实话,作为前代全成就全dlc玩家评价,这一代有优点也有缺点,这一代音感优化得挺不错得,比前代好很多,特效也要好不少,加入二指玩法还不错。这一代缺点也不少,界面感觉过于简洁了,其次是把前代的3D模式给删除了,本人前代只打3D操作模式,这一代打得不是很得劲,希望作者能把3D加回来,歌曲都是新的,希望加入点老歌曲。
想要中V曲(天依::>_<::我需要更多的天依)
没有一代好玩
烂
高质量的音游,我这个手残党初次游玩简单难度感觉还不错。甚至玩着有点上头,游戏体验很棒。
玩了一个小时,玩的眼睛酸痛,眼泪止不住的哗哗往下流 歌曲都不错,很好听 铺面也做的很不错,打着很爽 但是ui做的太烂了 能理解开发人员想把ui做的炫酷一些,但是太闪了,中间的ex又闪又花,每闪一次都和对着我眼睛来了一拳一样 按键也又细又扁,看着太费眼睛了,玩了一个小时右眼流泪流到红肿了,就不能给个圆形按键和简约一点的皮肤吗 key音也没有,按起来一点反馈感没有 如果能把ui好好改改是个好游戏
先说结论:不推荐买 首先,自定义选项过少,一个音游,至少能让我玩的顺手把,皮肤只有一个,combo位置不能调,刚好挡住我平时读谱的位置,起码一个球皮一个砖皮吧。但球皮貌似制作组表示后面不会上。这些都影响手感 其次是曲包,就少数几个惊艳的,曲目这么少为什么不拿前作的歌过来呢,前作也有现成好听的歌为什么不拿来用呢,既然都叫回归了。曲师只听过说过mayo,大多知名度过少,我chowy你作曲给我找点好的呀。 然后就是整体ui透露出一种想帅气,但又看着眼睛很难受的感觉,搞这么多无意义的小字是不是觉得老帅了。选曲界面的游玩设置做个展开很难吗,按钮这么多字又小,曲绘就这么干干巴巴的框着,分数这么小。整体ui可读性比前作还烂。 配不上这个价格,希望以后改进吧,情怀也不是这么收割的,是佳作自然有人买
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| TrymenT ―献给渴望改变的你― AlphA篇 | $270.7K | 684 | 90% | $29.99 |
| Kaede the Eliminator / Eliminator 小枫 | $270.9K | 560 | 86% | $24.99 |
| Chroma Squad | $270.5K | 2.9K | 95% | $3.74 |
| Escape the Ayurok | $271K | 1.1K | 80% | $10.99 |
| WAGAMAMA HIGH SPEC | $270.4K | 427 | 91% | $39.99 |
| McPixel 3 | $271.1K | 1.9K | 93% | $9.99 |
Related
| City Car Driving | $29.8M | 35.7K | 83% | $24.99 |
| Drive Beyond Horizons | $15.4M | 19.7K | 78% | $24.99 |
| Tower Unite | $14.5M | 21.8K | 90% | $19.99 |
| Mon Bazou | $10.9M | 20.4K | 97% | $15.99 |
| s&box | $7.4M | 9K | 59% | $19.99 |
| Motor Town: Behind The Wheel | $4.3M | 9.4K | 94% | $19.99 |