
"Murders on Yangtze River" is an Ace Attorney-like detective game that takes you on a journey through early 20th century China as you solve a series of intriguing cases. Use your logical reasoning and deduction skills to uncover clues, interrogate suspects, and solve the mysteries.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Sep 11 → 3.43/day in the week after.
About

Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99−40% | 21.2Kreviews | 97% | — | $4.3M |
| $19.99 | 1ratings | 60% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 951 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Its a tightly bound and personal story. All the 5-6 cases have unique scenerios, circumstances and pair dynamics. All the cases has their own message, yet they have a general message that link to the overal message of this game. It is clear the game was made with a lot of passion. They also have english voices for their british characters and has an indian sargeant which is a cool diversity, which is rarely seen in other games depicted in that time period (Industrial Revolution in Asia). I feel like that treat non-chinese character with respect with only a bit of animosity from the abuse of British priveledge/power due to Britain having power over China as it was post opium war (I assume). There is only 2 issues. One is unfortunately the limitation of playtime content compared to one of their inspired work, Ace Attorney. Each of Ace Attorney's cases tend to have maybe 3-5 investigation and 3-5 trials. This case only has 1 investigation and 1 short unofficial trial per case. The only exception is the final case, which has 2-3 investigation and 2-3 official trials. In addition, the investigation are very straightforward. There are no red herrings clues and deductive segment. The mind palace is undeveloped as I barely need to use it. It felt more like a subtle hint area which guides you in case you get stuck during investigation. The character art is expressive and nicely designed. But small nitpick, I feel there is limited expressions. There is also the fact that they used 2D chibi for the characters when traversing the area. But I understand it is due to a limited budget as I presume this is a small indie game studio. My 2nd issue is the future of the game. As mentioned, this game is personal (both IRL and for the protag) so it is very hard for me to envision a great sequel as there might not be any personal drive in the future game. I am not saying I do not want a sequel (I will still buy it even if it an anthology of solving random cases), I am however saying the sequel might not have a personal stake thus negatively impacting the sequel's narrative compared to this one.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Jul 26 → 6.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English, Traditional Chinese*languages with full audio support
| $19.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 952 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Not done yet- but this game is fantastic if you love Phoenix Wright type games. It's got history, simple murders, with satisfying progression and case solving. I just beat Chapter 3, and I love it. It's not flashy- but it's extremely satisfying. Update: Not only does the writing and the (wow) art-style shifts from fantastic to second-string hires in the later parts, but the translation goes from a few grammatical issues, to almost feeling like it went through Google Translate. Despite all that, I understood what was happening, and so it doesn't make me want to discourage you from playing it. It's a great ride- but the execution gets a little sloppy in the end. Still loved it, would buy sequels, DLCs, merchandise, whatever- solid game.
Very nice game. The story is so nicely plotted as if i am witnessing a movie
如果只是说剧情 那么是好评 要举个例子 这个游戏逻辑 设定 就是典型的女频思维 除了描写细腻以外 全不对劲 一直不断 玩的很舒服 一旦开始复盘 觉得全都不合逻辑 主角也缺少动力 如果是推理 那就是单纯的差评 本游戏的推理 更像是逆 缺少逻辑 但是游戏会强行圆过去 但是游戏很喜欢本格推理 坐tm大牢 游戏的推理 已经到了就算是一直按提示过了 也不能理解逻辑在哪 动机在哪 主角的身份的本职和设定到底是什么 为什么能这么做 为什么能上天入地的人 不直接给其他人全杀了
很棒的推理悬疑游戏,融合了逆转裁判等优秀游戏的长处,也大大方方地坦诚,这才是创作者该有的态度。结尾的升华个人觉得并不尬,反而非常贴合时代背景,前期铺垫伏笔也足够,并且把明线暗线串联起来了。因此这才是全游戏的精华。唯一不足就是流程真的不够啊,当然,只有对好游戏而言,这才是缺点,不是吗?
罗府密室起祸殃,仲平蒙冤陷危墙。 柜中女尸风波续,痴捕被诱铸荒唐。 铁厂钢炉传诡影,贪吏灭口掩中饱。 迷雾孤船牌索命,血海仇怨暗中藏。 斗室机关藏旧恨,伯安奇案断肝肠。 申城公堂揭巨恶,鸦片祸乱国基伤。 幸有阿福相为伴,巧析物证辨玄黄。 清末山河风雨荡,一探浊世觅天光。
中国開発の推理アドベンチャー。 ストーリーは全6章+DLC。クリアまでのプレイ時間目安は15時間前後ぐらい。 残念ながらDLC部分は中国限定?らしくプレイ不可。そのため実績がコンプできないので気にする方は注意。 逆転裁判ライクな作品だがプレイした感じどちらかといえば逆転検事のほうが近い。 舞台が20世紀初頭の清朝末期なので大逆転検事と称していいかも。 公式で日本語訳がないけど有志による非常に高品質な翻訳modがあるので問題なく遊べる。圧倒的感謝。 話としては20世紀初頭の清朝を取り巻く社会問題や世界情勢を扱ったテーマが多く興味深かった。 歴史用語集とその解説も充実しており読んでるだけでも結構面白い。ある意味歴史ゲーとしての一面あり。 ゲーム的にもテンポ良く話は進むし、ミニゲーム的な要素は全部飛ばせるし、オートセーブに加えていつでもセーブ&ロードできる新設設計で全体的に遊びやすい。 個人的に難点を挙げるとしたら バックログが確認しにくいとか、 ところどころトリックに無理ないか?とか、([spoiler]金田一少年[/spoiler]の流用してるやつもあるらしい) この展開[spoiler]大逆転裁判[/spoiler]で見たことある!とか、 色々と思うところはあったものの、総合的には楽しめたのでおすすめです。
You can tell there was so much love and attention put into this game, from the historical details to the costumes. The setting is so unique and completely transported me to a place and time I knew absolutely nothing about. And oh my god, the overarching case of the dead brother had me GAGGED I stayed up all night finishing that case because I HAD to know what happened. Just can't recommend enough and I can't wait to see what these creators do next!!!
神作 叙事推理逻辑反转音乐配音立意都是神 游戏的主旨更是神中神
核心诡计抄袭,令人失望的作品。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — |
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