
Solve Pixel Puzzles to find clues. Use those clues to interrogate witnesses. Work your way to the truth... ...and uncover the mystery of Murder by Numbers!
Modeled estimate, not a reported figure. How we estimate →
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Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
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Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The Picross side of it was kind of enjoyable for the most part, the visual novel side of it wasn't.
I really want to like this game but I have so many little issues that it adds up. This may be jsut the experience of my steam deck game, PC players may have a better experience. First there is an issue with the save system. If you save during a puzzle as to save your progress, since there is no undo button, if you complete the puzzle it will frequently not count your solution as a solve until you mark and unmark the boxes in the disputed row/coulmns. Several times this happened and before I recognized this I kept restarting puzzles. Next, several times inputs did not work such as when opening the map not being able to select locations, pressing the left-right hint toggle buttons does nothing in my puzzles, and when speaking to people show evidence does nothing appear unless I stop using my controller and use a mouse. Steam mouse inputs also sometimes fail to register, so I had to use the touch screen to present evidence, until I realized pressing Y let me do this, but at the bottom of the screen that shows what buttons do what it does not identify this as an option! Finally the puzzles and evidence are as puzzling as the game. When you solve a puzzle in a game like this usually the result is discernible but each puzzle is a pixelated mess that doesn’t look like what it presents. I had several times where I would look at it and think “this looks like a QR CODE” , they should have transition other pixel art to an actual render key art so when I look at the evidence I know what they are or at least make the images easier to read. There are also no difficulty curve to the puzzles in my experience, some are much harder than others followed by a 10x10 that is simple paint by numbers, but perhaps this is just because thr puzzles are sorted by story relevance and not difficulty. It’s a hard problem to balance for in a game like this but it definitely affected my experience. Overall the game and story is great, art is stellar and vibes are great. This is a death by 1000 cuts, and after spending time playing and coming back I’m bleeding out. Still, this game can reallly draw you in, I put this down for months and was drawn back to play it. Hopefully my mood and review will chance once I’m done with it. devs if you read this, please do a patch to resolve some of these issues, there is gold here but it needs some love to shine.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 55 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
· 数织还行。 · Case3有两个很容易错过的谜题导致拿不到S,虽然不妨碍成就。 · 虽然能凭上下文知道选什么,但推理也太不严谨了。[spoiler] 虽然随后的剧情也证明的确女主的推理很不严谨 [/spoiler] · 女主有时候感觉有点有勇无谋,不过在一个大家智力都不高的世界,也还行吧。。。 · 涉及case3剧透:[spoiler] 一开始觉得女主前任好烦。亲妈竟然还想他们复合??女主做个亲子鉴定吧。不过女主能和他彻底分手,并且他也受到惩罚,真是太好了。[/spoiler] 还好不是中国言情小说。 · 我不喜欢无性别的时候就默认是男性,不过游戏里倒是吐槽了这一点。 · 很多人物的衣服很土气。不过片尾曲的插图很可爱。 通关玩了54.2小时。。。
ノノグラム(いわゆるピクロス)が好きなので、それなりには楽しみました。 ただストーリーモードが、私にとっては特におもしろいものではなかった。 単にパズルを解くだけなら新味もないので、ストーリーがあるのは歓迎なのですが。
有卡 有成就 没中文 数字迷案 解开像素拼图寻找线索。 用这些线索盘问证人。 一步步接近真相…… …… 揭开《数字迷案》的离奇悬案! 1996 年,洛杉矶。 瑞穗・昂娜原本只是一档热门侦探电视剧的演员。可就在她被老板解雇几分钟后,老板离奇身亡,她意外卷入了一场真实的谋杀案。 她与一台在神秘事件后被遗弃的侦察机器人 SCOUT 联手,决心洗清自己的嫌疑 —— 一对全新的侦探搭档就此诞生! 从电视台工作室、华丽的颁奖礼,到变装俱乐部等场所,调查一系列谋杀案。 游戏全程搭配充满活力的原声音乐,由知名作曲家 杉森正和 创作(《逆转裁判》《幽灵诡计》《红侠乔伊》)。 通过盘问形形色色、古怪又有趣的角色,揭开一场黑暗阴谋。角色由《帅鸽男友》创作者、独一无二的 鳰 萌 设计。 90 年代时尚!动感乐曲!犀利吐槽拉满!无厘头笑话!变装皇后! 更多精彩,尽在《数字迷案》!
As a picross/nonogram game, it's not great. As a detective visual novel, it's also not great. Do wish the devs could have had a chance to do a sequel that improved on both aspects. But as of right now, it's just kind of a dud. Also despite the game taking place in the mid '90s, it never really feels like it's taking place in the '90s.
Aivan surkea.
no one was murdered by numbers
my first experience with nonograms, was fun and challenging. story is very fun. becky call is best girl
If you like this kind of puzzle then you will love this as its not just mindless puzzles over and over. There is a storyline and plot that makes it much more interesting.
Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.
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