
MULLET MADJACK is a HIGH-OCTANE-ACTION SHOOTER that put you directly inside a CLASSIC ANIME. Pick your favorite weapon and reach the last floor; Beat your best time or try again. Haste makes waste… OF YOUR ENEMIES!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Sep 16 → 4.25/day in the week after.
About


Sums Steam only; Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99−35% | 9.6Kreviews | 98% | — | $3.9M |
| $19.99 | 3.9Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 936 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Геймплейно прям неоч. Но сеттинг, визуал, шутейки, олдовые отсылки - 10 из 10. Разок пройти - пойдет.
Você controla um cara com um mullet fodastico, ainda quer questionar?
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese, Portuguese - Brazil*, Spanish - Spain, Russian, Korean, Polish, Simplified Chinese, Traditional Chinese, Spanish - Latin America, Ukrainian, French +1 more
| $19.99 |
| 43ratings |
| 94% |
| — |
| not modelled |
| $15.99−20% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 939 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
MY CEREBELLUM HAS MELTED INTO A NEON PUDDLE OF GLITTER AND RAGE. [b]THIS IS NOT A VIDEO GAME. THIS IS AN ILLEGAL CHEMICAL SUBSTANCE DISGUISED AS A STEAM DOWNLOAD. IT DOES NOT RUN ON YOUR PC; IT POSSESSES YOUR MOTHERBOARD AND DEMANDS BLOOD SACRIFICES IN THE NAME OF 1990s CYBER-ANIME.[/b] Mullet Mad Jack does not care about your health, your family, or your fragile perception of linear time. You have [u][b]10 SECONDS TO LIVE.[/b][/u] You are a walking, talking biological pipe bomb. If you do not slide-tackle through a plate-glass window and delete a synthetic corporate robot’s skull from existence within the next heartbeat, your soul is instantly evicted from reality. [b]SENSORY OVERLOAD LEVEL: [u]MAXIMA[/u][/b] ◦ [b]THE VISUALS:[/b] Imagine shoving a neon glowstick down a VHS player’s throat, setting it to 400x fast-forward, and slamming it into your cerebral cortex. I can see through time now. I can smell the color hot pink. ◦ [b]THE AUDIO:[/b] The synthwave basslines are vibrating at a frequency that has rearranged my internal organs. My liver is currently in my chest cavity and it’s doing the running man. ◦ [b]THE GAMEPLAY:[/b] A kaleidoscope of hyper-violence. Punch a robot? [b]+2 SECONDS OF EXISTENCE.[/b] Blow up a floor? [b]CONGRATULATIONS, MODERATOR, YOU ARE ALLOWED TO BREATHE FOR ANOTHER BLINK OF AN EYE.[/b] It is a perpetual motion machine of pure, unadulterated dopamine. "I saw God while playing this game. He was wearing aviators, sporting a pristine 10/10 mullet, and he told me to never stop left-clicking." [b]THE ASCENDED VERDICT:[/b] ◦ [b]BUY IT?[/b] YES. BUY IT FOR YOURSELF. BUY IT FOR YOUR NEIGHBOR. BUY IT FOR YOUR PET FISH SO THEY CAN FEEL THE RAGE. ◦ [b]PLAY IT?[/b] YES. UNTIL YOUR CORNEAS BURN REVERSIBLE LASER BURNS INTO THE BACK OF YOUR SKULL. ◦ [b]CURRENT STATUS:[/b] My teeth are vibrating at Mach 7. I tried to type this review with my fingers but they moved so fast they turned into pure plasma and fused with the keyboard. [b]FINAL SCORE:[/b] A BILLION TRILLION NEON VOLTS OUT OF 10 (ERROR: BRAIN RESPONDING ONLY IN SYNTH BASS)
ultrakillvari sarıyo
i finished this 100% once on gamepass and liked it enough to come back and do it again. i should have it wrapped up on steam in another couple of hours. + looks and sounds [i]incredible[/i]. seriously. it’s not a system crusher and it doesn’t need to be because of how polished and stylish it is. if you are an old nerd you will be hooting and hollering about everything you experience while this game is running. + plays mostly immaculately. every once in a while i get killed because i got stuck on top of an enemy, but usually a run ending is my fault. + the difficulty curve is perfect. it’s demanding and by the end you’ll be shocked you ever struggled on the early floors. + correctly states that the very wealthy are not human beings. - i’m not sure that the weapon upgrade system adds anything other than a bit of playtime padding. upgrades are objectively better than starting forms, and since they’re permanent the time you’re forced to spend with inferior gear is an annoying speedbump - the weapon balance is very poor. i’m sure the game is possible to complete with the railgun or plasma rifle, but that sounds miserable - there is a no-timer mode for children and the mentally disabled. it’s not fun, but since there are unlocks gated behind it you do need to play it if you want everything. even though it’s sort of interesting to see a different (and much worse) version of the final game, it sucks the negatives are hugely outweighed by the positives. i promise. go buy it and play it immediately.
i enjoyed playing this game
Overall, an enjoyable, fast paced boomah shootuh with great graphics. The weapon balance is a little lacking with some weapons being FAR weaker than others. I ended up using the Katana whenever possible and it was more fun and effective than the other weapons by a mile. (although it was more cumbersome against bosses which I think is actually a good trade-off). The overall experience, however, is pretty short. The game wants to spread its wings with additional difficulties and an endless mode but I don't think there's enough base content for this to be effective. No matter what, you'll be seeing the same enemies and using the same few weapons. I did try the endless mode but eventually got so bored of it I let the enemies kill me. The framework for solid replayablity is there, but the game would need more weapons and upgrades bolted onto it. I can still recommend MMT as a short, but enjoyable shooter with decent humour and great style but understand it is little more than that.
Pew Pew Pew Pew.
Вот бы операторша села мне на лицо
## What I Liked - Gameplay feels fantastic and the flow you reach with the speed works extremely well. - The weapons are so fun and varied. Had a great time with each one. - The upgrades really change the run, but you don't need them to complete it. - Music and visuals nail the theme the game is trying to nail. - The 'one-liners' when you enter the floor are hilarious for the absurdity of hearing such good life advice. ## What I Didn't Like - Honestly not much. Had a crash happen while on an endless run, but I can't entirely blame that on the game. - There are a handful of upgrades that are in my opinion, completely useless. Feels bad when your store is full of those instead of something fun. ## Gameplay This is where the game is going to exceed. The movement feels super fluid and you are given enough tools to help keep that speed moving without being punished for a single mistake. There were floors I first started and got massacred on, but I'm left with the impression that my own mistakes are what got me there. It never feels unfair despite the high difficulty. Which is actually worth mentioning that I chose one of the harder difficulties, but there are a ton of options that let you tune it in how you want it. ## Graphics & Sound The stylized graphics for this are very smooth and one the enemies designs help you recognize them even while you are moving so fast. There are tons of other little touches that I think sell the 80's Anime aesthetic more, but the stand out to me is the glitch effects that happen. Something about how fluid those look just appeals to me at a fundamental level. Of note, the soundtrack is super solid and it keeps pace with the gameplay. ## Would I Recommend It? Yes! ### Who Should Skip It If you don't like the idea of a run based level, even though there are difficulties that remove some roguelike elements, it probably isn't going to appeal to you as the game feels like it is supposed to be played like that. ## PC Spec CPU: i7-14700K Memory: 32GB Video Card: RTX 3080 Storage Type: NVMe Monitor resolution: 5120x1440 (this game does not fill the screen for this resolution)
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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