
Mr. Prepper is about being prepared. You know something is wrong. The risk of a nuclear war is in the air and you need to get ready for what's coming.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 14 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 5.5Kreviews | 80% | — | $3.2M |
| $3.09−80% | 307ratings | 65% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 855 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Pretty interesting. I like more of a open world type of game, but with a good story line. This game is like a 8.5/10 for me. In terms of customization I wish there was more. Even the option of just being able to play as a boy or a girl would have been a plus for me. The fact that there is zero character customization I find it lacking as well as no real NPC dialogue. I was hoping this would be a little more like Project Zomboid or Survivalist: Invisible Strain
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Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, French, German, Russian, Spanish - Spain, Turkish, Simplified Chinese, Dutch, Japanese, Italian, Portuguese - Brazil +2 more
| $15.49 |
| 243ratings |
| 66% |
| — |
| not modelled |
| $3.99−80% | 17ratings | 62% | — | not modelled |
| $15.49 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 862 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ну что ж я сгорел с данной игрушки из-за своей попытки спешить. Не подготившись к отьезду, я умчал в закат. И уж так вышло, что на фин боссе я был ваншот. Если первые две фазы в полне понятны. То третья - это просто рандом. Около сотни было попыток пройти 3 фазу. И реально заметил, что эта фаза просто рандом. Ты можешь стоять в углу и в тебя ничто не попадёт или же будешь носиться как в матрице и получишь безвыходную ситуацию - там падают камни, а рядом взрывается пк. Ну ладно, всё же моя вина, что не подготовил еду и энергосы. А так игрулька очень даже прикольная и интересная. Да сюжет крайне неплох. Помню под конец забил на агента и накидал в шкаф всякого дерьма, ибо был занят всякой другой херней. И вуаля меня посадили под суд. Я был очень удивлён. Вот вам мой совет: если в первый раз проходите, то не спешите по всем этим квестам. Сначала обустройтесь, чтобы питание на генераторах полностью было. Удачи, да и прибудет с вами сила.)/
I've been trying to think about how to describe this game? Some games just have that IT factor. Maybe it's the immersion? The story? The crafting? The economy? The building? I can't put my finger on it but something about this game far exceeded my expectations. I kept thinking about it when I was offline... what's going to happen next.. the mystery...that's how you know you got a good game. You can tell the dev's put a lot of thought into every little detail. Will likely be buying all the DLC content. Immersion... I think was the biggest factor.. Immersion.. you truly feel like you're in a different world. Well done.
逃離前把樓梯拿掉:)
Another good survival and crafting game, with a high level of liberty in house arrangement—i.e., the player can diversely set up facilities both on the ground and underground, at their own risk against government inspection. The possibilities can range from a minimal survival style to an underground palace. This also includes detailed object placement, as the player can even set up display shelves and put objects on show. Although the traversable area is limited to a single town as dictated by the plot, this town somehow harbours very diverse environments—from forests to deserts—preventing the game from being confined to just the house and its underground bunker. The story itself is quite short, but it does contain secrets, mystery, exploration, discovery, and even plot twists. However, it takes a lot of time and effort to push the story forward. It also requires planning, time management, perseverance, and discipline to keep resources flowing and to generate more income in order to obtain new materials and key items. The game lacks proper hints for many crucial things, which caused me to restart the game dozens of times when I discovered I had missed something I should have known from the beginning. The diversity of elements and activities in the game is still quite limited, so it is recommended to play with the Animal Farm DLC installed for a more expansive experience.
my game broke and i can't progress because I'm pretty sure I forgot to build something and the resources for it have been used or are missing (I think it's fuel). Pretty f'n annoying and I don't feel like restarting - I get that it's the kind of game that does this but it should at least give you hints about what to save up or what might be coming
É um jogo divertido e desafiador. Existem algumas mecânicas que eu não gosto muito e poderiam ser otimizadas. Por exemplo: Itens na geladeira e água na pia poderiam ser utilizados diretamente no fogão, sem necessidade de retirá-los. As receitas disponíveis para criação (que tenho osa recursos em mãos) poderiam ficar no topo da lista, ao invés de precisar rolar a barra até encontrá-las. Eu não me agradei muito com a ideia de um foguete como plano de fuga (o ideal seria um trailer blindado, rápido que passasse por cima de todos e fosse possível fugir. Pelo menos é um plano mais real do que um foguete. Vai fugir e morar onde? kk) Mas, eu gosto bastante do jogo e me divirto construindo e melhorando a base <3
Очень было задорно и с интересом пройти сюжетную линию сей игры, и фарм и спокойное прохождение с обдуманными действиями. Задумка зачетная, в принципе всего хватило, прошел неспеша за ~30 часов не скучая, можно и быстрее, но побегать везде, все обсмотреть, обкашлять, попробовать разные алгоритмы механизмов игры, поторговать, пожрать жареного и сырого крысиного мяса, выйти в рукопашную на волка, сваливать от волка... Приятная музыкальная атмосфера, четко вписалась в сие бытие. В общем советую.
Игра простенькая. Сюжет интересный. Строить убежища приятно. Глючит редко. Рекомендую брать сразу вместе со всеми DLC чтобы получить все достижения и контента больше будет. Прошёл игру без DLC и немного жалею, потому что ради DLC второй раз проходить не хочется. (Разве что для достижение за спидран) Игра - симулятор жизни с управлением временем и играется соответственно долго. Но без DLC не настолько долго, чтобы получить достижение за выживание в течение года. Так что советую подождать пока все дополнения довыйдут.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 17 | 62% | $3.99 | |
| $41.7K | 73 | 75% | $15.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $5.5M | 9.4K | 88% | $19.99 | |
| $1.1M | 1.6K | 85% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 3.2K | 70% | $29.99 | |
| $3.2M | 5.5K | 89% | $29.99 | |
| $3.2M | 6K | 83% | $34.99 | |
| $3.2M | 4K | 95% | $49.99 | |
| $3.2M | 22.5K | 87% | $7.49 | |
| $3.2M | 6.9K | 91% | $24.99 |