
After a long time in isolation, something appears inside your fridge. Satisfy the meat, or resist it.
Modeled estimate, not a reported figure. How we estimate →
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About
After a long time in solitude, something strange happens. A talking piece of meat appears in your fridge, demanding human parts to feed its hunger. Trapped in your own house, you’ll need to choose who to bring home and how to deal with this odd guest.
Choices That Count: Use dialogue to pick your visitor—some are more suitable than others.
Dungeon Crawler Movement: Navigate your eerie home.
A Story Packed with Gore and Shock Value: Brace yourself for a bloody, intense tale.
Multiple Endings: Your decisions lead to different fates—will you satisfy the meat?
Based on a true story (Not really)
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, Spanish - Latin America, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[i][b]В игре мы разговариваем с куском мяса из холодильника и выполняем его хотелки вплоть до отрезания своего причендала, думаю дальнейшее описание излишне.[/i][/b]
[h1][url=https://store.steampowered.com/curator/43715729/]Моя кураторская страница "Достойные или нет херроры"[/url][/h1] Я люблю [i]дешёвые инди-хорроры[/i]: это тот жанр, где за копейки можно устроить себе необычный вечер - игры умеют удивлять, пугать и даже веселить, всё зависит от качества. В последнее время выходит слишком много одинаковых проектов: либо вы где-то работаете и «что-то странное» начинает происходить, либо за вами по дому гоняется маньяк. А вот оригинальных сюжетных игр не так уж и много. [b]Mr. Meat[/b] - отличный пример небольшого инди, которое не предложит ничего нового по геймплею, зато дарит [u]необычную и интересную историю[/u], где здорово сочетаются [b]психологический хоррор[/b], [i]жестокость[/i] и [i]неплохой чёрный юмор[/i]. Геймплейно и по подаче это не прямой хоррор: здесь не нужно много ходить, решать пазлы, нет погонь и лютых джампскейров. Перемещение скорее по-старому, как в [i]данжен-кроулерах[/i]: жмёте вперёд - персонаж шагом продвигается на следующий экран, где можно поворачиваться на месте и взаимодействовать с разными объектами. Такой подход работает на повествование - игре проще рассказывать историю. Вы играете за одинокого, замкнутого молодого мужчину, который днями сидит дома. Он и дальше валялся бы на кровати, если бы не голод. Однажды привычный гул холодильника становится слишком громким - и, открыв дверцу, герой обнаруживает там [b]живой кусок мяса[/b]. Мистер "Мясо" сообщает, что раз уж герой такой неудачник, то, чтобы его жизнь обрела смысл, нужно помочь "Мясу" обрести тело: нужны руки, ноги и… кое-что ещё. Неожиданный гость вынуждает героя привести в дом людей и заполучить желанные части. Завязка интересная, но развернутой "драмы" ждать не стоит. Центральный геймплей [b]выбор жертв[/b], и в зависимости от ваших решений вы получите одну из пяти концовок. Базовое прохождение занимает около [i]25 минут[/i]; если решите добить остальные финалы, на каждый забег уйдёт примерно по десять минут. Да, есть и компьютер с мини-играми, но они быстро приедаются. Почему это всё работает? Помимо выборов и вариативных концовок, игра грамотно смешивает элементы: хоррор, психологию, страхи и пару неплохих шуток. Есть мрачные сцены с кровью и самоповреждением; игра чуть-чуть приоткрывает характер героя - почему он такой, какой есть. В диалогах с персонажами и Мистером "Мясом" периодически проскакивает [i]чёрный юмор[/i] . И что особенно приятно - благодаря [b]необычной завязке[/b], меланхоличному саундтреку и мрачному окружению рождается [u]втягивающая атмосфера[/u]: хочется узнать, чем всё закончится. Я, например, за чуть больше чем час посмотрел все концовки и попутно выбил все достижения. [b]Mr. Meat[/b] - не хоррор в чистом виде и с минимальным геймплеем: это скорее [i]новелла/симулятор решений[/i] с интересными финалами. Зато у игры есть [b]своя атмосфера[/b] и [i]толковый баланс мрака, жестокости и юмора[/i], а стоит всё это недорого. Если любите атмосферные инди-проекты за небольшой ценник - [b]Mr. Meat[/b] вполне достойный вариант, который не разочарует, если вам близок такой формат.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I liked the peen part 10/10
Mr. Meat was an interesting little horror game that didn't have much story but the themes it plays off of were enough to keep me interested enough to get every ending, in 49 minutes of playtime I got all endings and 7 of 11 achievements, I'd say this type of game is worth it on sale but only on sale. I did want to end this review by saying the music that plays in those two flashback scenes was fantastic and I would love to know the name of the tracks so I can find them on YouTube or something :) I can see myself revisiting this game in the future to grab the remaining achievements.
Eu vi no canal do max e decidi jogar antes de assistir o vídeo e que joguinho interessante e diferente, lembra muito o filme hellraiser aonde a mulhar alimenta o cara até ele virar um humano.
아...심오한 공포게임 잘 모르겠네요 내용은 이해가 가는데 아주 심오한
아 불미스러워
I don't really know what I expected going into "[i]Mr. Meat[/i]", though I had played the developer's previous game, [i]Bleeding Roots[/i] for a Halloween stream last year and found it (perhaps unintentionally) extremely funny and memorable despite being pretty basic and really short - which is fine, it was completely free and didn't overstay its welcome. The reason it was funny is largely because it was impossible to take seriously as it involved the most depressed and miserable divorced sadsack alive doing menial gardenings tasks over the course of four seasons and talking like Eeyore without his meds every time he looked at a plant. The protagonist of this one is much the same, though there's no indication he's divorced - so we're moving up in the world. [i]Mr. Meat[/i] is... really quite a bizarre and confusing game, though not really in the way I feel the developer had intended. The movement resembles that of an old-school dungeon crawler or something like [i]Psychopomp[/i], despite taking place in a very small house - serving no real purpose outside of making things slightly more tedious - and there is little interactivity or things to do outside of talk to the meat in your fridge, call on the phone after talking to said meat, or playing a few little minigames on the computer that don't have any listed rules and don't make a terribly large degree of sense. I enjoyed the dungeon dice one even if it was entirely RNG, but the other game seemed largely incomprehensible. In any case there's at least a "fun" diversion kicking around, though the rest of the game is anemic enough to where I really would have rather seen this effort go towards [i]Mr. Meat[/i] itself. Every day, you wake up, you contemplate how much your life sucks, and you talk to the meat in the fridge. Is this Mr. Meat? Probably. The meat tells you to do things, it tells you it wants a body - and you can help. Head over to the phone, make a couple calls, and call over whoever you think has the best (or worst) body parts to fulfil the request. Chat with them a bit, chop them up in the bathroom, you know, normal person things. This "gameplay loop" is fine in theory, and some of the writing outside of the moping is pretty charming, but the game only has like three days to it and it's always very obvious who fits and doesn't fit each request based on how the meat asks for it and how they are labelled. You'll get asked for some good legs, pick up the phone, and have the option to call choices like: [list] [*]Sick Dog [*]Olympic Runner [*]video gamer [/list] An exaggeration, but there is not much thought required to make your choice - nor is there any story reasons that may compel you to pick certain choices save for one involving calling over your mother that doesn't end up going anywhere (though it counts as bad limbs for the meat which does affect your ending). After these segments, you have a flashback or a dream sequence - one of which involves your mother and one with your father, the former implying she is abusive or crazy and the latter potentially implying your character is a sociopath, which I mean... fair enough. There's a very, very short surreal dream sequence as well that also goes nowhere. And that's really it, that's all there is to do. The game does contain alternate endings, but the progression and the gameplay both literally never change outside of some different dialogue from the people you invite over and kill. Eventually you cut off your own penis too, your very own [i]Mr. Meat[/i]. Maybe that's what the name meant. The problem here is that unlike [i]Bleeding Roots[/i], this one actually costs money and while it's certainly not the worst thing you can blow five bucks on, there's about half an hour of actual content here and even that is really pushing it. It makes me kind of sad because there [i]is[/i] something here that could have been pretty interesting if there was more content - more days, more choices, more personal connections that the protagonist has that could influence those choices, etc., but as it stands, I have a hard time recommending this. After all, there's no meat on these bones.
Juegazo cortito, y el que lo hizo un amor. Aguante Argentina carajo
Meat
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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