
MOVERS IN THE WAREHOUSE is a puzzle game about workers in a warehouse with strategy and arcade elements, made in a 2D drawn style.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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[h1] Ящики! [/h1] [code] Либо ящик упадет на голову, либо победа! [/code] [list] [*] Достойная цена в наборах. [*] Увлекательный геймплей. [*] Задорная музыка. [/list] [i] Забористая головоломка-платформер про кладовщика. Бегайте по уровням, двигайте ящики, избегайте падения ящиков, куча бонусов, наград, отличная музыка и приятная для глаз графика. Яркие краски, удобное управление, а еще крайне забавный главный герой. Я играл в нечто подобное на старых телефонах, но это было так давно! Тем более сейчас игра выглядит в тысячу раз лучше и приятнее. Стоит попробовать [/i]
[h1] Майна! [/h1] [u] Веселая бродилка-головоломка о складе с ящиками. На нас постоянно сбрасывают ящики, пытаясь убить. Либо соратники замыслили недоброе, либо же родились с дефектами, но это не беда. Наш герой умеет ловко бегать и двигать ящики, освобождая себе путь к свободе. Добавим сюда смешную музыку, быстрый гейплей, а еще разнообразные ящики. В целом игрушка очень даже отличная, способная увлечь игрока на долгое время. Местами трудно, местами слишком просто, а из-за таких скачков играть еще веселее. Вы не успеете привыкнуть к темпу и будете ловить себя на мыслях про удовольствие. [/u] [h1] Берегите голову. [/h1] [code] Спасибо, спасибо, спасибо! [/code]
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Portugal, Russian
Играл раньше в эту игру на кнопочном телефоне, очень простая игра. Вроде как игра скопирована неплохо в плане деталей, механики вроде всё те же из оригинала. В целом, лично у меня проблем с игрой не было. Игра представляет из себя нечто среднее между 3 в ряд и тетрисом. Если считать за прохождение открытие всех персонажей, то за условные 5-10 минут игру можно пройти. А так, тут нет никаких уровней и ограничений. Игра в основном заточена на достижение рекордов, которые вроде куда-то записываются. Из минусов только лютейшая цена. Я, как ценитель классики, не дал бы за это больше 100 рублей в лучшем случае. Реальная стоимость игры до 30 рублей. (Если объективно, то 10-15 рублей.)
还哦可以,和超级玛丽差不多吧
за такие деньги и графика слишком простая, и музыка. геймплей тоже не блещет увлекательностью
MOVERS IN THE WAREHOUSE is a lighthearted puzzle-platformer that takes an everyday workplace setting and transforms it into an entertaining challenge centered on organization, movement, and quick decision-making. Developed by Bocharov Games and published by Piece Of Voxel, the game places players inside a busy warehouse where efficiency is the key to success. While its premise may seem simple at first glance, the title manages to create a surprisingly engaging gameplay loop by combining box-stacking puzzles with character-based platforming mechanics. The heart of the experience revolves around arranging and clearing rows of boxes to earn points. Unlike traditional puzzle games that are played from a fixed perspective, MOVERS IN THE WAREHOUSE gives players direct control of warehouse workers who must physically move around the environment, jump across obstacles, and push cargo into strategic positions. This active approach adds an extra layer of involvement, as success depends not only on planning but also on movement and timing. The blend of arcade action and puzzle-solving helps the game stand apart from more conventional entries in the genre. A notable feature is the selection of different warehouse employees, each bringing unique characteristics to the gameplay. These differences encourage experimentation and provide players with alternative ways to approach challenges. Rather than relying on a single strategy, the game invites players to adapt their methods depending on the worker they choose. This variety helps maintain interest over multiple sessions and gives the progression system a greater sense of purpose. The inclusion of multiple gameplay modes further strengthens the package. Players can enjoy a more traditional puzzle-focused experience in Classic Mode or pursue faster-paced score chasing in Arcade Mode. Both options cater to different audiences, whether they prefer a relaxed and methodical approach or a more competitive style that emphasizes speed and efficiency. The presence of these modes adds welcome replayability and encourages players to keep improving their performance. Visually, the game embraces a colorful hand-drawn art style that perfectly complements its casual tone. The warehouse setting is presented with a charming simplicity that keeps the focus on gameplay while still offering enough personality to remain visually appealing. Character designs are easy to distinguish, environments are readable, and the overall presentation contributes to the game's approachable nature. The graphics may not push technical boundaries, but they effectively support the experience and suit the game's scale. Another strength is its accessibility. The straightforward controls make it easy for newcomers to understand the mechanics, while the challenge gradually increases as players strive for higher scores and more efficient box arrangements. Because the gameplay systems are simple to grasp yet difficult to master, the game strikes a balance between casual enjoyment and long-term skill development. Unlockable content, hidden surprises, and score-focused objectives provide additional incentives for players who enjoy mastering every aspect of a game. The strategic depth comes from balancing immediate opportunities with long-term planning. Players must constantly decide where to place boxes, how to move through the warehouse efficiently, and when to prioritize speed over careful organization. These decisions create satisfying moments of problem-solving without overwhelming players with complexity. The game succeeds by delivering focused mechanics that remain entertaining throughout its relatively compact scope. However, the game's limited scale may leave some players wanting more. Those searching for a lengthy campaign, extensive customization systems, or highly complex mechanics may find that the core gameplay loop eventually becomes repetitive. Its appeal is strongest when approached as an arcade-style puzzle game designed for short but enjoyable play sessions rather than a large, content-heavy experience. Despite its modest ambitions, MOVERS IN THE WAREHOUSE successfully delivers a fun combination of puzzle-solving and platforming. Its accessible design, charming visuals, multiple game modes, and character variety create a package that is easy to enjoy and rewarding to master. The game understands its strengths and focuses on refining them rather than overextending its scope, resulting in a polished and entertaining indie experience that puzzle fans can appreciate. Rating: 5/10
没中文 没成就 仓库搬运工 《仓库搬运工》是一款手绘 2D 解谜游戏,融合策略与街机操作元素,故事围绕仓库搬运工人展开。 你可以从三名工人中挑选一名,整理仓库货物,凑出完整一排箱子就能消除得分!操控工人在仓库里奔跑、跳跃、推动箱子,将它们挪到空位来拼成整行。每个角色都有独特属性,你可以全部解锁体验。游戏包含大量增益道具与隐藏彩蛋,操作手感流畅顺滑;还能和其他玩家同台竞技,证明你的搬运技术无人能及! 游戏特色 两种游玩模式:经典模式、街机模式 隐藏专属角色等你解锁 种类繁多的增益道具 简洁舒适的操控体验 新奇独特、趣味十足的核心玩法
Детская головоломка, механика игры напоминает тетрис и три в ряд, где нужно собирать одинакового цвета кубы. Игра немного хардкорна, не успеваешь уследить за всеми событиями на экране и можно случайно попасть под падающий кубик. Цена отдельной игры великовата, покупать только по скидкам.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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| $4.2K | 35 | 71% | $4.99 | |
| $2.6K | 14 | 100% | $4.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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