
A simple but also challenging puzzle game about moving, pushing and matching colors.
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[quote][url=https://store.steampowered.com/curator/6142328/][b]Like this Review? Follow The Cpt Froggy Club Curator Page for plenty more![/b][/url][/quote] You begin on the world map with around Ten Levels which you can play through to start with. Selecting Level One will take you in game, your first level consists of a Three-by-Three grid with Two Pink Coloured Square Icons with heart shaped faces. In order to complete the level, you must move the Icons and bring them together. However, the movement of the Icons are linked, so. If you move up then both Icons will move up, moving left and they’ll move left as long as there is no obstacle in the way. One the first level the grid is a brown colour as though its soil. Upon bring together the Icons of the same colour the ground will bloom and you’ll get a big green thumbs up. The grid you play in will grow in size and come in various shapes, the number of Icons will also grow and there may be more than one colour type on the grid. In this case you will need to match all Icons to the corresponding colours. This all sounds easy so far, move around a few coloured blocks and you’re sorted. However, not all levels will consist of just soil grids to play on. As you progress through the levels parts of the grid will already be in bloom with only so many soil squares available. You’ll have to manoeuvre the Icons so that they will bloom on the open soil squares. As well as having to contend with multiple coloured Icons, restricted soil spaces there are other obstacles such as jars, multiple square blocks, sticky blocks which will impede your movements. Some types of Icons will require them to be moved on to certain grid squares, such as a greyed-out seedling square. These types of icons are not a squared icon, and as so they cannot be combined by the same coloured icons. They will first have to be moved on to the greyed-out seedling square. Some Icons are sleeping and so they cannot be moved so you’ll have to find a way to of reaching them. You must connect at least two icons before they can bloom, it doesn’t matter if they are in a line or as a corner as long as they are connected on a side of another icon. There are over sixty levels to play and although the game looks all nice and cute it can be very frustrating. On the right of the screen is a few shortcuts for World Map (Escape), Hints (H), Music (M0 and Restart (R). If you get stuck you can hit the Hints icon and it will help you by showing you the first so many moves help you hopefully to complete that level. However, even using the hints I have found myself struggling to complete a couple levels later on in the game. You can also undo moves rather than restarting from the beginning of a level. Each move you make a photo is placed on the left side of the screen, pressing “Z” will undo the last move, holding down “Z” will auto undo your moves. There’s not a lot of settings for the game, there is Music and Sound Volume Controls, Window and Full Screen modes, Resolution. Moving or Static Background On/Off and Delete Progress, you can also find any achievements unlocked here. I’ve enjoyed playing Move “n” Bloom thus far, it’s a fun little puzzle game but don’t be fooled by its cute looks. The game has some challenging levels, I have got stuck on level 42 and 45. Even using the hints I can’t seem to figure out how to complete the levels. But hey, who wants easy puzzles any way, I like a challenge. Positives + Fun but challenging game + Cute graphics + Has achievements + Remote TV Play Negatives - Can be frustrating - No cards currently Move and push the same coloured Icons turning them into grass and flowers in the simple but challenging puzzle game Move “n” Bloom. 7/10 [quote]Key provided by developer/publisher for review purposes via THE CPT FROGGY CLUB! Any opinions expressed are entirely my own! [/quote] [quote]For more reviews, great game giveaways and much more. Come join us @ www.Zeepond.Com and [url=https://steamcommunity.com/groups/thecptfroggyclub]The Cpt Froggy Club[/url] Steam Group[/quote]
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Languages: English, Spanish - Spain, Russian, Simplified Chinese, Traditional Chinese, German, French, Korean, Portuguese - Brazil, Japanese, Turkish
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]概要[/h1] 2Dパズルゲーム。フィールド上のピンク色・黄色・水色のブロックは、全てキー入力を受け付けて同じように動くので、壁や他のブロックを利用して移動場所を調整することになる。土の床の上で同色のブロックが隣接すると、ブロックが消えて花が咲いた草地に変化する。全てのブロックを消せばステージクリア。全60ステージ以上。 [h1]言語[/h1] 日本語対応。メニューも含めて基本的に言語は表示されない。実績関係が日本語になっている。 [h1]評価[/h1] [b]おすすめ度:★★★★☆(4点 / 5段階)[/b] 購入価格:¥205 ありそうで無かったルールで楽しい。本作の醍醐味が分かりやすい例が同色のブロックが3つある場合で、2つを隣接させると1つ余ってしまう。そのため、2つだけでの隣接は回避しつつ、3つ同時に隣接させる必要がある。この時、隣接させる形が一直線なのかL字型なのか、どの場所で隣接させるのかは決まっておらず、完成形について考える余地があり、自由度も高いのが良かった。逆に土の床がブロックと同数しかなく、完成形がきっちり決まっているステージも存在する。 進めていくと押し出せる壺や氷などが登場し、『倉庫番』的な要素も強まる。キー入力を受け付けない眠っているブロックや、成長させるとブロックになる種子、ブロックが2つになるチェリーなどギミックも豊富。大抵のステージは数十秒でサクサクとクリア可能だが、徐々に論理的に手順を考える必要性が増してきて、終盤にはなかなかの難易度になる。それでも各ステージは広すぎない一画面に収まっているため、全て自力で解くことができた。 基本の操作は矢印キーのみで行え、何手でも戻せる機能も完備。数手教えてくれるヒント機能もあるのだが、「ヒントを使用せずにゲームをクリアする」という実績があるのが残念。もし使用してしまった場合、解除ができるのかどうか気になるところ。 惜しい点として、本作では厳密なクリア条件が明示されない。終盤では突入したブロックが消えるマグマが登場し、ある程度間引くことが可能になるので、全てのブロックを組み合わせる必要は無い。おそらく、その手段を含めてブロックを全て消し、最低1つは花を咲かせればクリアとなるが、バグなのか1つも花を咲かせなくてもクリアできるステージがあった。また、種子は残してもクリアできるようだが、そう言った説明が一切無いため、何を目指してプレイすべきか戸惑うこともあった。 デザインがポップで取っつきやすく、1つしか無い色のブロックが涙を流すなど、可愛らしく仕上げられている。ボリュームもあってコストパフォーマンスも良く、気軽にプレイできるパズルゲームとして、幅広くおすすめしたい作品。 [h1]実績[/h1] 5時間で全実績解除。全回答のSteamガイドが作成されているため、誰でも解除可能になっている。最後に残ったのは「好奇心」という隠し実績で、条件は[spoiler]「組み合わせを変えて2回目のパズルをクリアする」[/spoiler]。[spoiler]クリア時に咲かせた花の色はワールドマップで確認でき、自分はステージ59を3色と2色の2通りでクリアすることで解除できた。[/spoiler]
This is an unashamedly happy game with it’s cute cartoon graphics, it immediately brought a smile to my face. This continued as it is a fun unique game. Some puzzle games manage to be technically good but are somehow lacking in the fun factor, this manages to do both. It’s a mix of Sokoban on some levels, and/or ‘move one and you move all icons at the same time’ (ie like woodways). The objective on most* levels is to find soil squares and bring together all the same colours on them so they ‘bloom’ on the squares. New game mechanics are introduced making it more interesting as you progress. The cherries although clever once you ‘get’ it, might be the least intuitive of them. There is a tutorial level introducing the main aspect of the new game mechanics and mostly this is enough. The one slightly negative thing for me was that on latter* levels I didn’t always understand what the level objectives were. I usually like to know what objectives are, not to work them out -having the time spent on HOW to accomplish the objective rather than try a few things to figure out what the objective is. On a few levels, I accidentally finished rather than purposefully work them out. This was the case in the latter stages when it is impossible to do everything (keep everything alive). But once I figured that out, I mostly got it. I’d have preferred that you had to keep everything alive in every level, that would have been more intuitive and logical (for me anyhow). I really liked that there was an option to turn off the moving screen (it was making me sick), there was an undo button – z key (recent update says it is now unlimited). There is also a hint button which is always a great idea. Here it’s a well thought out, different amount of moves for each level. It’s only ever the starting moves but it is supposed to be a hint button, not ‘a keep clicking this and you’ll get the solution button.’ I didn’t need it, but maybe if there was a 2-3 moves hint from where you were that would be good although maybe programming that would be hard. It has 73 levels in total, with hints in most levels but not in the last set of bonus levels. In-game options are - screen resolution (2560 x 1440 the highest), windowed/full screen, moving background on/off, separate sliders for music and sound. I don’t like hard games, and here it was a perfect level of hardness for me – a few tries and I got it. I’m really bad at Sokoban (I keep practicing at it but still don’t get better!) but don’t be put off if you don’t like Sokoban, the Sokoban side isn’t hard. I appreciate that I could 100% a game with zero timing elements in it, you could take as many moves as you want in a level. There was an undo button, that alone deserves a good review. Thankfully there are enough other good fun unique things going on to make me recommend this fun, casual game. [url=https://store.steampowered.com/curator/40751408/]Ginger’s Games Curator page[/url]
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Je joue sur Linux. Version Linux : excellente. [h1]Le jeu[/h1] Un casse-tête où on pousse différents types de blocs pour réunir des blocs de couleur similaire. Il y a environ 70 niveaux dans plusieurs mondes avec chacun leurs types de blocs. La difficulté augmente progressivement, les niveaux deviennent assez ardus sur la fin. Sur l'ensemble, seuls deux niveaux m'auront demandé de regarder un guide, le jeu est largement abordable. Les graphismes sont simples et assez mignons, la musique est oubliable mais pas désagréable. Le jeu a toutes les options nécessaires qui sont parfois oubliées dans les jeux du genre, de la résolution au réglage du son en passant par le support manette. Rien à redire. Lors de la release la version Linux n'était pas dispo, mais après avoir posé la question au développeur elle semblait prévue et est apparue quelque temps plus tard. J'ai aussi vu qu'il avait tenu compte des quelques remontées sur le forum. Le dev semble être à l'écoute des joueurs, ça fait plaisir ! :) [h1]Rejouabilité, achievements[/h1] Les achievements s'obtiennent "simplement" en terminant le jeu sans aide, pas de temps ou des nombre de mouvements limités (et c'est tant mieux!). Il y en a quelques uns pour utiliser l'aide, il suffit de les faire une fois le jeu terminé. Un seul des achievements est "caché". Il n'est pas difficile, mais sans savoir ce qu'on cherche... regardez un guide si jamais il vous échappe. [h1]En bref[/h1] Un casse-tête plutôt mignon, j'ai apprécié les quelques heures que j'ai passées dessus. Recommandé ! [h1]GNU/Linux[/h1] La version Linux est excellente, je n'ai rencontré aucun problème. J'y ai joué principalement au clavier, j'ai aussi testé le DS4 qui fonctionne très bien. OS: Linux Mint 19 x64, MATE edition. Hardware : i7 7700K OC@5Ghz, Nvidia 1080GTX, 32GB ram. Screens : Dualscreen, 1x 4K & 1x 1920x1200, un seul screen X.
I found Move 'n' Bloom a couple of days ago while looking for cute and chill games to play, and I'm glad I did! I really enjoyed playing it. I like puzzle games a lot, and this one was very much fun. Most of the levels are easy enough, but there are a few that took some time to figure out. And there is one level that's extremely hard. I definitely recommend it if this looks like something you'd enjoy. It took me around 6 hours to finish the game but I'm sure completing it in less time is possible. I just took my time with some of the levels and went back to replay a couple of them (in hopes of finding secret levels - which I didn't, by the way).
《Move 'n' Bloom/移动以绽放》是一款色彩明丽,玩法简单的休闲益智游戏。玩家通过操控地图中的花花草草来完成配对,全部配对成功代表游戏胜利。随着游戏关卡的推进会有着更多的解谜和玩法内容加入。游戏整体难度适中,售价合理,喜欢解谜小游戏的玩家不妨一试。 虽然游戏有着较为轻松欢快的画面风格,但是不得不承认游戏的关卡还是比较有挑战性的。玩阿基必须把相同颜色的花草配对在一起,使他们绽放来达成胜利。游戏一共有8个不同特质的世界,每个世界都有其独特的主题和谜面,加起来共有73个不同的关卡。所幸玩家并不需要通过所有关卡才能继续向后推进,而只需要把连接不同世界的衔接关卡完成以后即可向后挑战,这一点还是比较人性化的。 游戏基础需要把3个相同色调的花朵组合于一起,但是当有着四个以上相同颜色的花朵就可以分批次的组合以达成目标;此外还会有一些额外的障碍或者谜题加入关卡中供玩家挑战。游戏基本只需要上下左右即可操作,而且当走错以后也可以撤销移动,亦或者是重新开始这个关卡。 值得一提的是虽然本作也有着提示的功能,但是不同一般的游戏,本作中的提示只会告诉玩家这一关的前面几步该如何走,而不是在已有基础上进行指引。所以如果玩家依旧没有思路的话还是会很麻烦。总的来说本作有着相当轻松的游戏表现及氛围,喜欢这类休闲益智游戏的玩家可以静下心来好好挑战一下这款小游戏。 [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
Benzer renkteki blokları bir araya getirmek için farklı türdeki blokları ittiğiniz bir bulmaca. Çeşitli dünyalarda her biri kendi blok türüne sahip yaklaşık 70 seviye vardır. Zorluk giderek artıyor, sonlara doğru bölümler oldukça zorlaşıyor. Genel olarak, yalnızca iki seviye bir rehbere bakmamı gerektirdi, İş yapar deneyin.
🟥🟥⬛⬛⬜⬜⬜⬛⬛🟪🟪 🟥⬛🟪🟪⬛⬜⬛🟥🟥⬛🟪 ⬛🟪🟪🟪🟪⬛🟥🟥🟥🟥⬛ ⬛🟪🟪🟪🟪🟥🟥🟥🟥🟥⬛ ⬛🟪🟪🟪🟪🟥🟥🟥🟥🟥⬛ ⬜⬛🟪🟪🟪🟥🟥🟥🟥⬛⬜ ⬜⬜⬛🟪🟪🟪🟥🟥⬛⬜⬜ 🟥⬜⬜⬛🟪🟪🟥⬛⬜⬜🟪 🟥⬜⬜⬜⬛🟪⬛⬜⬜⬜🟪 🟥🟥🟥⬜⬜⬛⬜⬜🟪🟪🟪
转免。 看起来非常轻松有爱的画面。实际玩起来挺烧脑的。 同步移动箱子的滑块解密,有内置提示,但是只提示开头,后面还需要自己继续烧脑。 懒了可以直接看社区指南,里有完整关卡解法。 中文LOGO很漂亮! [table][td][b]关注我们 [/b][url=https://store.steampowered.com/curator/30253125]甄游组[/url] [url=https://store.steampowered.com/curator/34433893]第一印象[/url] [url=https://store.steampowered.com/curator/40602490]免费游戏[/url][/td][/table]
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