
Have you got what it takes to become the manager of a high-performance motorsport team? Motorsport Manager is a highly detailed, best-in-class management game for fans of motorsport. You’ll hire the drivers, build the cars and embed yourself in the dynamic world of racing.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Polish, Russian, Portuguese - Brazil, Dutch, Hungarian
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 53 reviews with recorded playtime.
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Exelente y apasionante juego
El hundimiento del HMS Coventry ocurrió el 25 de mayo de 1982, durante la Guerra de las Malvinas, y constituyó uno de los mayores éxitos tácticos de la Fuerza Aérea Argentina. El destructor británico Tipo 42, equipado con misiles Sea Dart para defensa antiaérea, operaba junto a la fragata HMS Broadsword, que contaba con misiles Sea Wolf. Ambos buques protegían el desembarco británico en San Carlos actuando como piquete radar para interceptar los ataques argentinos. Ese día, una escuadrilla de aviones A-4B Skyhawk del Grupo 5 de Caza, integrada por el Primer Teniente Mariano Velasco y el Alférez Jorge Barrionuevo, despegó desde el continente con bombas de 250 kg. Tras recorrer cientos de kilómetros volando a muy baja altura para evitar ser detectados por los radares, se aproximaron aprovechando el relieve de las islas. La combinación de un fallo temporal del sistema Sea Wolf, una maniobra del Coventry que bloqueó la línea de tiro de la fragata y el escaso tiempo de reacción permitió que los aviones alcanzaran el buque. Durante el ataque, los Skyhawk atravesaron el intenso fuego antiaéreo y lanzaron sus bombas, de las cuales tres impactaron en el destructor y dos explotaron dentro del casco gracias a sus espoletas retardadas. Las explosiones destruyeron sistemas eléctricos, compartimientos internos y provocaron incendios e inundaciones que dejaron al buque sin posibilidades de ser salvado. En menos de veinte minutos el Coventry volcó y se hundió, causando la muerte de 19 tripulantes, mientras que la mayoría de los supervivientes fue rescatada por el HMS Broadsword y helicópteros británicos. La pérdida del Coventry obligó a la Royal Navy a revisar sus tácticas de defensa antiaérea y el empleo de sus destructores como piquetes radar. Para Argentina, la operación demostró la eficacia de los ataques a muy baja altura y la capacidad de sus pilotos para penetrar complejos sistemas defensivos, convirtiéndose en una de las acciones más recordadas del conflicto.
The best racing management game
Si alguna vez has querido experimentar lo que se siente al gastar cientos de millones de dólares para ir más lento que el coche de seguridad, Motorsport Manager es el juego de tus sueños. Decidí ponerme en modo "Masoquista Legendario" y recrear fielmente la mítica temporada 2015 de McLaren-Honda. El juego es tan sumamente realista que captura a la perfección la esencia de aquel año. Fidelidad del motor: Logré que el motor Honda se sobrecalentara y explotara literalmente mientras el coche salía del garaje. 10/10 en realismo. Gestión de radio: El juego no tiene la voz real de Alonso, pero juraría que escuché a mi monitor susurrar "GP2 engine" cuando nos adelantó un Manor en la recta de Spa. Desarrollo de piezas: Invertir todo el dinero del patrocinio de McLaren en mejorar la fiabilidad, solo para que el coche decida retirarse en la vuelta de formación por "problemas eléctricos misteriosos".
Great game. Honestly kept doubting whether I should buy it or not. I finally bought it this summer sale and I can say. It definitely is worth it. You are put in the position of team manager. You have to please the chairman of the team. Manage finances and staff contracts. Manage your drivers morale and contracts. Upgrade the HQ, buy and build new buildings. Handle car upgrades and fit the parts to your car. Maintain a balance between part reliability and performance. ( When developing parts you can choose to add a stat buff that breaks the rules, each stat buff that includes risk increases the risk level by 1. You go from LOW to MEDIUM to HIGH. After each race the stewards will inspect your car. If these rule breaking parts are found you will be penalized.) (You can also vote to add new tracks or take away tracks) A little cool feature that I like is that the championships have rules that aren't static. Every season, all the team managers have the chance to nominate a rule that they want out of a set amount of options. Once the rule is nominated you can then begin a vote where all the team managers vote on whether they want to vote FOR, AGAINST or ABSTAIN. Abstaining earns you an extra vote which you can add on to any vote you want. ( I suggest you save them for when you nominate your own rule to ensure it gets accepted or when you want to reject another nomination) When its finally race day, you have to manage car setup during practice sessions by sending out your drivers on stints and hearing their feedback and tweaking the setup accordingly. If the championship you are in has qualifying you can then send out your drivers on qualifying stints during qualifying sessions. Finally the actual race. In races you have to manage your fuel level, tire wear, condition of car parts and strategy. One final thing I want to mention. The game has promotions and relegations. There are 3 tiers in the single seater category. WMC (World Motorsport Championship) APSC ( Asia-Pacific Super Cup) ERS (European Racing Series) All with their own fluid and non static rulesets and events. If you win the constructors championship in the APC or ERS you go up and if you come last you get relegated to the tier below. ( I am not sure what happens if you finish last in the ERS) Mods are also cool but I haven't tried any. Great Game
Bagus
Still a banger game after all these years, really excited about the new one coming next year (2027)
Still the best manager game on steam!
Komplexer Simulator rund ums Thema Rennstall!
I've played this game a lot through out the years on mobile devices. It's one of my favorite racing manager games. I like that it's a slow build. Recently, I saw that Motorsport Manager 2 will be releasing in 2027! Really excited to hear about that! If it's as good as this game is, I'll be very satisfied.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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