
Parkour through the ruins of a megastructure, climb massive bosses, and hunt down every construction equipment in this slice of life action-adventure with immaculate vibes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.71/day in the week to Sep 8 → 10.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
PARKOUR
Parkour through a brutalist post-apocalyptic world with smooth gameplay, and engage in seamless combat encounters. You must use your skills and agility to find your way in this desolated place.
Play as a girl named ‘P’, and use everything at her disposal to escape from deadly traps. Run, climb, slide, crouch, wall run, perform stunts, and even use your chainsaw to cross impossible distances.
HEAVY MACHINES
From smaller autonomous construction equipment, to massive dump trucks, survive a hostile environment where everything wants to kill you. Who’s gonna win, a sleepy girl with a chainsaw, or an army of rogue machines?
Strike first, or die. A single mistake can cost your life in a brutal clash of metal. Too big to destroy with one swing? Climb bosses and slice them into pieces, turning colossal machines into dust.
MEGASTRUCTURE
Not everything can be solved with a chainsaw. Alone with a flashlight, you are powerless against the crushing atmosphere of the structure. Rush through the darkness in endless corridors and cross liminal spaces.
Insignificant as you are on the scale of this cursed place, you have to face your fears and complete the job. But can you fight your megalophobia?
SLICE OF LIFE
Get in, eliminate the machines, and get out. That was the job. But upon arrival, the mysterious megastructure proves far larger than expected, and P quickly realizes this is no ordinary job.
Partner with a mysterious malfunctioning Orb Drone (Orbie) and embark on the daily routine of a ‘Slicer’. Armed with nothing more than her chainsaw, P must carve through every machine along her way to the top - no matter the cost.
FEATURES
Fluid acrobatic gameplay. Climb, run and slide your way around.
Brutal fast-paced combat. You die easily, but you kill easily.
Climb massive heavy machines in epic boss fights.
Traverse liminal spaces and parkour through brutalist landscapes.
Minimalist atmospheric adventure with hardcore challenges.
Slice of life story about a girl doing a routine job in a megastructure.
Gorgeous pixelated modern low-poly graphics.
Solve puzzles with physics oriented objects.
Banger Atmospheric DnB/Jungle OST by Pizza Hotline.
Story fully voiced by Kira Buckland as P
CONTENT
8 Chapters, plus Epilogue & Prologue
8 Colossal Boss fights
30+ fully voiced and interactive story segments - aka slacking scenes
Interact with P through dozens of small interactions. Can you find them all?
Extensive selfie mode, poses, and ways to mess around
9-10+ hours play time
Sums Steam only; Xbox, PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $15.99−20% | 5.7Kreviews | 85% | — | $2.7M |
| $19.99 | 1.9Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 677 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра была слишком хороша
Отличная игра которая завораживает своим геймплеем и паркуром. Разнообразие паркура очень радует. Сам геймплей не очень сложный и скорее как покайфовать от паркура. Глубинного сюжета тут нет, но это и не надо. 10 орбов из 10
주인공 매력이 맛있는 게임. 스팀에서 스크린샷 잘 안 찍는데, 이 게임을 하면서 스크린샷을 많이 찍어보기는 처음이었습니다. 파쿠르 솔직히 비현실적이긴 하지만, 박진감 넘쳤고, 게임 하다가 갑자기 끝나는 느낌이 들어 너무 아쉬웠습니다.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil, French, Italian, German, Japanese, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Korean*languages with full audio support
| $19.99 |
| 1.5Kratings |
| 91% |
| — |
| not modelled |
| $19.99 | 47ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 677 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
muy bonito juego, me hizo recordar mucho a nier automata.
Q linda q es la P lpm
kira buckland + janky ass gameplay = peak game (make motorslice 2 with multiplayer NOW.)
parkour dystopia roguelike with a tomboy protagonist and very cohesive controls 10/10
3d低多边形+像素砼核风格第三人称线性/箱庭跑酷探索(+战斗)7.5/10 高对比低饱和色彩的画面,搭配丝滑流畅的氛围碎拍音乐很对我审美 建筑机械结构的混凝土材质和粗野主义把握相对到位,那种大而无当、荡气回肠的空旷令人沉醉 地图关卡设计及操作手感流畅度尚可,但被聊胜于无的战斗(除了眼前一亮的boss战),正反馈缺失的收集品特别是略显笨拙的相机视角扣了分 我对不知所谓的幕间小剧场兴趣缺缺,想凭女主萌混过关稍微有点小刻意;在风格化和游玩体验的平衡上有点欠缺打磨
Молодцы, такую убогую оптимизацию сделать - уметь еще надо. Знаю, железо у меня не самое лучшее, но пройти киберпанк с ДЛС на ультрах я уж как-то смог в 60 фпс, тут же игра с 3-мя полигонами жрет просто неймоверно. Графика - просто пресетный кал, банальные шейдеры из UE5, не знаю почему это так сильно расхваливают. Артефакты и лесенки даже в трейлере видно. Еще и залочено на 30 фпс по какой-то причине, при том что V-sync выключен. Поиграть комфортно так и не смог.
First off, big props for providing demo. I played some, and was not convinced (most probably I was not in the mood that day). Today sat down to demo again for 5 mins and was like "this is a masterpiece!" immediatelly bought the full version. I have not finished it yet, but the game is so viby and let me tell you what a chill. The views are georgeus, megastructure is inviting, music is just amazing, and an vinyl or digital album is available on bandcamp from Pizza Hotline. Controls were a bit weird at first (maybe due to floaty camera?) but i got used to it in like 30ish minutes. I tried playing with floaty camera turned off, but I don't know, it gives me more immersion when its on and it feels more smooth that way. After that initial time of getting used to controls (in provided demo), I'd say, controls are very nice, responsive and in a weird way they complement this game. This game reminds me of times when I was playing on PSX platformers with my cousin. I also appreciate that chilly vibes are playing when you are fighting enemies, this way it just feels much calmer. The main character P is really nice, to this moment she didn't say much, but it was enough to outline her personality. I really like those little reactions of her on players input, you feel like you are preety much a robot following her, which is very immersive in my opinion. The world is believable as well as the setting and characters. And you can parry big machines. 10/10 for me.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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