
Go back in time and experience, “The Fabulous Fifties”, in a game that recalls scenarios, vehicles andstreet races of the legendary 50´s films. Customize your car and compete in 8 different race modes, through five completely different 50´s themed areas and become the King of the Road.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Stars received: 0.3/10 _ Note: v.6 [0.0 to 1] = personal impressions [0] Controls & Training & Help [0] Menu & Settings [0.2] Sound & Music [0.1] Graphics [0] Game Design [0] Game Story [0] Game Content [0] Completion time (level/game)? [0] is it Enjoyable & Fun? [0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again) [0] BONUS point: Multi-Player related [0] BONUS point: Review for VR [N] - if Registration is required with providing PII [No = Categorical] - is it acceptable to Play the Game in 2022+ ? Game description key-points: This Gamash, poor design and bad controls Overview: Car physics engine :D - GARBAGE! LITERALLY players drop off like flies on the first missions, AI speeds unrealistically quick, and with the boat brick no luck to compete. Hilarious that on PC only game controller works, as the keyboard is responding only to A = [Enter] key
Motorama is an older game from 2014. It's a venerable 10 years old at the time of this review. It's a highly derivative 1950's themed racing game that really, really sucks. Definitely one of the worst games I've seen in the categories of "not obviously an indie game" and "not obviously an asset flip cash grab". But, we can't completely rule that out. I'm not really sure if Motorama is an asset flip. Some elements of this game certainly make it seem like the developer put some effort into assembling some kind of original here. On the other hand, a lot of the game assets don't seem like they were created by the developer, but they haven't credited any asset creators for supplying assets, which might be a case of plagiarism. The game engine itself is Unity's CarX car physics engine, but the developers actually bothered to credit that engine, so at least that part isn't plagiarism. There's no evidence that the other game assets are just ripped off someone else, so we need to give the benefit of the doubt... regardless, asset flip or not, the quality here is indistinguishable from many asset flip/cash grab scams, and that's a problem in itself. Taking this shovelware seriously as if it was a genuine attempt to make a game, it doesn't meet basic minimum requirements that most PC gamers expect as standard. The game assets are far from bleeding edge, with lowish polygon counts and somewhat low resolution textures, making this look like it's at least 10 years old. It's unclear why the developers weren't able to arrange high quality, high polygon count contemporary assets for the game, and also irrelevant... what matters is that this looks poor in comparison to more professionally produced games as a result of their decisions. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers, left handed gamers or gamers using AZERTY or other international keyboard layouts. In a sheer insult to PC gamers, the developer has locked out keyboard and mouse controls on this game. The developer demands, without compromise, that you must use a console peasant children's toy gamepad to play this garbage game. This is simply unacceptable, developers must never dictate to gamers how a game is to be consumed. This looks a lot like it was designed for consoles, but released on Steam instead by mistake. While this is on PC, it has all the hallmarks and deficiencies of a console game, from the clunkier than needed control scheme to the less than cutting edge graphics. There's 10's of thousands of PC games on Steam, and PC gamers deserve only the best. This might not appeal to many gamers due to the lack of PC-centric design. It's unclear why this never made it to the video game console appliances it seems to have been designed for. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 13 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 100,000 games for gamers to choose from, the overwhelming lack of interest in this low quality game is to be expected. So, should you buy this game? Is this one of the best of the 100,000+ games on Steam? Motorama has the pathetically optimistic price of $20 USD, for which you could easily get any number of older AAA games. Given the defects and quality issues with the game, coupled with the unrealistic price, and the questionable ethical nature of the developer and/or their associates (as outlined above), this is impossible to recommend. For comparison, the $20 asking price for this game could get you games like "Pillars of Eternity II", "The Witcher 3: Wild Hunt" or "Cities: Skylines". Quality, professionally made games like those are frequently on sale cheaper than this.
[b]Motorama[/b] really doesn’t deserve the current review rating. The cars are classic and vintage with a lot of customisation options. The landscapes look great in 4K and the music isn't too bad. It's an easy and relaxing racing game that is fun for about 3 hours and the 21 achievements are a welcome addition. It's not worth that full price though.
开车这件事很好玩,但与本游戏无关。 本游戏非常简陋,劣质的建模、无限循环的单调配乐以及一坨稀饭般的交互体验都在明面上显示出本作的粗制滥造之严重。更不用提文字直接超出背景框,对手公然穿模直接通过路上车辆以及周围环境贴图错误这样的搞笑瞬间了。我甚至还遇到了无限加载和直接崩溃的恶性BUG,属实是负面体验拉满。 游戏内容方面,可能是得益于赛车引擎不错的模拟能力,本作基本涵盖了竞速游戏该有的各种模式:常规比赛、计时赛、冲刺赛、末位淘汰大逃杀、限时检查点等等。各种要素也是应有尽有:漂移、吃尾流、改装等等。然而稀烂的赛车和游戏内AI的设计都让整个游戏在粪中透露出一丝滑稽。如果你想体验毫无抓地力的极致肌肉车,你可以玩玩本作。你会明白什么叫在公路上平白无故的就打起滑来。要是不攒钱买强化的话,你基本别想有正常的游戏体验。随便一个弯你就转向不足,随便一段路你试图全油门通过就会原地打滑。对手AI更是糟中糟,前面说过的直接无视路上障碍穿模而过算是一个搞笑的点,实际上这帮电脑个个都是顶级的鱼雷和画龙大师。我已经数不清有多少次被前面的敌人画龙阻挡,又有多少次被后面的敌人直接鱼雷顶飞了。好在除过这些恶心人之处外,这帮傻瓜的驾驶技术实在是有够烂,只要能和它们拉开一定距离就能很轻松地领跑全场了。因此整个游戏玩下来还算轻松。 要我说这游戏就是个稍微好一点的big rigs。它存在的唯一价值就是向世人展示老美有些逐利者惯常的粗制滥造之伎俩以及其不要脸的恶心嘴脸。
Довольно слабая игра. И дело даже не в достаточно устаревшей графике, плохо отзывчевом управлении и непонятно как работающей физике. Плохо нарисованные коробки катаются по плохо нарисованной трассе. И даже не в том что игра сделана плохо - отвратительный интерфейс, для совместимости с джойстикми консолей, регулятор громкости живущий своей жизнью или плохая деталировка всего - фона, текста, машин, и даже музыка один и тот же зацикленный недолгий фрагмент. Хуже всего что реально чтобы покататься на легендарных крутых тачках нужно страдать на шаблонных для этого жанра игр карьерных событиях. То есть мучаться десятки часов. Однозначно играл бы в что-то другое.
3/10
The game is fun because it has all these old cars, but the controls are awful and some customizable stuff cannot be customized. Bugs are not fixed and no updates in years,
1/10 zabugowany gniot
[h1]It's not worth $28.95AUD[/h1] I personally believe Motorama is worth at least a playthrough of the first few races but only if you can find it for less than $3. The current review state of the game is warranted due to the poor design decisions of the developers locking drivable states of the vehicles behind upgrades(funny that I still somewhat recommend the game), an inconsistent and uncontrollable drifting system alongside inconsistent driving surfaces that can cause your car to oversteer for the duration of the race until you restart. That being said I do believe that once a car has been upgraded with grip/tire upgrades which only take one race to earn, this game can offer some enjoyment via its advertised setting/theme & variety of 40's to 70's cars. [i]I can't remember how I received this game but I'm somewhat glad I own it.[/i]
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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