
Team up for 1-4 player co-op platforming in procedurally-generated alien caves! Customize your gremlin, embrace the chaos and fart on friends! Tackle challenges together and unlock new looks and wild mutations for your next run!
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About
Take control of a cute naughty gremlin and do the bidding of your loving mechanical Mother!
Team up with friends to climb and jump through a physics-based world full of emergent surprises. Explore the ever-changing caves of a mysterious alien planet, complete objectives together, and use everything at your disposal to survive the run.
Experience unique moments with friends. Form a team of up to 4 players online or grab a friend for 2-player local split-screen.
Combine your group's abilities and overcome tricky obstacles: explore, evolve, adapt. There is never one single solution.
Hungry for more? Mother always has missions for you and your friends to complete - just make sure to come back in one piece!
Explore the endlessly replayable cave network of a mysterious alien planet, full of biodiversity and peculiar life-forms. Flora or Fauna, creatively utilize everything to your advantage, and when in doubt - EAT IT!
Sharpen your claws and climb everywhere - walls and ceilings included.
But even the most adept creatures will need some creative thinking to explore everything the caves have to offer - unleash your inner chaos gremlin!
Complete missions and unlock new unique mutations. Extend your gameplay options and change up your playstyle for future runs.
Fart your way out of caves into safety, barf up projectiles to throw at foes (and friends) or use your rock skin fart to shield yourself and your friends from danger.
Unlock a range of patterns, colours, ears and more to customize your look. Create your unique little creature, ready to cause chaos and do Mother's bidding.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
In this game you explore various cave systems to carry out the will of your robotic benefactor “Mother”. Each player controls an adorable gremlin who lives to jump, climb, roll, smash and eat their way through the environment to reach the end. There are some predetermined runs that are used to carry out the story narrative but essentially you just choose the difficulty level of the cave and each run is a procedurally generated self-enclosed “expedition”. Cosmetic unlocks are the only thing that the “energy” points are used for other than paying for re-spawns during a run. Oh yeah, did I mention that the Gremlins get squished and printed out of a printer again each time they die? Don’t worry about it, get spelunking! Some things that could have made it better: There really needed to be much more levels with a scripted story as without them there isn’t that much to do, eventually it’s the same thing over and over. Once you play the game for a bit you will notice the patterns in the layouts and obstacles being reused. Having only a single slot for a power-up means that you basically choose a health one and it becomes impossible to die unless you fall into an acid pit. Also, dying isn't that much of an issue anyway if you have the energy points to be printed again. If you manage to hit an upgrade station early in your run and get the double points buff then you will vastly collect more gems while exploring the rest of the caves. The other buffs outside of the extra climb distance are nice but aren’t really a lot of use. Ended up always getting the buffs in the same order and just completely ignoring others. Would have liked a system to continuously upgrade and improve the gremlins skills and abilities on a permanent basis, but the game would need to have more difficulty and maybe some puzzle elements to make it more challenging. It would be nice to have a co-operative objective in some caves. The boss fights are all essentially just the “Sister” boss with the same battle mechanic. It would be much better if there was a pool of different bosses to randomise between, each with a different combat style. Could also do with additional general critter types that live in the caves as well. The base game price is very fair but two-thirds of the price again for a dlc with a single biome feels a bit on the high side, especially since some of the cosmetics are pay-walled also. Knew this would be good from the Playtest phase. Was really fun to play in split screen with two players but unless it scales for more players, then it’s just going to be way too easy. Really enjoyed this and it is well made overall but in the end, wish that the scope of the game was greater. The Gremlin Tour demo is essentially Slay the Spire mode, and I’m not sure it could be its own stand alone release, more of an end mode to give a reason to keep playing after finishing the game. Danke Maschinen-Mensch! x o x o
cool
Haven't played this solo, however great Split Screen for those playing with family members or friends on same device. Really fun and engaging game. The creatures are cute and customisable though you do need to earn the energy points to purchase the different options. Fun animations when balancing near an edge or just leaving character idle. Story as well is steadily developing and interesting. Only thing at this time would comment on improving is that in split screen mode although it seems to allow you to choose different mutation abilities, Player 1's choice is the dominant one, and will auto change the other players chosen mutation ability once the mission starts.
一款仍有极大进步空间的游戏 首先是改键问题,作为一名PC玩家我并没有给自己配备手柄,虽然手柄能让游玩体验更佳 我更希望用自己所习惯的键位来攻略游戏内的关卡 其二是战斗设计,自己的小怪物仅能携带一种突变能力这让人有些沮丧。我还以为可以携带多种能力探索、战斗 而且游戏内的生命回复手段有些稀少,除了食用回复果实、粉色蛞蝓。你只能依赖自己突变的治疗类能力或者去购买进食回血能力 滴落酸液的植物伤害非常离谱,一旦被砸中就会损失3点生命值。而小怪物不购买额外生命能力也才只有4点生命值 橙色尖刺的反伤让我感到有些匪夷所思,如果是我操纵的小怪物贴身攻击反伤我能理解。但是我使用突变能力飞射出的尖刺在击中后也会对我造成伤害就让我理解不能了 除了探索外,我个人更加需求更多战斗相关的突变与模式 第三点,联机问题 不知道是因为时间差还是裸连的缘故,我几乎没有进行过多人模式的游戏。玩家群体感觉很少,只有两次多人合作,一次是对方加入,一次是我主动加入。 如果可以,我希望能在单人游玩的情况下添加机器人,至少让我不那么孤单
I really like this game it's very fun. The movement is very satisfying and fluid and the system of being able to climb on everything is very fun. The gremlins themselves are very cute and it's really fun to customise them especially with the DLC. The look of the game is really nice and squishy/squelchy and the gremlins kind of look like claymation in some way. There aren't that many people playing online when I play it, but when I get into a multiplayer session it's even more fun and there is so much chaos in a fun way. Solo play is also a lot of fun, so don't let it put you off that there aren't that many players yet. The combat is tricky to begin with but personally I got used to it after a few attempts. p.s. I hope that the developers will consider adding some creatures that we can ride into the game, that seems like it would be silly and funny
注意,4月9日前购买本作可以免费领取DLC,不要忘记啦!作为一款多人合作游戏,本作虽然在玩法上和《三位一体》有些许的相似,但是不同的是本作引入外形异形风格的要素,玩家可以通过收集辐射值让自己所扮演的角色进行突变。游戏奇异的外星球的画风和丑萌丑萌的主角较为吸睛,目前内容主线大约只有四小时左右的流程,期待制作组之后的更新。 太长不看版购买指南 操作手感很不错,场景搭建和角色外形设计的很契合很独特 探索收集+少量战斗+跳跳乐玩法 可以单人游玩 目前内容总的来说偏少 [h1]看见这个翻译过来的中文名字,笔者愣住了许久[/h1] 首先写在最前面,游戏建议加速器之下游玩,直连的话网络可能不稳定,同时游戏推荐使用手柄游玩,一些方向键的操作颇为不符合键盘的操作逻辑,单人可以游玩,但是单人游玩本作并没有太多亮点,只能说是一款刚到及格线的横板跳跃探索游戏,建议和朋友一齐游玩! 首先必须要夸一下游戏的画面,游戏的画面可以说是游戏最长的一块长版,游戏的世界观是一个光怪陆离的外星世界,各种丑萌丑萌的主角加上环境险恶的外星环境,而制作组通过出色的画面表现为玩家呈现出了这样的一个世界,同时游戏的一些细节都刻画的非常优秀。 而抛开画面之外游戏也带来了一些新奇的体验,首先就是游戏中角色可以通过积攒辐射值获得突变,从而获得特殊的能力,这种设计反而更加像是肉鸽游戏或是单人冒险游戏的设定,这就使得本作中的体验颇为独特,游戏的地图设计也相较于传统的合作游戏不同,本作中的一些平台跳跃部分还是有着一定的难度,需要玩家一定的熟练度,本作中的多人合作的内容偏少,但是可以玩家之间互坑,体验总的来说还算不错。 [h1]结语[/h1] 值得一试的多人派对游戏。 评分8/10 [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote]
谁能拒绝长得像史迪奇的小生物呢。技能设计有趣,总体闯关是很简单的,只要小心一些,都可以完美通过。
感觉风格挺棒的,合作类型也很好,希望多出点外观,和朋友玩挺不错的,开动大脑 游戏会有一些小bug,比如缺少过关道具,希望能早日修复
《遵命!机母大人》是一款平台跳跃游戏。 游戏设定在一个奇幻的区域,一个机母与她的“孩子”在这个洞穴里开始探险,搜寻先前文明留下的遗迹和设施。至于机母与玩家控制的小怪兽的关系,小怪兽明显是生物体,而机母则是机械体,再加上沿途中机母会命令玩家做各种尝试,而且很多都是直接致死,虽然可以由机母复活,但总感觉玩家只是一个工具人。 游戏的画面整体感觉比较卡通,各种不同的场景各具特色,美术效果不错。 游戏中玩家控制的小怪兽可以跳跃、攀爬、投掷物品和使用各种技能,攀爬是可以在任意物体表面消耗精力条进行的,在藤蔓上攀爬时还能进行摆荡。游戏整体操作手感还不错,动作也很流畅,关卡设计也比较合理,没有需要极限操控的地方。 洞穴内会有各种动物、植物、矿物、遗迹等,玩家可以吃各种动植物,采集矿物则可以为机器充能,在探索结束时带回能力,解锁皮肤。辐射果实吃了之后则会带来升级点数,为怪兽提供新的突变。部分遗迹还会有消耗矿物解锁的提高属性和能力的药丸。一些区域内还有体型非常巨大的生物,可以作为载具使用,但是记得远离它们的脚丫以免被踩死。 游戏支持1-4人联机,但是单人也是可以玩的,没有任何问题。游戏以挑战关的形式呈现,每关流程都不算很长,而且还能很方便的打开小地图方便找到路径。游戏里的迷宫也不复杂,整体呈线性,偶尔有些分支但是也不强制去探索。而且还有非常方便的传送门功能,可以在已经探索过的任意地方设置传送门,死亡后直接传送过来,避免了之前的采集、战斗等流程,是很友善和方便的设定。 总的来说,《遵命!机母大人》有着很不错的画面和美术,操作手感流畅,关卡难度适中,可以单人挑战,也可以多人联机,是一款整体比较休闲的平台跳跃游戏,推荐与朋友一起联机。4月9日前还可以免费领取DLC。 [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote]
Mir gefällt das Spiel. Es ist ein neuer Ansatz für ein Coop-Jump'n'Run und macht Spaß mit Freunden. Es gab ab und zu ein paar Bugs, aber es gibt regelmäßige Updates.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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