
An alchemical automation game of ever-changing logistical puzzles across six Elemental planes. Each Element transforms how you generate power, move resources, and defend your factory. Cultivate your own garden of possibility with dozens of uniquely shaped structures in this hex-grid sandbox.
Modeled estimate, not a reported figure. How we estimate →
About
MoteMancer is a fantasy automation game set across six overlapping Elemental planes. Design elegant systems on a Hex Grid, combining ingredients, structures, and magic to reshape the world through alchemical insight.
Grow Mana Roots and Mana Leaves to collect power from the sun. Weave Streamways to move ingredients across your base. Each Element offers unique mechanics, and each plane brings its own puzzle pieces to the table. Combine Elements for powerful, synergistic effects.
Infuse ingredients to uncover their hidden potential. Unlock new tools through experimentation where every combination is a chance to discover something unexpected.
Learn spells to Nudge structures, Levitate across terrain, or use Daycaller to control the sun itself. Magic isn't just power, it's part of the puzzle.
Six overlapping Elemental planes, procedurally generated and seamlessly traversable in real time.
Automation on a Hex Grid, with dozens of unique structures that reward clever positioning and planning.
Ingredient-based research, enabling multiple simultaneous lines of discovery.
Element-specific tools and power systems, encouraging distinct solutions for each plane.
Entropy, a creeping adversary that tears through the fabric of reality and tests the resilience of your systems.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Portuguese - Portugal*, Russian*, Spanish - Latin America* +3 more
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Magic, hexagons, flower pylons (don't ask me, magic) the bad is that it kind of harms my [SCALE_THIS_THING_TO_9000] section of the brain as the pre-logistics (splitter and filtered inserters, also a bit hard to see each machine's throughput at a glance, and power brown out is not very well conveyed) lasts for a good while and malling etc. isn't the easiest thing to do since assembler-equivalents will just eat whatever they are fed and spat out stuff you might not want there and the lab-equivalents have weird(?) input patterns which kind of compounds with the splitter problem still fun though. Probably gonna give it more time in the over on my end.
Its a game. Its fun 🤡
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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畫面太鮮豔風格雜亂容易視覺疲勞 格子從4邊變6邊不是甚麼問題,想些不一樣的佈線和佈建就好 設備生產東西不能鎖定單一配方去生產固定的東西不確定是好是壞,要玩到後面更多配方才能確定 跟factorio的遊戲方式太像又沒有做到更好 撇除掉畫面太鮮豔和設備不能鎖定單一配方問題不看 格子4邊變6邊是有增加一點不一樣,但變化沒有大到可以跟factorio劃清界線 玩起來會一直去比較,但因為沒有做到更好就會讓人覺得玩起來差不多不如直接去玩factorio 我感想是不玩有點可惜,但玩下去會覺得浪費時間 所以就退款了
游戏相当不错,作为传送带自动化游戏,区别于横平竖直铺设的异星工厂,乐趣翻倍了
Roguelite Factorio with radial symmetry.
很新奇的自动化游戏。 最大的特色是独特的能源系统,前中期供能设施低效且占地面积大,使得前期的工厂完全是围绕复杂的供能系统建设的,游玩体验相比工厂自动化,更接近流程自动化,对工厂布局的需求更高且更好玩。 新手需要注意的几个关键点: 1,爆炎供能可以手动进行充能,解锁生命绽放后可以用光环范围充能。 2,蓝图系统的解锁,需要清除出生点的熵。 3,因为前期科技研究快,产线迭代快,推荐使用箱子搭建简易的小生产线,会比直接做成套的流水线更具性价比。 以下是问题: 1,很多便利性供能是需要科技树解锁的,产线迭代速度相对较快,有需要的话可以开无限矿+多轮研究以减缓产线更新的速度。 2,汉化仍存在少量问题(简体汉化种仍有少量单词/句子是英文或繁体中文)
нуууу такое себе факторио намного приятнее тут же ждет макаронная фабрика из конвеиров просто тупо из за того что горизонт в ровную линию ложится а вертикаль как змея и это очень не удобно вывод 6 гранная сетка не очень для таких игр в факторке 4 гранная и всё удобно понятно
异星工厂的拙劣模仿作品~地下输送带无法调节长度~没有分流器~铺设好的地板无法铺设输送带~各种拧巴的设计不想讲了~不是bug的问题~这游戏的底层设计就有问题!就这么一坨居然还敢卖99元?居然还是特别好评??!!!
Players by region
Where this game's players are, estimated from review languages.
Related
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| $16.3K | 83 | 83% | $6.99 | |
| $8.8K | 28 | 96% | $7.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $635.7K | 1K | 71% | $19.99 | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $296.9K | 877 | 79% | $14.99 | |
| $296.7K | 3K | 61% | $4.99 | |
| $296.7K | 425 | 91% | $14.99 | |
| $296.7K | 511 | 92% | $39.99 | |
| $296.5K | 472 | 68% | $24.99 | |
| $296.5K | 4.5K | 73% | $3.99 |