
Defend your dungeon against a bunch of impolite humans in this humorous tower/lane defense game. Summon monsters, change tactics on the fly & skip funny dialogue to defeat waves and waves of the most generic heroes mankind has ever seen!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
dont get me wrong this game is really cool in concept and has some funny jokes. but it just is completely ruined by that ♥♥♥♥♥♥♥ archer. imagine the catapult zombie from pvz 1 but on steroids and spammed like no tommorow. i managed to find a solution by putting the spider tamer up front killing them really fast but thats just me trying to dance around her annoying design. something that doesnt always work in endless because it gets overwhelmed really fast. you could say its part of the game to figure out how to play around it which i did. but its just really frustrating having you backline deleted and sometimes just not being able to do anything about it. they could have easily fixed this by slowing her attacks and giving us insta's. This game isn't bad but just get pvz goty edition instead. it has more content and is balanced better.
第二次玩感觉还行
Para ser el primero en reseñar este juego en español me gustaría decir un par de cosas. me gusto bastante el pixel art y la mecánica de la rueda para cambiar el ataque de las tropas, lo que te obliga a cambiar de tactícas a cada rato, pero el problema seria el siguiente, y es su dificultad artificial. Porque durante todo el juego es siempre lo mismo no te da el tiempo suficiente de armar tus defensas y que te manda muchos enemigos de golpe, sumado que no hay mucho contenido solo el modo historia y el modo supervivencia infinito, el cual me parece mal implementado ya que dependes más de la suerte que de tu habilidad ya que siempre te spawnea los enemigos más fuertes desde el principio sin poder antes planear tus defensas adecuadamente.
Mostly intense monster defense es una tower defense al estilo de PVZ que te pone en el lugar de los no tan malvados monstruos que deben defender su hogar de los humanos. Este juego es difícil, bastante diría yo, los enemigos tienen bastante salud y los arqueros son unos hijos de puta y que tengas que ir alternando entre el ataque de tus unidades lo complica aun más. Como antes he mencionado este juego innova con sus torres siendo estas pocas pero que pueden alternar entre dos modos a excepción del muro de carne y la dama de hierro. Aunque lo parezca este juego no es perfecto y tiene un par de cosas que me disgustaron principalmente la duración del juego. Mostly intense monster defense es un juego muy corto que no alcanza los 20 niveles que se complementa con un modo infinito que me decepciono. Siento que este problema se solucionaría si los devs ponen la workshop. El juego es bueno y por el precio que esta (67 pesos argentinos) esta regalado. Si sos un fan de PVZ como yo este juego es casi una compra obligatoria. El juego es muy corto siendo a
GOOD
its fun
The game compresses all the infuriating parts about PvZ in less than half the playtime. Enemies with only one counter, mistakes aren't forgiving at all, no such thing like lawnmowers, economy being clutch to the second, restricting player choice, and my fav mechanic to hate; Units now need to be micromanaged to be in specific firemodes, or they won't deal damage.
Quite a fun game, and worth the price. Harder than plants vs zombies when it starts getting into the later levels.
I was looking for another game similar to plants vs zombies as I was going through this, this caught my interest and I can say this right now the best thing about this game is the mode change gimmick for each unit that, but this mode change gimmick isn't something you unlock right away if I remember correctly as it's been a while since I last played this game. It's overall a pretty fun indie game as the story is okay, it can use improvements in some areas, but overall it's not that bad in my personal opinion anyways.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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