
Tower defense game by WandCast Games. Battle armies of orcs, goblins and undead in a desperate bid for survival. Design a maze to confound your foes. Destroy them with towering defenses. Control the battle with your powers. Save your people from the ancient and evil Blood Orc! Game by two people.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Really torn on this one. It has a great look, and excellent fluff, quite engaging story, but that just isn't enough to overcome a few serious flaws. My main issue is that the maze building is really tedious. I was on level three, and my hand started to hurt before I even got half way through the process. I really wish that you could save and come back, on the maze building! I had seriously laid over two hundred pieces of wall, not counting when I something dropped in the wrong place and I had to redo a chunk. I had to quit out, and all that work is now gone. Sigh.. The second issue is that the towers almost seem secondary to the players hands-on weapon, Bombard in the early stages. It recharges so quickly that you seldom have time to do anything else. I really like a game with a strategic weapon options, but it shouldn't be something you need to be doing, all the time. There are even foes that can only be hit by it. Not far enough into really know much about the towers, but they seem to be upgrade twice and nothing else, very disappointing. Games like this are built on player-choices. Between the need to constantly be firing my own weapon, and the towers having so little to them, there simply isn't much game there. It's like eating chicken wings, a lot of flavor, but not much meat. Sad, I love the genre, but sometimes I think the free ones from Armour Games four years ago understood what makes the genre fun, and that knowledge has been lost.
Related
Related
Trends
Modeled estimate over time.
Enjoying the ride in this maze intense Tower Defense title. Somewhat different (in a good way) to most TD titles with the heavy mazing influence. Had some initial issues with the maze setup and lack of visual range indicators for the towers, but these were quickly addressed by the Developers. Still scratching the surface, but plenty to keep you involved. One of the better TD titles I have played in recent times.
☀️
Obligatory comment about how I wish there was a "neutral" or other more nuanced option than just "Yes" or "No". Video review: https://youtu.be/GsZRf1VbXcw
Suuuper fun game if you like Tower Defence style games! I personally love the artwork and the story. Also, I really enjoy all of the nods/puns to pop culture, they made me audibly laugh out loud 10/10 would recommend! 😁 Also if you wanna check out some game play, I have it posted up in my youtube channel showcasing the first 2 levels. You can find it here: https://youtu.be/jiBk4GvTYfA
I've never really played tower defence/maze games before, but I was recommended this by a friend and it is a very intriguing game. I like that as you progress it introduces different enemies and skills, but at a pace which isn't too overwhelming. I would class myself as a casual gamer, and even by setting the skill level to easy it is still proving challenging. I am quite early in the game and still have lots of towers and skills to unlock, but I think it's going to be an interesting challenge to find the best combinations of defences to hold off the enemies. Without giving too much away, it gave me a sense of achievement inside (as well as in steam) when I took out "one of the big guys". One tip I would suggest is that you turn Cursor edge scroll off, as I kept accidentally scrolling the screen (I usually game with a joypad but used a mouse and keyboard for this). I then used the WASD keys (which are setup by default) to move the map around. I can see already that this can easily become a very addictive game, trying to figure out the best way to survive each level. Really enjoying the challenge that each new level brings.
Level 17 was the hardest level I ever faced. I'm now on 19. Another hard level. The best 'Tower Def' game ever!
[h1]Before I played Mortals and Monsters: Blood Orc, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
| 7 Days to Die | $425.3M | 403.7K | 87% | $44.99 |
| Mount & Blade II: Bannerlord | $309.8M | 294.1K | 88% | $49.99 |
| RimWorld | $176.7M | 243.3K | 98% | $34.99 |
| Squad | $166.4M | 240.5K | 81% | $39.99 |
| Don't Starve Together | $164.7M | 539.7K | 95% | $14.99 |
| Satisfactory | $164.4M | 276K | 97% | $27.99 |