
Embark on a wild Singleplayer, Coop, and PvP Roguelite Hack and Slash Adventure! Dive into medieval worlds and battle insane enemies. Master dungeons, smash everything to pieces, grab the loot, extract strategically - or die like a poor pig.
Modeled estimate, not a reported figure. How we estimate →
About

Morgenstern is a single-player and multiplayer roguelite hack-and-slash adventure with extraction mechanics, developed by a team whose previous credits include Lead Animator on 'Manhunt 2', Producer on 'No Rest For The Wicked', and Destruction Artists on 'Split Second'.

In "Morgenstern," you dive into a procedurally generated world to defeat hordes of dangerous enemies and find valuable treasures. Once you successfully conquer the final dungeon of a biome, new, even more challenging adventures await. The extraction mechanic requires strategic decisions on when to push forward and when to retreat to secure your loot and reputation.

Destroying objects in the environment allows you to gather resources, replenish Health, Mana, and Armor, and find new weapons.

Level up during combat by killing enemies and gaining reputation. Acquire new weapons, spells, and abilities to gain even more combat power. Permanently improve all characters by collecting valuable crystals used to upgrade the Morgenstern and, in turn, enhance your characters' abilities.

Team up with friends in co-op mode or test your skills against other players in intense PvP battles. In PvP mode, you encounter opponents who, once defeated, will fight by your side.
In the game's PvE mode, you face challenging AI opponents, providing plenty of entertainment and opportunities for sustainable improvement, even in solo mode!

If you die in PvE, you return as a pig, giving you one last chance to defeat your enemies and escape with loot and reputation. This unique mechanic adds an exciting twist to the gameplay and ensures that no run is truly over until the bitter end.
Are you ready to inscribe your saga into the chronicles of legends? Download "Morgenstern" now and embark on an epic medieval journey like no other.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
the soundtrack is chef's kiss on this game congrats to the devs!
Очень классная игра! Пока сыровато, но уже нравится!!! Ждём обновлений
Игра на вид прикольная но поиграть толком не удалось, обучение прошел, а вот с другом поиграть не получилось толком, проблема заключалась в том что я его пригласил в игру, через пару минут игры у меня просто зависает картинка и все, его выкидывает и все, таая же проблема если он меня пригласил в игру, и такую же проблему словил даже в соло при заходе в игру когда была загрузка кадров и генерация карты все зависло, спасало только закрытие игры через стим, альт ф4
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English*, French, Italian, German, Spanish - Spain, Traditional Chinese, Simplified Chinese, Japanese, Korean, Portuguese - Portugal, Russian, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game has fun, quick melee and magic combat against hordes of enemies. You can block, dodge, charge a heavy attack, swing normal attacks, sprint, and cast magic attack spells. Survival depends on preserving health and armor. Armor is basically a second health bar on top of your normal health bar, and it's pretty easy to repair. Health is harder to restore, so it matters more when your armor is gone and you take damage to your health. You find and equip magic spells just like weapons. Spells are attacks that you can spam for a burst of damage or use strategically to disrupt enemies while you attack. You choose between long-range spells to snipe ranged attacks behind the horde or medium-range spells that knock multiple enemies back. You collect experience as you kill things, you use that to get temporary level ups during that run (pick one of three random upgrades options--you'll be familiar with this system). You also find soul gems (or something) you spend on permanent upgrades that last between runs. Over time, you unlock more weapons you can craft, so you have your favorite weapon to start with in case you die, as well as passive and spells you can craft. Everything is rough and unfinished now (July 2026) but the core of everything is fun despite that. This is a great game to play while watching youtube videos or streams.
[h1]战斗为核的潜力佳作[/h1] [h2]游戏推荐指数:★★★★★★☆☆☆☆[/h2] [quote]买肯定是要买的,玩肯定是不玩的 快来关注[url=https://store.steampowered.com/curator/38222893/] G胖受害者鉴赏家[/url] 让选择游戏变得更加简单[/quote] 以紧凑且富有节奏感的近战战斗为核心,结合 rogue-lite 的循环进展机制,提供短时但高密度的游玩体验。尽管画面与内容深度尚处于早期开发阶段,游戏的核心系统已具备较强的吸引力与延展潜力。 战斗设计偏向“有分量”的打击感,每次攻击与硬直响应均能传达物理反馈,这使得战斗不仅依赖数值增长,更仰赖操作与空间控制。敌群位置、地形互动(如推掷、碰撞)以及时机把握共同构成了高于单纯按键循环的策略性。当前敌种数量有限,但现有敌人与地形组合已能产生多样化的战斗场景;随着敌种与行为模式的扩充,系统深度可获得显著提升。 角色设定以易上手为优先,解锁机制与战利品强化构成了短期目标闭环,能够有效驱动玩家重复进入运行。现阶段装备与技能池的多样性仍有限,长期可玩性依赖于未来对职业差异化、道具体系与随机事件的扩展。 配乐为本作极具辨识度的优点之一——战斗音乐的节奏感能显著提升战斗紧张度与投入感。然而,战后与探索阶段的音乐过渡处理较为生硬,建议增加过渡曲目或动态音轨淡出,以维持情绪连贯性并提升沉浸体验。 美术风格偏粗犷,符合黑色幽默与血腥中世纪的美学取向,但表现上仍显早期制作痕迹(资源多样性、贴图细节、UI 对比等)。部分信息显示(如敌人名称的可读性)在激烈战斗中不够直观,建议优化颜色对比与字体可读性以提升信息获取效率。 当前版本已具备“即开即玩、上手低门槛、战斗富节奏”的核心体验。为提升长期留存与玩家深度参与,开发重点可考虑:扩展职业与技能树、增加敌种与精英怪行为模式、丰富关卡事件与随机要素、完善合作玩法的职业互补性,以及优化音频过渡与HUD信息传达。 《Morgenstern》以其扎实的战斗核心和富有感染力的配乐在早期阶段就展现出较高的可塑性与吸引力。若开发团队能在后续更新中持续扩充内容深度并改善若干体验细节,本作有望从一款“短时高质的爽快游戏”成长为一款在 rogue-lite 与动作 ARPG 细分市场中具有长期生命力的佳作。对于偏好节奏性强、强调操作与场面掌控的玩家而言,目前版本值得体验与关注。 [quote][h3]鉴赏员测评配置:[/h3] CPU:RYZEN 7600X GPU:AMD 7900XTX 加入[url=https://steamcommunity.com/groups/GgamePlayer] G胖受害者鉴赏组[/url] 和鉴赏员一起战斗!爽! [/quote]
Kaos içinde güçlenerek ilerlediğiniz bir oyun. Fantastik oyun severler keyif alacaktır.
The game looks promising, but isn't worth buying right now. It's more like a short playable tech demo than an early access game. At the moment it's repetetive, combat is clunky and there is way too less content, especially the different playable characters aren't really different besides the character model.
Just don't bother buying this furniture smashing simulator.
굳
Very cool mix of Chivalry/Mordhau with Roguelike gameplay and an awsome soundtrack. Currently its still very early in its development but a great foundation is already in place. Looking forward for more content and future updates!
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Where this game's players are, estimated from review languages.
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