
Morbid: The Seven Acolytes is a Horrorpunk Action RPG filled with Lovecraftian horrors and Cronenbergian gore, making it the most gruesome take on the isometric Souls-like genre yet!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Japanese, Simplified Chinese, Korean, Traditional Chinese
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
- 7.1/10 - No sanity a buff.
The game blends isometric pixel art with lovecraftian horros in a finger licking way, topped with ample amounts of gore that one would expect from the genre. This being said, there are tidbits that decrease the fun, one of them being the hamfisted melee combat in this game. Not only is it slow, but also can be interrupted by enemies or AoE too often, which results in the player receiving staggering amounts of damage, which can't really be blocked in any way, as parrying can't be carried out at the same time as the attack. As with many games in the sould-like genre, gameplay here revolves around repetition and getting better gear and consumables along consecutive runs. Bosses and larger enemies aren't too tough. They require one to learn their movement patters, so no surprises there, as its a staple in this genre. In overal, this is a good, albeit short game, which offers some fun to be had as well as savoring the themes evoking the writings of the "The Recluse of Providence" aka H.P. Lovecraft. If you're a fan of body horror or unearthly eldritch horrors, you will feel right at home with this one.
唯一让我放弃的地方是这游戏有恶性BUG,在背包里直接按手柄X替换武器会让原本手中的武器掉落无法捡起,前两次我退出重进武器又回到背包,直到有一次在整理仓库时出现这个问题,我再重进武器彻底消失了,妈了个逼的。 其实我整体还是推荐这个游戏的,但是80售价确实贵。BOSS设计很有意思,氛围也可以,风格很棒。 但是我忍不了我最趁手的武器消失了,所以我决定暂时放它吃灰。
I've picked up the game on a steep discount after a friend of mine recommended it. [h1] Technical [/h1] I have a 21:9 monitor, so the game being stretched was really awkward, not sure how hard implementing black bars to the side would'be been, but having to play the game in windowed was not something that I expected when buying the game~ is the blame on me for not checking this prior to committing to the purchase? sure, but it was already such a lenghty process to browse through multiple games, cross check their prices on IsThereAnyDeal, and watch a review for hundreds of games~ made me feel betrayed after choosing this game over other options, is all~ [h1] Combat [/h1] I think most of you should do yourselves a service, and check out the Demo prior to buying, as it'll speak volumes larger than me telling how sluggish melee combat is~ you get interrupted by everything. later on enemies spew a DoT on the ground that's covered by the foliage, constantly interrupting even your faster melee hits. long story short, melee in this game is not a good time to be had. silver lining is, you can cheese it with ranged weapons, which in contrast felt much better to pilot and play, be that it's sometimes buggy and gets stuck on nothing, consuming the ammo in the process. [h1] Exploration [/h1] it's confusing. a lot of the map looks like I should be able to walk through the tall grass, but you can't ▬ while in other areas you can, and is very much the intended way. I did enjoy the map only being accessible at the save points though, made for an overall much more exciting exploration. drops are really lackluster, half way through I felt like skipping past everything purely to progress, since half just gave useless consumables that didn't contribute to anything; while the other half housed game breaking stuff, like increased ammo capacity & extra health flasks, or additional Blessings that helped me tip combat in my favor larger majority, it just felt void of rewards~ I kill a bunch of elites, I get a weak healing consumable. I can go to a given house, it's just there for decoration~ some of the drops are hard coded, while the rest were randomized~ just overall a mess. [h1] bosses [/h1] sadly, they are not the highlight of the game either~ the 2nd boss as an example had an insane difficulty jump, and in general all of them were annoying to fight. don't think I have anything nice or constructive to say, so I'll just move on~ [h1] verdict [/h1] tbh I'm a bit conflicted on what rating to give it~ it's not a game that I would recommend to others, I wasn't having much fun with melee combat, but it didn't overstay it's welcome and I'm not mad for the amount of content at how steep of a discount I got it at~ overall, I think I'm just not pity enough to give it a [b]not recommended[/b], I'm sad at how much better it could've been, but not sure what other game I could've played in it's place in the given time frame~
Un Jeu sympathique avec ses points forts et ses points faibles points forts: -Jeu très jolis, avec un très jolie pixel art -Une direction artistique avec un chara design vraiment cool et efficace -Une ambiance très réussite, le jeu porte bien son nom et ça fait plaisir. C'est sale, c'est mort, c'est souillé et c'est ce qu'on aime. -Une exploration plutôt agréable, avec des maps et environnements cool. -Des musiques vraiment sympas Points faibles: -Beaucoup d'armes et d'objet peu utiles -Une maniabilité et un gameplay assez lourds qui peuvent s'avérer parfois frustrant -Le jeu essaye d'être un souls like mais on a souvent mieux fait d'utiliser la technique du "ça passe ou ça casse" -des hitboxs chelou Bref pour conclure, Morbid est un jeu plutôt sympa qui peut se finir assez vite qui n'est pas exempt de défauts mais qui a tout de même son charme et surtout un aspect graphique vraiment très cool. En promo pas trop cher, je conseille.
Sin ser perfecto cumple el objetivo de entretener, 7/10 PD: En steam deck corre perfecto
A potentially good game let down by horrendous controls that are impossible to rebind.
Dios santo bendito, menos mal que pague solo 1 euro por este juego. No sé como alguien podría jugarlo, sus controles son raros (como abrir el puto inventario con el L3) y tanto el movimiento como el gameplay general se siente tosco de cojones. Me niego a perder más de 10 minutos con esta cosa. No lo compreis, no sé como puede tener siquiera una reseña positiva.
lwk peak
A fun little souls-like! The game would have benefited of some polish here and there, but overall I quite enjoyed it! Definitely give it a try if you enjoy souls-likes, but I recommend waiting for a little sale. I got all achievements in less than 9 hours, and all of them are obtainable right until the final boss fight.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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