
Morbid Metal is a hack-and-slash action rogue-lite where you shapeshift into powerful characters. Switch in real time to unleash unique combos and slaughter hordes of deadly machines and intense bosses.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About




Genres
Engagement
Reviews
Themes across 264 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
devil may cry gameplay with warframe designs = very fun to play and to look at! Plus I do like the roguelike element of it as well! I've closely watching this game ever since it went to be released to the demo and now the early access and I'm hoping for more content in the future.
头晕,视角很广而且无法设置,手动转镜头以及锁定敌人的时的自动转镜头都有奇妙的拖延感,大多数战斗需要面对多个敌人,由于需要频繁调节视角并努力避免头晕,包括要应付屏幕外的攻击,所以我并未觉得有其他评论说的那么爽快。另外,目前版本还没有手柄震动。 对A卡只支持fsr1,几乎没法玩。 到底是EA,期待完成度更高的正式版。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Jul 30 → 5.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Japanese, Simplified Chinese, Spanish - Spain, Portuguese - Brazil, French*languages with full audio support
Hours played at review time, across 264 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
game didnt even boot up
game is good and has potential if developers dont rush this will be fun to fun
this game has good combat and nice exploration
这不给好评说不过去了吧
Eine Kombination aus Gameplayideen der Devil may Cry Reihe, einem Sci Fi Setting mit interessantem Maschinen und Setting Design und der Abwechslung von Buildcrafting aus Rouge Like Spielen, hat mich ziemlich rasant in den Bann gezogen. Ich möchte unbedingt sehen, wie das Developement weiter geht (zur Zeit Early Access)
very cool :)
Fast, Fun, Repeat
High paced action packed game play, tons of fun! Highly recommended!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $752K | 644 | 92% | $29.99 | |
| $752.2K | 3.4K | 92% | $9.99 | |
| $752.2K | 1.7K | 89% | $9.09 | |
| $750.1K | 599 | 85% | $29.99 | |
| $752.3K | 2.4K | 96% | $12.99 | |
| $752.7K | 2.4K | 63% | $14.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $36.9K | 88 | 91% | $13.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $316.3K | 843 | 89% | $11.24 | |
| $443.8K | 1K | 72% | $8.99 | |
| $50K | 119 | 81% | $14.99 |