
A dark-fantasy, turn-based, retro-fusion of classic turn-based RPGs and roguelikes, all presented with a unique neon aesthetic.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English
Engagement
Reviews
Themes across 83 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Why the horrendous neon color scheme and flashing whenever ANYTHING occurs. This game will give you a headache
This game is incredibly well made and so far, I've been loving it. The (player) progression mechanic is rather interesting and overall is quite fun. If you enjoy dungeon crawlers (I think that's what you could call this) I'd highly recommend not to mention its free!
Как эта игра вообще может быть бесплатной, она в соло уделывает caves of cud
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 83 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Can't believe it's free.
too many unclear and arbitrary status effects. things bursting into flames constantly, punishments for using skills aligned to gods you are devoted to, enemies that never miss ranged attacks, enemies that make other enemies invincible, enemies that explode on death but only sometimes. just too much random bs that often results in a bunch of wasted time.
This game is a wonderful anomaly. Consider reading the update logs please. Can't recommend this whole experience enough
Old-school new style. Does what it says on the tin, best straight-up dungeon crawling I've played in a while! Cool worldbuilding as well. Highly recommend a try!
Alot of fun and free, it's very difficult so be warned
I’ll start by saying this game is WAY too good to be free. I highly recommend giving it a try regardless of any reviews. It felt like a less complex version of Caves of Qud, but with much more enigmatic, almost eldritch motivations behind everything, which I absolutely loved. I don’t want to spoil anything because discovering things for yourself is where most of the fun comes from. I do wish the NPC dialogue system was a bit more developed, though because i have never seen it anywhere else. As for the weaker parts, after the fourth dungeon i started to enjoy them less and less. They started feeling repetitive and a bit exhausting, especially because you have to stay constantly focused since one mistake can mean death and losing a fair amount of progress. My biggest issue, and the thing that almost made me leave a negative review, was a major bug that prevented me from finishing the game. I spent around two hours wandering the world trying to figure out what I was missing because I was playing completely blind. In the end, I had to look it up online, and finding out it was just a bug left a pretty sour ending to an otherwise superb experience.
Wow. This looks and plays very nicely. Impressed and I'll probably end up putting a dozen hours into this.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $0 | 178 | 94% | Free | |
| $48K | 176 | 89% | $9.99 | |
| $41.3K | 364 | 90% | $4.99 | |
| $13.3K | 24 | 83% | $19.99 | |
| $1.9K | 8 | 62% | $7.99 |