
Experience an action-RPG with roguelike elements where you live the double life of an adventurer and a merchant. Dive into vibrant dimensions to fight enemies, gather loot, and manage your backpack. Rebuild your shop and turn profits into gear for the next adventure!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 16.14/day in the week to Sep 3 → 69.86/day in the week after.
About
Live the double life of a resourceful merchant and fearless adventurer in this sequel to the hit rogue-lite Action-RPG!
Stranded without a coin in the village of Tresna, Will must open shop again as he dives into an interdimensional adventure. Explore dangerous dungeons, loot ancient relics, sell them, and reinvest in the town's prosperity.
The magical, addictive loop returns—bigger, bolder, and packed with shiny loot.
Profitable perils await as dimensional exploration evolves. Strap on your trusty backpack and master dynamic combat with various weapon classes, armor sets, and powerful perks.
Chart a path through unpredictable worlds, defeat relentless foes and formidable bosses, then carefully arrange your loot to unlock unique item synergies. Managing your backpack is key to financial success and maximizing profits.
The deeper you go, the greater the rewards—and the risks.
After every adventure, it's time to open for business. Customize your shop, set your prices, and read your customers to strike the perfect deal. Unlock sales perks, capitalize on special events, and optimize your displays to maximize profits.
From battered scrap to priceless relics, every item's value is yours to decide.
Take on the Endless Vault, a mysterious ancient artifact that pushes your skills to the limit.
Overcome its ever-growing challenges to upgrade your town and earn increasingly valuable rewards. Will it be enough to reclaim your homeland from the evil Moloch, an interdimensional collector who has claimed your beloved village for himself?
Dive into Moonlighter’s stunning visual leap into 3D. Explore vibrant environments, enjoy smoother, more dynamic combat, and experience the iconic cycle of daytime shopkeeping and nighttime treasure hunting like never before.
Sums Steam only; Xbox, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 3.9Kreviews | 82% | — | $2.5M |
| $29.99 | 630ratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 866 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Never played the first but I am having lots of fun in this Early Access game. The combat is enjoyable, the inventory management is actually engaging, and running the shop is quick enough to not be tedious. All three core gameplay loops are good enough that I am quite happy with my early access purchase and look forward to the finished product.
Great sequel. Some bugs to be ironed out but for the most part its very fun.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best PL #58, worst US #92 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 0.25/day in the week to Jul 19 → 4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Spain, Polish, Japanese, Korean*languages with full audio support
| $29.99 |
| 188ratings |
| 81% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 870 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
the game is broken i cant get past the tutorial
Игра прикольная спору нет, но что это за куйня? после закрытия всех данжей и боссов ты должен фармить как маленькая суchка что бы сдвинуть сюжет(то есть в буквальном смысле бегать 100 раз по одним и тем же данжам что бы заработать бабки для продвижения) вы если и делаете такую механику, делайте сразу новых боссов и контент, что бы не приходилось 1 босса уничтожать по 10 раз. Короче после прохождения всех боссов превращается в бесконечную гриндилку и хочется ливнуть сразу.
>Vai pra aventura >Mata >Morre >vende o que deu >vai dnv >Mata >Mata >morre pro boss
하드 난이도로 시작해서 그런지 던전을 다 돌고 싶은데, 일반 몬스터 잡는 과정이 생각보다 시원한 맛이 없었습니다. 초반 무기로 대검을 골랐는데 예리도까지 관리해야 하다 보니 강 약 강 약으로 공격하는 느낌이라 답답했습니다. 상점 시스템도 너무 높은 가격을 책정하면 경고를 해주긴 하지만, 전작을 안 해봐서 그런지 적정 가격을 책정하기 어려워 초반부터 손해를 보고 시작하니 싫었습니다. 트레일러를 보면 중반 이후에는 스킬도 생겨 전투가 재밌을 거 같은데, 그 구간까지 가기 위해 시간을 투자하기에는 제 시간이 부족한 거 같습니다. 평가랑 트레일러를 보았을 때 게임 자체는 나쁘진 않은데, 요즘 게임들이 템포가 빨라서 그런지 제 취향에 안 맞는 거 같습니다.
Well I've loved the first game but I've haven't even dreamt the second part will be so good. Unbeliveable progress both graphically(love it, works flawlessly on my rig) and mechanically. If you even slightly loved first part and you love games like hades you will tremendously enjoy this one. And it's still in early access!
Good light game for chillax.
Don't waste your time on this bug trash
Excellent follow up to the original!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — |
Related
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