
Play as a conductor trapped in a haunted and crazy mansion! As a concert begins, a jealous ghost appears and takes possession of your orchestra. To free them, you must explore every corner of the mansion, complete musical challenges, and rebuild your troupe.
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About
Play as Maestro, a conductor and his traveling troupe who must perform in a mysterious mansion. Explore these places filled with melodious rhythms in search of your musicians who have been captured by the mansion's owner, MONSTRO.
Prepare to battle various ghostly monsters that inhabit these grounds and unravel the curse that hangs over this mansion.
Monstro Maestro is a 2D action-adventure game inspired by the Megaman X franchise, the rhythmic mechanics of BPM, and platform/adventure games such as Celeste and Hollow Knight.
Game features :Discover a mansion populated by monsters, passing through its gardens and exploring its various rooms.
Explore diverse biomes, each with unique movement abilities and powers.
Face off against the five enemies that live in these places. Flying, jumping, or stationary, you will have to choose the best method to eliminate them.
Defeat 5 formidable bosses! Face off against the disciples and the master of the domain in unique battles where the fate of your musicians hangs in the balance.
Take on the Kaiso board challenge! After collecting all the bells in the mansion, put your movement and navigation skills to the test in a whole new gaming experience.
Enjoy a unique musical experience thanks to the different types of music that emanate from the location and gameplay. Original soundtrack composed specifically for the game.
Fight using your wand by casting various powerful projectiles that can be imbued with the rhythm of the surroundings.

Monstro Maestro is a project created by second-year Game Development students. The main development of the game took place over a period of nine weeks, during which a team of 12 programming students and 11 graphic design students designed and produced the entire game. It was presented as a second-year final project in June 2025.
Following this presentation, a proposal to publish on the Blacknut platform was made by its CEO. Part of the team continued development during the summer of 2025, making adjustments, fixes, and adding new content with an entire new biome. The final phase of production was completed in December 2025.
On the technical side, Monstro Maestro uses a custom engine developed by programming students during the year. This game engine, called T.E.DD (Technical Engine 2D), is based on SFML, ImGui, SDL3, and C++. It is based on an Entity-Component model. This engine was developed over a period of three months.



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Languages: English, French, Italian, German, Spanish - Spain
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Gra się przyjemnie nie mam nic do zarzucenia i jest w dodatku za darmo więc myślę że warto wypróbować
Very short but funny little game, took me one and a half hour to complete. I strongly recommend playing it by yourself, it sure was an interesting experience for me.
♥♥♥♥♥♥ AWESOME but please for the love of all that's good in the world adjust the random difficulty spike for the duet boss like wut also the auto projectile speed targeting is crazy other than that, this could be an incredible full-fledged game with more levels, mob changes, difficulty options, more skills, and more levels/soundtracks
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Jogo é interessante mas os projeteis de mira vao so pra frente e pra trás, os fantasminhas é dificil de acertar pq eles vem em diagonal e a mira so permite atirar pra frente, ai eles tem que etars em cima de ti te batendo pra poder matar. E o checkpoint é sempre muito longe daonde tu morre, ai o cara morre tem q fazer todo percurso de novo vez de ter um checkpoint mais perto
very good game would like some more levels though
jeu sympa
Joguinho meia boca, mas muito gostoso de jogar. Acho que vale a pena pensar em expandir essa história, colocar mais ações, itens coletáveis, missões e fazer um metroidvania de verdade. Achei daora o universo do jogo. Eu pagaria para jogar.
Un platformer unique ! Quoi de mieux qu’une aventure 2D amusante et relaxante, réalisée en seulement 9 semaines par des étudiants talentueux, que l’on ne peut que féliciter ! Dans ce jeu, vous incarnez un chef d’orchestre piégé dans un manoir. Votre orchestre est manipulé par un spectre qu’il vous faudra vaincre afin de récupérer tous vos musiciens. Pour cela, vous serez armé de votre baguette, lançant des projectiles puissants pouvant être imprégnés du rythme des lieux. Les ennemis sont variés et bien conçus, volant, sautant ou statique, ils vous donneront du fil à retordre. Sans oublier les boss, particulièrement réussis, qui mettront à l’épreuve votre maîtrise de l’enchaînement et du timing. Au fil de l’aventure, vous débloquerez de nouvelles compétences vous permettant de gagner en agilité dans les niveaux. En battant les boss, vous récupérerez également leurs attaques, que vous pourrez ensuite utiliser contre vos ennemis. L’expérience musicale est elle aussi au rendez-vous, renforçant l’immersion tout au long du jeu. Enfin, un ultime défi vous attend dans un niveau secret. Pour y accéder, il faudra récupérer l’ensemble des clochettes disséminées dans les niveaux. Ce défi mettra vos talents de déplacement et de parcours à rude épreuve, offrant une toute nouvelle expérience de jeu ! En résumé, il s’agit d’une aventure d’environ 2 à 3 heures, conçue par des passionnés, et qui vaut clairement le détour ! Vous avez trouvé cette évaluation utile ? Retrouvez-en d'autres en suivant notre curation : [url=https://store.steampowered.com/curator/37531320/]Tout sur les jeux[/url]
Very nice game, it does play well. No trouble going through every levels. And also the music is very good! I would recommend you testing it, it's a good first game for those students!
Decent game, wish new notes give us new ways to deal with enemy.(avoiding shield from above or slip between legs).
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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