
The third installment in the classic dungeon-crawling RPG series comes to Steam, remastered and better than ever! Build your roster of heroes as you venture into procedurally-generated dungeons, fight monsters in turn-based battles, and find powerful new equipment.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Engagement
Reviews
6/10
this game is divided in chapters, each chapter has different floors. between chapters you can change your roster, if you want, but the big issue is that at the end of the chapter, in the last floor there is a boss, which usually drops the best loot, but you lose this loot because at the end of the chapter your party gets disbanded, WITHOUT giving you the loot of your current run other than what you have already equipped and without letting equip what you just looted from this last boss. if you haven't, i think that is better to pick Monster's den godfall instead of this one
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 40 reviews with recorded playtime.
When I was a child, I would play Monsters Den and The Book of Dread on Armor Games. They were some of my favorite games of all time, and are likely responsible for my obsession with LOOT. Now as an adult, lamenting the death of Flash, I was ecstatic to find that not only The Book was on Steam, but two more installments I didn't know existed! Chronicles is currently my favorite of all the games. Even after all these years, the crawly looty RPG goodness hasn't gotten old. Chronicles in particular strikes the perfect ground between simple and complex. Thank you for my life Monstrum. LOL
慈善包默认好评
Niby prosta a trochę kombinowania jest. Gra się na bierząco zapisuje to można sobie przerwać i wracać w wolnej chwili dla relaksu pomordować demony.
Monsters' Den Chronicles — ремастер классической браузерной RPG. С одной стороны, это приятная ностальгия: тактические пошаговые бои, создание своей партии из 5 классов с вариациями, приличный лут и целых 6 кампаний (включая endless-режим). Удобный автолут, магазины, неплохая атмосфера и музыка в стиле старой школы. Но у игры много минусов. Баланс хромает: без правильной связки классов можно застрять. Прокачка и инвентарь местами неудобные, а оптимизация слабая — просадки FPS даже на мощных ПК. Сюжет формальный, подземелья повторяются, после пары десятков часов становится однообразно. В итоге это проект больше для фанатов серии и тех, кто играл в флеш-оригиналы. Если хочется глубины и развитых механик — лучше взять Godfall. Если нужен быстрый олдскульный данжен-кроулер на вечер — Chronicles справится. На распродаже игра оправдана, по фулл-прайсу сомнительно.
my childhood
Monster's Den kept me entertained for hours on end in its flash era. I'm specifically referring to the original game, and not this one. The previous installment, Monster's Den, and its expanded counterpart, Monster's Den: Book of Dread, are miles above this title. I'm vastly disappointed with this sequel, which feels much more limited in many respects. Gameplay is more or less the same as the original game. There is little to no innovation in mechanics. The only 'improvements' that seem to have been made between the Original Monster's Den and Monster's Den Chronicles are purely graphical, and not for the better. The UI is a wretched mess to navigate, and the animation of traveling between corridors is wholly unnecessary. In fact, the addition of sprites instead of just portraits to begin with is wholly unnecessary. In terms of gameplay based changes that are actually noticeable: - There is only 1 save file rather than 3. - There are 20 characters available rather than 4 per save, and they can interchangeably be selected per campaign to form a party of 4. -2 character classes have been completely removed in favor of splitting the 5 remaining classes each into 2 subclasses, limiting their build capabilities. -Passive skills have been reworked into much weaker 'fighting styles' that, since they can no longer be leveled up, make very little difference later in the game. Sometimes, less is more. If it's not broken, why try to fix it? It seems like Garin tried to give his original game a glow-up, and made it worse in the process. The fact that not even half of players have the achievement for completing the first campaign is very telling of the game's quality. The real nail in the coffin? This was a free-to-play flash game, and on Steam it must be paid for. There are several flash plugins rising to replace Adobe Flash Player that surely will be able to run this eventually - and most can probably already run the superior prequel. If you've played Monster's Den or Monster's Den: Book of Dread, I urge you to pass over this one and go back to the original on a Flash plugin, or skip straight to Godfall.
Remastered flash game from the past - great nostalgic game, worth few bucks.
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Players by region
Where this game's players are, estimated from review languages.
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