
Monsters and Weapons is a strategic rogue-like game based on decision making. You fight your way through 3 areas as one of ten different classes. Slay monsters, buy items in shops and spend your resources wisely. In Monsters and Weapons every decision counts!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 24 reviews with recorded playtime.
Reviews
Great fun, especially for the price! Plenty of content, lots to unlock as you go along. Great varied character design encourages different approaches. For fans of: Slay the Spire, resource management games and old-school dungeon crawlers. Finally: EVIL GOAT
Honestly one of the best rouge lites i've ever played. Big reccomendation from me 10/10.
EXTREMELY SHALLOW GAME PLAY... YOU CAN CLEAR GAME IN A FEW TRY AND THAT'S ALL NOTHING MORE HAPPEN
A great little game. Playing it 3 aspects really stand out: 1) Varied gameplay: The interaction between the different item, enemies and player classes make each run a unique experience. While the amount of enemies and items aren't that big, this also allows the player to plan ahead while still being big enough to allow for continuously new interactions. The player characters (unlocked through currency obtained quickly through playing the game) bring significant changes to the play style and keeps the game fresh. 2) Art style: The game's pixel art is great. It clearly depicts the subject matter while still allowing the individual pixels to be big enough that it keeps the charm which characterizes the art style - clearly a lot of love have been poured into the models. 3) Rewarding difficulty: Although bad luck may result in some losses, victories always feels like achievements - this means you'll have to be okay with loosing, but in true rogue-like fashion the victories will be all the sweeter. At present the game might be too short for some, however, I think the replay-ability more than makes up for it! If you like pixel art and rogue-likes, I recommend that you check out this game, especially at this low, low price.
看似简单到极致的游戏方式,其实也是无聊到极致的游戏机制。
Very good game, a big recomend from me
2Dドットでローグライトということで購入。英語はまったくできません。 (+):チュートリアルというかゲームの説明はわかりやすい。 (+):音楽が不快ではない。しかしゲームにはあってない・・・ (+):呪いのアイテムというのがある。ほかのゲームだと欠点だけというのが多いが、欠点だけではなく利点もあるのが良い。 (ー):ゲーム終了時にポイントを得て消費して職業を解除するのだが職業数が少なく、ポイントがすぐ余って拡張性がない。 (ー):相手のHPと攻撃力がわかっているのでダメージと戦利品を天秤にかける。そして逃げるか戦闘するか戦闘するなら通常攻撃かスキルを使うかと(序盤はスキルを使うためのマナポイントがすくないので攻撃のみ)やることが少ない。その通常攻撃も敵が1体との戦闘なのでただ連打するだけ。 (ー):スキルを使用するためのマナポイントが少ない。なので職業ごとのやることがかわらない。気分転換に他の職にしても基本はただ攻撃を連打するだけ。回復職でも戦闘職でもなぐるだけ、差がない。戦闘職なら攻撃力が高い。回復職ならダメージが低くなるとかの職差があればよかった。 (ー):序盤だとたまに使えるスキルの効果が職ごとに差がありすぎてバランスがとれてない。アンロックのためのポイントの差とか必要だった?といいたい。 正直アーリーアクセス未満のゲーム。一つきらめく特徴でもあれば、まだやれるが・・・1日遊べばいいやになってしまう。 倍の値段のゲームを買えば数倍の時間潰せると思うので、すすめることができない。
The best casual game since Flappy Bird! I'm going through withdrawals as I'm typing because I'm so addicted. My mom is going to take my laptop away, so I ran away where they won't find me. They're coming for me. help
Before writing the actual review, I have to admit that I know the developer of this game, though I have not spoken much with them since elementary school, it might bias my opinion of the game a bit. This game can be explained very briefly as chill with a low learning curve. To be honest it gives me a sort of nostalgic feeling as it feels like a very polished version of some of the first mini games the developer made back in the day. The game gives you the opportunity to choose between 10 different classes where only one class is unlocked at the time of starting the game. You then have to continue playing till you have earned enough gems to unlock the rest of the classes. The game playgame is simple but requires you to think as you have to decide if the rewards for killing a monster is worth the cost of health, mana and/or items. If you can't defeat a monster then you have the option to run, but this costs energy which can be quickly get low. This forces you to make some kind of strategy to manage your resources so you gain what you need while not using to much of your resources. As mentioned the game is pretty chill and there are hotkey options that makes it easy to play with just a keyboard. Some improvements that could be made were to add more hotkeys so the mouse is less needed. This could e.g. be adding a hotkey for the special abilities for the different classes. Other than that a few of the descriptions for some abilities and items could be rewritten a bit to make them easier to understand, but these two possible improvements are not needed to enjoy the game. In conclusion, I recommend the game as it is chill and fun, but be careful as you can easily catch yourself in having spent multiples hours playing the game casually (which is a bit dangerous when you have university work to do). If you decide to check it out and find it a bit difficult then keep playing till you unlock the priest as that class (in my experience) is the easiest to play as since health probably is the most important resource in the game.
I lost my life. I lost my friends. I lost my girlfriend. I lost my personality. I forgot my hobbies. I forgot my studies. I forgot my manners. This game took everything. And i would give it all away again to play MaW one more time!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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