
Monster Train is a strategic roguelike deck building game with a twist. Set on a train to hell, you’ll use tactical decision making to defend multiple vertical battlegrounds. With real time competitive multiplayer and endless replayability, Monster Train is always on time.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 13 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−80% | 23Kreviews | 96% | — | $2M |
| $24.99 | 2Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 855 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very fun game, lengths of a run and difficulty is just right.
好玩!!!
I like this game alot, but the higher covenants feel like its pure RNG sometimes.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $24.99 |
| 891ratings |
| 84% |
| — |
| not modelled |
| $7.49−70% | 495ratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 859 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is the GOAT of deckbuilding/card battler games. The amount of content in this game is honestly a little absurd too.
太爽了,大哥养成型直接割草,从刚开始游戏狱魔自己杀敌成长,到后期影主吃队友成长和熔尸把死掉的队友复活改造转而把小弟养成大哥,无论哪种玩法都能玩舒服,虽然说在策略上可能比不上其他肉鸽卡牌游戏,但是它凭借卡牌塔防局内养成的独特玩法绝对不会比其他肉鸽卡牌无聊,后期数值膨胀完全能爽到让你抛弃大脑
The loop is really fun and variable based on what classes you pair. Maybe 15-20 minutes per go. Easy to get sucked in for longer than you would think.
Coming from STS, Monster Train scratches a different itch where the goal is to strategically break the game in various creative ways which is quite fun to do ngl!
Get's boring pretty fast. Also that's just my problem, but why make train tall instead of wide, it'ss train, it's supposed to have wagons, not a tower
best card game ever
fun game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.7M | 8.7K | 95% | $24.99 | |
| $8.9K | 32 | 97% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $2.1M | 3.4K | 84% | $24.99 | |
| $9.8K | 26 | 69% | $13.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 1.4K | 78% | $39.99 | |
| $2M | 1.9K | 75% | $29.99 | |
| $2M | 1.7K | 88% | $39.99 | |
| $2M | 7K | 78% | $14.99 | |
| $2M | 8.4K | 75% | $8.99 | |
| $2M | 5.6K | 94% | $19.99 |