
MONSTER SLAYER is a sci-fi style hunting FPS game where you fight extraterrestrial monsters that proliferate on an island on Earth. The gun that the Player is equipped with has three different types of bullets, and you must use the unique effects of each to fight your way through!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Spain, Russian, Simplified Chinese, Japanese
Reviews
MONSTER SLAYER is a janky unity game. There is no pause button, the menus do not pause the enemies around you. Even the escape key, which darkens the screen and freezes you in midair if you were jumping still doesn't pause the enemies. All of the enemies are clearly from an asset store. The gunplay is poor and you can't change ammo types with the 1-2-3 keys on the keyboard, which made me actually think my keyboard was broken for a second, but no, it just isn't a control. The only threatening enemies are the big deathclaws with huge hitboxes and the aliens that fire energy blasts that home in on you, or summon multiple enemies to fight you at once. However; the game actually has an interesting idea behind it. Forcing you to switch ammo types to combo on enemies is a neat idea. The weakest ammo type actually has a use for farming weak enemies and tagging guys with energy; and the SLOW bullets are good at giving you a reprieve, as even though your dash makes you feel like you can move fast enemies can keep up. I was actually impressed that you couldn't increase the minimum damage of your shot to be greater then or equal to the maximum damage. I encountered only one major visual bug. Unfortunately, I didn't complete this game (i died on the alien that summons a deathclaw) so I can't tell you if it has an ending or not, but I will say at the very least it does have some variety, some content, and even some variation in the environment and enemies you face. So should you buy this game? No- this game should not be sold. This is a person's first game. But the fact that it actually works, actually has a degree of challenge, and actually tires a unique concept gives it some kind of value. If this game is a crypto miner then that means the person who made it either kept working on it from before the Bitcoin crash last month, which shows determination, or that means it isn't a crypto miner, malware, or anything of the sort and is just somebody's little game they made with an idea and some free time, and that is commendable.
実績あと一個、最大強化と全ボス撃破までやりました。 PvEのFPSゲームならではの敵に囲まれないよう距離取りながらぶち込んでいくのが楽しいですね。 気を抜くとやられます。 ADSした時の感じとかゲームによってクセあったりしますが、違和感なく遊べました。 あと意外とマップが広大で驚きましたw
This game is much more interesting than it may seem. Technically it is rather buggy and glitchy, and all the models are probably not original (pre-made assets), however we can find some pretty nice ideas here. Monster slayer is a first person shooter were we play as a sort of hunter who has been sent to an island full of savage beasts, with the purpose of eliminating a bunch of sentient aliens who are responsible for the constant spawning of the aforementioned animals. These aliens are, more or less, the bosses of the game, so once we kill them all our mission is accomplished. As we kill a boss, the next one spawns in another location of the island, so then we have to track our new target while killing the wild beasts we meet during our happy trip. Not all the beasts are hostile, some of them immediately run away as they spot us, however it is our interest to kill as many of them as possible, because with each kill we gain exp points which we can then use to upgrade our weapon (thorugh a very nice and cool personal droid!). We have a single gun to use, however it is equipped with three different (and unlimited) ammo types: laser blasts, fire balls, and stunning blasts. This is the most interesting feature of the game: laser blasts can be used to "charge" the enemies, which then become much more vulnerable to the other two ammo types. For example, you can make enemies literally burn alive if you hit them with a fire ball while they are charged. This is a very cool idea, also considering that all three ammo types can be upgraded with the exp points. Another thing I really appreciated is the variety of the bosses. They all look the same aestetichally, however each one of them is equipped with a unique array of abilities: some bosses use fire magic, some use ice magic, some use lightning magic, and finally some can even summon other enemies! This feature makes the game much less tedious and repetitive, and this is a good thing, because otherwise the basic game formula would have become extremely boring after just a couple of minutes. Other than shooting, our character can sprint towards any direction thanks to sort of jetpack, and can heal instantly with a device that needs a pretty long cooldown after being used, to balance the fact that we have no lives, if we die we have to start over. And that's it, this is basically the game. It is a very simple product in the complex, however I assure you it is much more fun than you may think, and the quality it offers is appropriate to its price. Also, the creatures are very cool to look at. If they are truly pre-made assets, thay have been chosen wisely! Overall, I recommend this game to all FPS lovers who like to shoot down random monsters without too many expectations. For this price, you might as well give it a try, it may surprise you in a positive way! Cheers guys!
開発段階からPlayさせてもらっていたものです。 (そのため表示されているプレイ時間は短め) よかった点 ・銃の機能がシンプルで、FPSになれていない人でも遊びやすい ・ステージがひろくて探索している感がある ・ボス検知の演習は緊張感があっていい ・AIがそこそこ強い
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